I remember how many people were ****** over being stunner for 2-3 rounds due to holy seal. This was a long long topic of hatred. People hated not being able to do anything due to stuns.
But it was settled eventually. More by everyone reaching lvl 99 holy seal than by the holy seal getting nerfed.
And now it's back, but in a much more nasty form. Each class has a new skill which can stun as good as holy seal - if not better - if you have a significantly higher influence than your opponent. The difference is that while you could counter holy seal by spending time and gaining XP, this one is much more difficult.
Because to keep up, you do not need just to some spend balens and/or time - that would be ok - but you need to spend a RIDICULOUS amount of money. A level 20 influence cost like 1000 USD via sales - and much more via buying beads at the wheel. And even then the other can bid on you with spending another truckload of balen to have a better medal.
I can understand the need for adding new things, but stun was already hated by players deeply, nerfed and effectively chased away from the game - and no it comes back in a ten times worse form.
And the game has changed, earlier every item you could get for free. Now beads, truncheons, hammers, advanced sepu/mahra... there are more and more items exclusively for super-heavy cashers only. This is a bad tendency, because it looks like some last desperate attempt to milk the whales.
But it was settled eventually. More by everyone reaching lvl 99 holy seal than by the holy seal getting nerfed.
And now it's back, but in a much more nasty form. Each class has a new skill which can stun as good as holy seal - if not better - if you have a significantly higher influence than your opponent. The difference is that while you could counter holy seal by spending time and gaining XP, this one is much more difficult.
Because to keep up, you do not need just to some spend balens and/or time - that would be ok - but you need to spend a RIDICULOUS amount of money. A level 20 influence cost like 1000 USD via sales - and much more via buying beads at the wheel. And even then the other can bid on you with spending another truckload of balen to have a better medal.
I can understand the need for adding new things, but stun was already hated by players deeply, nerfed and effectively chased away from the game - and no it comes back in a ten times worse form.
And the game has changed, earlier every item you could get for free. Now beads, truncheons, hammers, advanced sepu/mahra... there are more and more items exclusively for super-heavy cashers only. This is a bad tendency, because it looks like some last desperate attempt to milk the whales.
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