The Devs recommended i post this here so they can get community feedback as well, these are just my personal ideas, im not expecting most if any to get implemented for reasons i can not see, but are obvious to any developer, but here they are:
I think if people are paying the 8 dollars a month to be a VIP they should
A.) Be allowed to talk in world chat for free not including the large bullhorn (with obvious limitation set by you guys such as 5 times an hour)
B.) World boss timer reduced to 20 seconds from 30, or maybe just even 25 would really be nice for paying customers.
C.) Maybe a monthly Balen amount depending on VIP level, 1-3 none, 4-5 50, 6-7 75, 8 100 and level 9 at like 150,
D.) Maybe like a 5% discount on shop items for being VIP level 3 and above
E.) A little more stamina regain for each VIP level, level 1- 20, 2-30, 3-40, 4-50, 5-60, 6-70, 7-80, 8-90, 9-100.
F.) Maybe a few more arena attempts as well as Multi-player dungeons and crypts,
G.) Return of the AFK button for the crypt (the one with the 100 levels) for VIPs
H.) Addition of a AFK fighting button for Multi-player dungeons
I.) Ability to capture a third resource quarry
These are just some of my ideas for paying customers, by reading through them you can see that none of the listed ideas make VIPs stronger or better then non paying customers, all it does is speed up the process in how fast you get to the same point.
Also I am 16 so please do not talk to me like I am a 40 year old business man and that my wrong suggestions should be obvious, i put time into this and would like truthful feedback but not hurtful (such as calling me stupid)
Thanks!
--Alex
I think if people are paying the 8 dollars a month to be a VIP they should
A.) Be allowed to talk in world chat for free not including the large bullhorn (with obvious limitation set by you guys such as 5 times an hour)
B.) World boss timer reduced to 20 seconds from 30, or maybe just even 25 would really be nice for paying customers.
C.) Maybe a monthly Balen amount depending on VIP level, 1-3 none, 4-5 50, 6-7 75, 8 100 and level 9 at like 150,
D.) Maybe like a 5% discount on shop items for being VIP level 3 and above
E.) A little more stamina regain for each VIP level, level 1- 20, 2-30, 3-40, 4-50, 5-60, 6-70, 7-80, 8-90, 9-100.
F.) Maybe a few more arena attempts as well as Multi-player dungeons and crypts,
G.) Return of the AFK button for the crypt (the one with the 100 levels) for VIPs
H.) Addition of a AFK fighting button for Multi-player dungeons
I.) Ability to capture a third resource quarry
These are just some of my ideas for paying customers, by reading through them you can see that none of the listed ideas make VIPs stronger or better then non paying customers, all it does is speed up the process in how fast you get to the same point.
Also I am 16 so please do not talk to me like I am a 40 year old business man and that my wrong suggestions should be obvious, i put time into this and would like truthful feedback but not hurtful (such as calling me stupid)
Thanks!
--Alex
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