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What did the Wartune event designer smoke

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  • #31
    Originally posted by Wraithraiser View Post
    They did put divinity stones and moon dust in purgatory, while the divinity is nice as those items are usually cash/luck only, without moon rocks no matter how much you grind it or how far you get in it it's useless. Do agree they should make things doable with every patch for all types of players... would make the game feel more like.... an actual game and not a job lol
    at least two items are still really hard to get, even after so many patch and update
    - hammer
    - divinity shard
    I'm afraid moon rock will be added to it soon ^^;
    RETIRED. Too much bugs, too time consuming, too few listening from Wartune
    Wartune : NonoBoulot : S181 : Archer

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    • #32
      Originally posted by ArnaudBo View Post
      at least two items are still really hard to get, even after so many patch and update
      - hammer
      - divinity shard
      I'm afraid moon rock will be added to it soon ^^;
      I know china has divi shards in league arena shop, for 20 or so insigs, that might be an option at some point (they had 3k insig mount (frost lion) before we got ours... so same can happen to divi shards at some point), as for hammers who knows. We might not get those until RED lv80 set (since uses new vulcan stove/hammer for the Advance holy forge), then they'll have to give lot of free hammers/stoves so people can have the potential to cash on the new items.

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      • #33
        Anyone ever wonder why they are called Vulcan?
        Vulcan hammer/stove/anvil/pliers
        I know it has something to do with fire
        Mad love for my crew

        The golden rule in wartune
        Maximizeâ„¢
        Guess whose back with trouble?
        ©S174

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        • #34
          Originally posted by sweetwaters View Post
          Anyone ever wonder why they are called Vulcan?
          Vulcan hammer/stove/anvil/pliers
          I know it has something to do with fire
          Vulcan is a Roman god. Kinda like Hephaestus in Greek mythology. There's a good number of things in game based off of mythology, tho a mix of different cultures.

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          • #35
            Originally posted by Wraithraiser View Post
            Vulcan is a Roman god. Kinda like Hephaestus in Greek mythology. There's a good number of things in game based off of mythology, tho a mix of different cultures.
            I guess so, since most words in reality come off Greek/Roman mythology
            Mad love for my crew

            The golden rule in wartune
            Maximizeâ„¢
            Guess whose back with trouble?
            ©S174

            Comment


            • #36
              Originally posted by ArnaudBo View Post
              at least two items are still really hard to get, even after so many patch and update
              - hammer
              - divinity shard
              I'm afraid moon rock will be added to it soon ^^;
              Divinity souls aren't easy either, since you need 100 shards to get a whole lvl 1.
              Unless your're lucky, that will take 3 weeks?

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              • #37
                Originally posted by pietjeprecies View Post
                Divinity souls aren't easy either, since you need 100 shards to get a whole lvl 1.
                Unless your're lucky, that will take 3 weeks?
                true, forgot that one too
                RETIRED. Too much bugs, too time consuming, too few listening from Wartune
                Wartune : NonoBoulot : S181 : Archer

                Comment


                • #38
                  A game designer I worked for once said..."the best games don't change too much or too fast". With Wartune we are duped into spending thinking that items are "rare" "good" or "valuable". The truth is, no item in Wartune has any value whatsoever and the designer has a history of making yesterday's rare, today's cheapo deal. You aren't guaranteed that anything rare will stay rare. Or that anything today will be the same tomorrow. Why spend money on any of it? There is no way to really advance permanently in the game, it's a big hamster wheel. Who cares? Nobody in their right mind cares! LOL, Make friends, enjoy the game, play for the community, guild and friendships, those are free and infinitely more valuable than being today's toughest guy on the server.

                  Tough guys come and go and quit when they realize what staying on top means $$$. Those who play moderately, wisely, and for the right reasons will endure and have the most fun. If you stay long enough you will be strong, attrition kills all guilds and will get rid of 99% of the players who are jerks in time.
                  Last edited by Cymidei; 04-26-2015, 11:17 AM.

                  Comment


                  • #39
                    Originally posted by Cymidei View Post
                    A game designer I worked for once said..."the best games don't change too much or too fast". With Wartune we are duped into spending thinking that items are "rare" "good" or "valuable". The truth is, no item in Wartune has any value whatsoever and the designer has a history of making yesterday's rare, today's cheapo deal. You aren't guaranteed that anything rare will stay rare. Or that anything today will be the same tomorrow. Why spend money on any of it? There is no way to really advance permanently in the game, it's a big hamster wheel. Who cares? Nobody in their right mind cares! LOL, Make friends, enjoy the game, play for the community, guild and friendships, those are free and infinitely more valuable than being today's toughest guy on the server.

                    Tough guys come and go and quit when they realize what staying on top means $$$. Those who play moderately, wisely, and for the right reasons will endure and have the most fun. If you stay long enough you will be strong, attrition kills all guilds and will get rid of 99% of the players who are jerks in time.
                    You said it bro
                    "Why so glum? As if you ate a sour plum,
                    Why so grim? I think you need some pimple cream,
                    Why so serious? :-o "

                    "Game disappointment? If the game won't change, then just change your game! (you play)"

                    Comment


                    • #40
                      Originally posted by Cymidei View Post
                      A game designer I worked for once said..."the best games don't change too much or too fast". With Wartune we are duped into spending thinking that items are "rare" "good" or "valuable". The truth is, no item in Wartune has any value whatsoever and the designer has a history of making yesterday's rare, today's cheapo deal. You aren't guaranteed that anything rare will stay rare. Or that anything today will be the same tomorrow. Why spend money on any of it? There is no way to really advance permanently in the game, it's a big hamster wheel. Who cares? Nobody in their right mind cares! LOL, Make friends, enjoy the game, play for the community, guild and friendships, those are free and infinitely more valuable than being today's toughest guy on the server.

                      Tough guys come and go and quit when they realize what staying on top means $$$. Those who play moderately, wisely, and for the right reasons will endure and have the most fun. If you stay long enough you will be strong, attrition kills all guilds and will get rid of 99% of the players who are jerks in time.
                      All this is indeed true. However, hen hot events that are supposed to be for everyone start turning into only cash get anything decent from them, then it is easy for people to get disheartend and lose interest. Such is the deal with the current events. Getting only eudaemon signets from the clothing event, which as already nerfed when it started at level 5 instead of 3 or 4, added to that all free events except clothing identificaiton, giving only audemon insignet, then events lose luster fast. Without good events to keep people interested and look forwards to then game fastly becomes boring and a grind.

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