Hello guys
Would like to express an idea for a Guild Quest
its a mix between altar quest and the towers in XGB would like to apologize for my English in advance or if i'm not very clear with the idea.
So my idea is that the monsters wave goes to destroy the altar and the player to defend it but in stand of chasing them every player
should build a tower that we (players) may upgrade day by day or just during the quest u pick, and the monster should not go straight to the altar
but they should follow a serpentine road so they can across all map till they rich the altar giving the time to all player to have a good shot on them
and upgrade the towers and of course monsters will become stronger wave by wave but so our towers which we will be building them with our Heros
or if u want to make it more difficult we can built 5 or more towers during all this per course where the monster will pas to try to stop them before
they rich the altar.
hope i was clear and would like to hear what you guys think about it
best Regards Ara
Would like to express an idea for a Guild Quest
its a mix between altar quest and the towers in XGB would like to apologize for my English in advance or if i'm not very clear with the idea.
So my idea is that the monsters wave goes to destroy the altar and the player to defend it but in stand of chasing them every player
should build a tower that we (players) may upgrade day by day or just during the quest u pick, and the monster should not go straight to the altar
but they should follow a serpentine road so they can across all map till they rich the altar giving the time to all player to have a good shot on them
and upgrade the towers and of course monsters will become stronger wave by wave but so our towers which we will be building them with our Heros
or if u want to make it more difficult we can built 5 or more towers during all this per course where the monster will pas to try to stop them before
they rich the altar.
hope i was clear and would like to hear what you guys think about it
best Regards Ara
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