So far I have 1 of each sylph. They will all be 2nd-refined within a few months (need mahra badly). I will NOT merge any of them any time soon (at least not until they reduce the price & allow bb's to be used).
I'm about to add skills to Fire & Wind & redo the skill bars of the rest (I know...it's insane...).
Anyone kind enough to share your skill bars & provide some clues/experience with your sylph?
Other questions I have so far:
- Is Divine Howling a must-have skill (worth the risk of redoing the skillbar) for my main sylph (the one I use most of the time)?
- I plan to add the orange resistance passive for each sylph (wind res for electro, power of light/dark for light/dark, etc.), but feel like some types are more common than some others & this might not be the best way around. Any ideas?
- How important are sylph arena & sylph expedition (in terms of rewards)? If I don't use a sylph every day, is it better to specialize its skills for arena/expedition?
- I'm a knight. Electro was my main. Now if I want to pick a second main sylph (or simply say, I'm about to make the BIG CHANGE & shift focus), which is best, light, dark, water, or fire? If all have the same amount of seps fed to them, which would work best for me (PvE type, need to give & take more hits than any teammate for most runs)?
Much appreciate any help.
Thanks.
I'm about to add skills to Fire & Wind & redo the skill bars of the rest (I know...it's insane...).
Anyone kind enough to share your skill bars & provide some clues/experience with your sylph?
Other questions I have so far:
- Is Divine Howling a must-have skill (worth the risk of redoing the skillbar) for my main sylph (the one I use most of the time)?
- I plan to add the orange resistance passive for each sylph (wind res for electro, power of light/dark for light/dark, etc.), but feel like some types are more common than some others & this might not be the best way around. Any ideas?
- How important are sylph arena & sylph expedition (in terms of rewards)? If I don't use a sylph every day, is it better to specialize its skills for arena/expedition?
- I'm a knight. Electro was my main. Now if I want to pick a second main sylph (or simply say, I'm about to make the BIG CHANGE & shift focus), which is best, light, dark, water, or fire? If all have the same amount of seps fed to them, which would work best for me (PvE type, need to give & take more hits than any teammate for most runs)?
Much appreciate any help.
Thanks.
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