Again, slow is not binary. Slowing someone doesn't guarantee a double attack. Slow adds milliseconds to the opponent's casting time depending on what they cast. You double attack when your two skills happen to execute during the casting time of one of their.
You also have to add in milliseconds for the animation to load, the skill bar being available, the lag of entering the command, the lag of registering the command, etc.
You also have to add in milliseconds for the animation to load, the skill bar being available, the lag of entering the command, the lag of registering the command, etc.
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