I've just finished Class Wars prelim. and fought against a mage equipped with 1 Eve and 2 Iris. That made me think a bit.
IMHO, in order to keep some kind of balance in fights each player should be forced to carry only ONE Sylph per type (so max 1 Iris, max 1 Pan, etc.). Multiple versions of the same Sylph should not be allowed, otherwise fights would be too unbalanced.
In the example I stated above, the mage was healing almost continuously thanks to Suntoria, Restoration and a well planned Sylph skill rotation.
I hope this will be fixed. I know that whales can't wait to sport their THREE orange Athenas in the next Class Wars but... seriously, where is the fun in that?
IMHO, in order to keep some kind of balance in fights each player should be forced to carry only ONE Sylph per type (so max 1 Iris, max 1 Pan, etc.). Multiple versions of the same Sylph should not be allowed, otherwise fights would be too unbalanced.
In the example I stated above, the mage was healing almost continuously thanks to Suntoria, Restoration and a well planned Sylph skill rotation.
I hope this will be fixed. I know that whales can't wait to sport their THREE orange Athenas in the next Class Wars but... seriously, where is the fun in that?
Comment