so this is an archer prototype :
high strength : means insane physical damage.
high critical : ridiculously insane physical damage + way too often (i've seen with my own eyes a level 30 archer who did 20k of damage, even bloodfang will suffer because of that right?)
the skills that allow to steal hp. who wouldn't love that?
this is my suggestion (please differ it with complain)
at least make the critical less often. at 1 of 20 hit rate is good enough. i don't mind how ridiculously insane the critical damage is (be it 10k, 20k, or even 100k, i don't mind).but make it less often.
a critical in each and every 10 hit received is not a critical right?it's normal punch with extra hammer tag along with it.
high strength : means insane physical damage.
high critical : ridiculously insane physical damage + way too often (i've seen with my own eyes a level 30 archer who did 20k of damage, even bloodfang will suffer because of that right?)
the skills that allow to steal hp. who wouldn't love that?
this is my suggestion (please differ it with complain)
at least make the critical less often. at 1 of 20 hit rate is good enough. i don't mind how ridiculously insane the critical damage is (be it 10k, 20k, or even 100k, i don't mind).but make it less often.
a critical in each and every 10 hit received is not a critical right?it's normal punch with extra hammer tag along with it.
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