I've noticed that Knights get a lot of extra attacks in now. Has this always been and I've missed it, or is this a new thing? I have a feeling it as to do with the Advanced Talent "Reverse Attack." Here's what's happening:
Knights who don't pick a skill always get a freebie attack off to start, we've known that. Their "default attack" is ridiculously fast, but now I've noticed that Knights will go into pet mode, blow the best two skills and then just default attack the rest of the time. In battles I've taken as many as 12 Default Attacks in addition to the two big hits (Athena Pet) for a total of 14 Attacks. And the default attack still does pretty good damage.
While I'm in speed-cast mode I'm only getting off like 8 attacks before my awakening ends. So a Knight's "AFK" Pet Mode is getting nearly 2:1 better attacks over speed cast. This has also been exhibited in PvE where Knights run away with damage in WB and Guild Beast now. A 625k BR Knight just two days ago using this did 160 Million Damage to the WB (32 Mil Payout for the event).
Can this be right?
Knights who don't pick a skill always get a freebie attack off to start, we've known that. Their "default attack" is ridiculously fast, but now I've noticed that Knights will go into pet mode, blow the best two skills and then just default attack the rest of the time. In battles I've taken as many as 12 Default Attacks in addition to the two big hits (Athena Pet) for a total of 14 Attacks. And the default attack still does pretty good damage.
While I'm in speed-cast mode I'm only getting off like 8 attacks before my awakening ends. So a Knight's "AFK" Pet Mode is getting nearly 2:1 better attacks over speed cast. This has also been exhibited in PvE where Knights run away with damage in WB and Guild Beast now. A 625k BR Knight just two days ago using this did 160 Million Damage to the WB (32 Mil Payout for the event).
Can this be right?
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