After many weeks reading this forum, I found missing communication between developers/service provider and players.
Would you be so kind and answer several topics that appeared here on the forum? (Please no "I think"/"Maybe I should ask" answers)
1) Eudemon Shards.
After initial launch of eudemon feature we got regularly eudemon shard from the Dimensions and Sacrifice,
we lost this feature after Dimension reward scheme changed (it affected also Sacrifice), and Bounty Targets introduced, but without telling us that Eudemon shards will not be available on higher levels.
Later you introduced new Eudemon class, which we want to acquire, but how?
So the question: Is there planned during September/October some maintenance that bring regular drop (maybe rare) to all players 70+?
2) Eudemon Deletion
Many of us has lots of unneeded eudemons that affect speed in listing (BTW, in list did not appear our assigned name but Eudemon class) and playing joy (who wants to maintain list of unused things?). We understand the game of Eudemon shards and its unconstrained randomness (ie there is no limit of how many of the same class we can get, even they are of no use to us) due to which some players quit (after getting 5th eudemon of same class and no other).
So the question: Is there planned during September/October some maintenance that allow to delete/exchange/... eudemons that reduce its amount to player acceptable size? Maybe for exchange of Eudemons, Eudemon shards or Eudemon related items like skills, enchant stones ....
3) Sylph Arena
We saw in past many adjustments to sylph arena that helped both players and developers to spend reasonable amount of resources (balens, gold) and tactics to fight for better position in arena by the end of the week to gain better resources.
Last patch, you make arena less attractive not only due to reducing arena rewards (we lost there 1 of 2 sources of advanced sepulchre, together with Purgatory maze) but mainly due to playability (random opponents, almost no tactics at all). So why should players fight in arena, buy better sylphs, that do not utilize resources required? Lower level players need normal sepulchre, but they are blocked by top players from attractive positions. Top players need more advanced sepulchre, but this is no more reward. Resulting in loss of attraction for top players (10 attempts in fast pace), you-should-do-this behaviour or the rest except few whales from new servers (I identified 2 on EU servers).
So the question: Is there planned during September/October some maintenance that return advanced sepulchre rewards and more tactics to it or other (maybe new) dungeon, as Sylph Expedition is also awaiting one item for Expedition skill grow (level 5+)?
------------------------------------
Please feel free to add other summary question, I disseminated from forum topics that appeared recurrently without answer from R2Games/7road side. I will try to add more as they appear in the thread bellow. Intentionally I have not asked about features in Chinese Wartune, as we played a little bit modified game.
Please moderators, try to find answers, or bring here competent people to answer, thank you in advance, the gap becoming too wide open and the game starving especially as the bug thread of latest patch is bigger than previous one, while these "new" feature like new battleground, sylph arena, eudemon arena does not seem to be helpful addition to game (I treat them as beta of something bigger behind the scene).
Would you be so kind and answer several topics that appeared here on the forum? (Please no "I think"/"Maybe I should ask" answers)
1) Eudemon Shards.
After initial launch of eudemon feature we got regularly eudemon shard from the Dimensions and Sacrifice,
we lost this feature after Dimension reward scheme changed (it affected also Sacrifice), and Bounty Targets introduced, but without telling us that Eudemon shards will not be available on higher levels.
Later you introduced new Eudemon class, which we want to acquire, but how?
So the question: Is there planned during September/October some maintenance that bring regular drop (maybe rare) to all players 70+?
2) Eudemon Deletion
Many of us has lots of unneeded eudemons that affect speed in listing (BTW, in list did not appear our assigned name but Eudemon class) and playing joy (who wants to maintain list of unused things?). We understand the game of Eudemon shards and its unconstrained randomness (ie there is no limit of how many of the same class we can get, even they are of no use to us) due to which some players quit (after getting 5th eudemon of same class and no other).
So the question: Is there planned during September/October some maintenance that allow to delete/exchange/... eudemons that reduce its amount to player acceptable size? Maybe for exchange of Eudemons, Eudemon shards or Eudemon related items like skills, enchant stones ....
3) Sylph Arena
We saw in past many adjustments to sylph arena that helped both players and developers to spend reasonable amount of resources (balens, gold) and tactics to fight for better position in arena by the end of the week to gain better resources.
Last patch, you make arena less attractive not only due to reducing arena rewards (we lost there 1 of 2 sources of advanced sepulchre, together with Purgatory maze) but mainly due to playability (random opponents, almost no tactics at all). So why should players fight in arena, buy better sylphs, that do not utilize resources required? Lower level players need normal sepulchre, but they are blocked by top players from attractive positions. Top players need more advanced sepulchre, but this is no more reward. Resulting in loss of attraction for top players (10 attempts in fast pace), you-should-do-this behaviour or the rest except few whales from new servers (I identified 2 on EU servers).
So the question: Is there planned during September/October some maintenance that return advanced sepulchre rewards and more tactics to it or other (maybe new) dungeon, as Sylph Expedition is also awaiting one item for Expedition skill grow (level 5+)?
------------------------------------
Please feel free to add other summary question, I disseminated from forum topics that appeared recurrently without answer from R2Games/7road side. I will try to add more as they appear in the thread bellow. Intentionally I have not asked about features in Chinese Wartune, as we played a little bit modified game.
Please moderators, try to find answers, or bring here competent people to answer, thank you in advance, the gap becoming too wide open and the game starving especially as the bug thread of latest patch is bigger than previous one, while these "new" feature like new battleground, sylph arena, eudemon arena does not seem to be helpful addition to game (I treat them as beta of something bigger behind the scene).
Comment