My main is an archer but i used a 370k Knight (370k pre-patch) and awakening a bit late is the trick.
Go agoran as soon opponent uses sylph, cast apollo, wait till opponent chooses to delphic and you awaken (already at 50% extra dmg mark) hit/heal - hit/delphic (while your opponent is about to get outta sylph).
Afaik that was the strat (with minimal changes, perhaps?) that my friend used before quitting the game and he always did good vs same br or even higher br opponents of all classes.
Heck, mages are able to do this with their restoration and guardian rune.
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Originally posted by SlowPlay View PostThat dude was sure to oneshot me so he went straight sylph mode, jupiter's wrath and delphic, he did that right at start, if he did that on 50% i would have been oneshotted no matter what, and noone in a real pvp use delphic before 50%.
)
2. He used a delphic before 50%, so why are you saying NO ONE uses delph before 50%? Maybe your battle was not a real pvp??
3. Using Brutal's idea of using apollo and agoran, something like this would happen:
If he delphed at 50%, then the 330k would become 495k, we will round it to 500k.
Of course, since you have only 400k hp, you would be OHKO.
But if you used apollo and agoran, the 500k damage would be reduced to 270k (150k damage reduced from apollo and 80k reduced from agoran, total of 230k hp).
You would survive his delph at 50 % with 130k hp left, then use heal rune, healing you 120k hp (normal level 10 rune), and you would still have half hp left.
So I still think Brutal has a point, since an archer cannot use scatter in sylph form.
I have tried using his idea/tactic, so far, it works good, but it does not kill the enemy fast, which I do not like, since a waste of time..
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Originally posted by Kingryan View PostI assume you have 400k hp since you won against someone who delph you for 330k.
If you used apollo then agoran, the damage would be reduced from 330k to 150k and you would just heal it back with a heal rune.
Then since he delph, it means he will go back to human form when the 50%timer comes, while you will become a sylph, and you will have a high chance of defeating him... Human forms have weaker defense than sylph form.
I think Brutal has a point...
Originally posted by Brutal_Hobo View Postactually im not mad at all
and seeing your sylph br almost 60k
so clearly 3 or 4 stars, and all those sepulcrum in it
full 80 gear
and only 210k br?
i laugh at the amount you have spent and at your br
even having red astrals on
its kinda sad really, and now i know exactly why you are whinging
@KS, chaos event at lvl 10 doesn't always steal your heal, it's a gamble, i mainly use it in bg to have focus with us on opponents and maybe make them kill their troops or to make mage think twice before heal but it's like a 50/50 chance u'll heal yourself or the opponent while under chaos so not even close to a delphic being shut down by a well timed guardian (now that most archer/mage use it in a dumb way it's another story)
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I will agree that knights get the short end in one regard: the puri rune and purge rune, even maxed, are still inferior to the actual skill (with the exception that runes can be cast at any time, even in sylph form), while guardian rune is superior to knight's shields and cannot be removed by scatter shot or purge or haunt like knight's shields can.
Mages get the short end with chaos rune; unlike the other classes, it steals every move we have that we rely on for survival. A well timed chaos will kill a mage while an knight can still cast agoran and an archer can sill use bloodthirsty.
I haven't come across a rune that seems to unfairly target/nerf archers, but there are certain rune/skill combos that are very effective against archers.
In a way, it is still balanced. Knights can't use guardian rune, but they have naturally higher HP and tend to be the tankiest class in the game (survivability is their skill, so to speak). Maxed guardian rune may be OP, but it really just helps mages and archers be temporarily as tanky as a knight is. Mages get trolled hard core by chaos, but we also have more ways to heal than any other class, so if we can survive til the chaos ends, we'll be free to heal spam again...and we're still free to use guardian rune and heal rune without fear of chaos stealing either.
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What I can say is
Yea knight got the shorter end of the stick so suck it
When knights get a boost and its mages and archers to be weak
Then ur time have come
To tell mages and archers to SUCK it
Fair ?
Slyph have weaken and diluted the strategy of paper rock scissors
I find the weakness in knights extremely refreshing to difference from the bland overall strategy
However some clever knights have found a way to go around this weakness and make their rotation works
So have fun and suck it till u discover how other powerful knights do it
KEEP ON COMPLAINING !!!
MWHAHAHAHAHAHAAHAHHALast edited by Xeptone; 12-10-2014, 01:06 AM.
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Originally posted by Zorich View PostI kinda agree with one thing.
Purge Rune and Puri Rune should be upgradable and be able to remove normally non-dispellable effects, for example:
Adv Purge would be able to:- Remove Mars Will Effect (L2)
- Remove Guardian Rune Effect (L5)
- Remove, until next action, Immunity to Slow in PvE (L8)
The latter effect would play out great in PvE events like DI and SkyTrail to land a slow effect.
Adv Purification would be able to:- Always Removes Chaos effect from Self when used, cannot be hijacked by Chaos effect. (L2)
- Leaves a Buff on all party members giving them immunity to debuffs (incl Stun) until next action. (L5)
- Removes permanent debuffs, like those from Spire Bosses (L8)
Again, just some suggestions to make these Rune worthwhile as Advanced Runes.
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actually im not mad at all
and seeing your sylph br almost 60k
so clearly 3 or 4 stars, and all those sepulcrum in it
full 80 gear
and only 210k br?
i laugh at the amount you have spent and at your br
even having red astrals on
its kinda sad really, and now i know exactly why you are whinging
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Originally posted by SlowPlay View PostWouldn't define 34% gb with 70k pdef and 60k mdef and all lvl 5 res red low, it's just that most of people talkin there never played a strong enough char to see how it is Just to make an example today in bg i got hit with 330k delphic (gotta say was kinda surprised) from a same br or so archer (archer didn't use mdef red, i didn't had apollo since it's useless for me in bg so this kinda balance everything out) and we weren't even in 50% damage boost, i won but that's another story..
If you used apollo then agoran, the damage would be reduced from 330k to 150k and you would just heal it back with a heal rune.
Then since he delph, it means he will go back to human form when the 50%timer comes, while you will become a sylph, and you will have a high chance of defeating him... Human forms have weaker defense than sylph form.
I think Brutal has a point...
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Originally posted by Brutal_Hobo View Postfirst of all
i could force feed a toddler alphabet soup wait a few hours and it would ****** out a more comprehensible sentence than that
and lol at you thinking a knight can clear sky trail 3.5 with around 235k br
he doesnt have a hades btw, so thats out of the question
and hes on necro level 28 like me and he will probably finish it first as well
my guardian is level 10, i might make it advanced but im working on getting my heal level 10
and im sorry i dont have the luxury of throwing my wallet at the monitor like you casting "wizard spells" as you attempt to make your virtual character stronger
yes i love my guardian rune, and yes i use it all the time, and yes i win fights because of it
but its not my fault players i fight cannot counter
lol at your raging btw, it's just a game no need to be that aggressive ^^ Also sorry but english isn't my first language so don't expect much better from me.
About counter guardian, it is totally possible and fairly easy to do with high enough br, but the way u said it's totally wrong when it come to well built players, anyway keep up the good mood buddy
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Originally posted by SlowPlay View PostDefine just fine, has he clear necro yet? Killed 3.5 of sky trial? Those are a couple of stuff that a decent built knight should have done with 225k br (for sky hades is needed ofc but was free a couple weeks ago so would be surprised if someone missed it)
Anyway it's fun how an archer talk about knight, if you don't have a well built archer and some knight can tank your hercules hits doesn't mean every archer around sucks like u ^^' And all this just to say that it is not the way to go wait while opponent is on pet mode, if your weaker you lose 100% of the time playin like that, so when it come to both player going pet at the same time with hercules guardian is op (would like to know your guardian level too, is it advanced at least?).
i could force feed a toddler alphabet soup wait a few hours and it would ****** out a more comprehensible sentence than that
and lol at you thinking a knight can clear sky trail 3.5 with around 235k br
he doesnt have a hades btw, so thats out of the question
and hes on necro level 28 like me and he will probably finish it first as well
my guardian is level 10, i might make it advanced but im working on getting my heal level 10
and im sorry i dont have the luxury of throwing my wallet at the monitor like you casting "wizard spells" as you attempt to make your virtual character stronger
yes i love my guardian rune, and yes i use it all the time, and yes i win fights because of it
but its not my fault players i fight cannot counter
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I kinda agree with one thing.
Purge Rune and Puri Rune should be upgradable and be able to remove normally non-dispellable effects, for example:
Adv Purge would be able to:- Remove Mars Will Effect (L2)
- Remove Guardian Rune Effect (L5)
- Remove, until next action, Immunity to Slow in PvE (L8)
The latter effect would play out great in PvE events like DI and SkyTrail to land a slow effect.
Adv Purification would be able to:- Always Removes Chaos effect from Self when used, cannot be hijacked by Chaos effect. (L2)
- Leaves a Buff on all party members giving them immunity to debuffs (incl Stun) until next action. (L5)
- Removes permanent debuffs, like those from Spire Bosses (L8)
Again, just some suggestions to make these Rune worthwhile as Advanced Runes.
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Originally posted by Nightfish View Postmaybe ur defense is low if u get hit that amount under Apollo which is 30% dmg resist (so even if u got 20% extra more from guardian u would be still hit heavy,wouldnt make big difference)
Originally posted by Brutal_Hobo View Posthe does just fine in pve events actually, he has a higher patk stat than me
seriously though, just because you cant play a certain character doesnt mean you have to whine about it
i have seen plenty of great knights, that have a lot of skill, and can take my herc hits with ease
i have also fought a lot of high br knights, that just absolutely fail (probably everyone whining on this thread)
Anyway it's fun how an archer talk about knight, if you don't have a well built archer and some knight can tank your hercules hits doesn't mean every archer around sucks like u ^^' And all this just to say that it is not the way to go wait while opponent is on pet mode, if your weaker you lose 100% of the time playin like that, so when it come to both player going pet at the same time with hercules guardian is op (would like to know your guardian level too, is it advanced at least?).
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Originally posted by SlowPlay View PostDid read that, yet your br is way too low (u said 250k right?) to compare with 380k fights with maxed hercules, i'd get 70/80k x hit from normal hit under apollo so shield would be gone in 1 turn and adding to that every turn u would give a +5% to opponent damage. As i said i'm quite noob but there are a ton of knight more noob then me around in EU server. Also how far does your guild leader goes on pve events? let's say where's he on necro? My guess is that he has a defensive build (or ur attack is way too low) which won't get him anywhere in this game sadly.
he does just fine in pve events actually, he has a higher patk stat than me
seriously though, just because you cant play a certain character doesnt mean you have to whine about it
i have seen plenty of great knights, that have a lot of skill, and can take my herc hits with ease
i have also fought a lot of high br knights, that just absolutely fail (probably everyone whining on this thread)
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Originally posted by SlowPlay View PostDid read that, yet your br is way too low (u said 250k right?) to compare with 380k fights with maxed hercules, i'd get 70/80k x hit from normal hit under apollo so shield would be gone in 1 turn and adding to that every turn u would give a +5% to opponent damage. As i said i'm quite noob but there are a ton of knight more noob then me around in EU server. Also how far does your guild leader goes on pve events? let's say where's he on necro? My guess is that he has a defensive build (or ur attack is way too low) which won't get him anywhere in this game sadly.
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Originally posted by Brutal_Hobo View Postwell now im just gonna prove you wrong, there is a certain knight on my server
he is my guild leader
he s 15k? br higher than me, and he can kill me without even sylphing absorbing my entire sylph round
now i am NOT a noob, i have beaten people well over my br, he has just built an excellent knight
i will record a video of his play style later for you all, since you think knights are so pathetic
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