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Medicine/Alchemy lab

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  • Medicine/Alchemy lab

    i suggest new building near town..Laboratory..we can synthetise some potions/runes/maybe something another based on lvl of this building here..materials for craft we can collect in wilds for example skelets/bones..trees some fruits..etc.Upgrades for buildings vouchers/balens maybe same as farms

  • #2
    Originally posted by R24241175 View Post
    i suggest new building near town..Laboratory..we can synthetise some potions/runes/maybe something another based on lvl of this building here..materials for craft we can collect in wilds for example skelets/bones..trees some fruits..etc.Upgrades for buildings vouchers/balens maybe same as farms
    a building maybe too much to ask but an option in blacksmith tab might be possible +1
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    • #3
      Originally posted by R24241175 View Post
      i suggest new building near town..Laboratory..we can synthetise some potions/runes/maybe something another based on lvl of this building here..materials for craft we can collect in wilds for example skelets/bones..trees some fruits..etc.Upgrades for buildings vouchers/balens maybe same as farms
      The blacksmith is already a laboratory, what you should be asking for is extra tabs in the synthesize part of it. An yes I agree that would be an interesting change, but it would create alot of clutter in your backpack an it does cost a bit of vouchers/balens just to get a single row opened up. Note that I'm looking at the good & bad, not saying the idea sucks, just giving separate view points on the idea.
      Still I like. +1
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