R2 plz look a bit eud arena ,it's only a fight of heals without end if one of fighters dont stop to heal,it's only long and boring,only up damage after each min like in other PVP plz
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100% agreed. Lost an attempt this afternoon when a battle stretched on for ages with dueling heals. At some point, maybe I shouldve just given up to save time, but after a few minutes I was so annoyed I was like "you know what, !@#@# you, I'm not surrendering". Worst part is, it eventually ended not because of some skillful maneuvering on either of our parts, but because those idiotic random buff/debuffs gave me extra M-dmg right before a thunderer, and hit them with -50% healing right before a delphic.Crushing mice is good for the soul...
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There are a few trolls in the game that make kid arena more tedious than it needs to be. They have no possibility of winning, but they purposely made their toon excel in defence, and then they pile on the heals. They never move your hp bar at all, but their hp will yo-yo all the time, you just don't get the time to finish them off before they get their BL and Restore back online. You hope and pray for the +matk or patk bonus or the -heal debuff because that is the only way you have a chance of winning (which will flop if the crits turn against you).
R2 needs to do something about these trolls that love to spoil the game for everyone else.
A 2 minute time limit and then using a "most damage done" calc a la CW is best to stop the trolls.
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if I see somebody that is just going to drag the fight out I just afk until fight is over.....I was gonna attempt to just use 1 kid and make them fast but guess we cant remove after they are added.....oh and I have yet to see a patk increase only matk so guess another bug to the list or done to be cupcakes
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Originally posted by bcdaedalus View Posthey i cant help it if i get 9 eud arenas done in first 8 mins then with my last one i get bored and go full heal mode is kinda entertaining dragged one out yesturday for an hour and 45minutes before they finaly gave up trying
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totally agree its not how skillful ur character is now its how many heals u can prcess with in a battle
ERES A DAM BRILLIANT IDEA FOR R2 TO MULL OVER
YOU CAN ONLY AVE EDU MAGES AS BACKUP ONLY CANT BE USED IN SLOTS 1 TO 3 WITH A TIME LIMIT OF 2 MINS BEFORE ALLOWED TO RECALL ONCE USED
THEN WE SEE HOW THE PPL DO WITH NORMAL SKILLS
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Originally posted by Xharry005x View Posttotally agree its not how skillful ur character is now its how many heals u can prcess with in a battle
ERES A DAM BRILLIANT IDEA FOR R2 TO MULL OVER
YOU CAN ONLY AVE EDU MAGES AS BACKUP ONLY CANT BE USED IN SLOTS 1 TO 3 WITH A TIME LIMIT OF 2 MINS BEFORE ALLOWED TO RECALL ONCE USED
THEN WE SEE HOW THE PPL DO WITH NORMAL SKILLSIGN: princestewii
Class: Archer
Server: Kabam 86
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The big problem, other than the idiotic structural decision to not escalate damage like in all other pvp, is that oracles just don't do much damage, and have a lot of heals. Those heals are exactly why so many players built them up to begin with, but it's not so great for finishing off another eudaemon, especially another oracle. I've been in plenty of matches where it's oracle vs. oracle, neither one is hitting all that hard, and it's just a battle of attrition to maybe manage to eventually wear the other down. No one even needs to be trolling anything, that's just how close fights go.
If I am not clearly winning after a couple of minutes, I always stop healing. Costs me a few wins, but saves me hours over the week.
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Originally posted by xrycek View Post100% agreed. Lost an attempt this afternoon when a battle stretched on for ages with dueling heals. At some point, maybe I shouldve just given up to save time, but after a few minutes I was so annoyed I was like "you know what, !@#@# you, I'm not surrendering". Worst part is, it eventually ended not because of some skillful maneuvering on either of our parts, but because those idiotic random buff/debuffs gave me extra M-dmg right before a thunderer, and hit them with -50% healing right before a delphic.
Those random events should be removed, they are not smart addition, especially if lag causes late appearing. Put back the 50%, 100% damage escalation like in PvP.
Originally posted by AdaJames View PostThere are a few trolls in the game that make kid arena more tedious than it needs to be. They have no possibility of winning, but they purposely made their toon excel in defence, and then they pile on the heals. They never move your hp bar at all, but their hp will yo-yo all the time, you just don't get the time to finish them off before they get their BL and Restore back online. You hope and pray for the +matk or patk bonus or the -heal debuff because that is the only way you have a chance of winning (which will flop if the crits turn against you).
R2 needs to do something about these trolls that love to spoil the game for everyone else.
A 2 minute time limit and then using a "most damage done" calc a la CW is best to stop the trolls.
Originally posted by JackFrost1111111 View Postif I see somebody that is just going to drag the fight out I just afk until fight is over.....I was gonna attempt to just use 1 kid and make them fast but guess we cant remove after they are added.....oh and I have yet to see a patk increase only matk so guess another bug to the list or done to be cupcakes
Originally posted by Xharry005x View Posttotally agree its not how skillful ur character is now its how many heals u can prcess with in a battle
ERES A DAM BRILLIANT IDEA FOR R2 TO MULL OVER
YOU CAN ONLY AVE EDU MAGES AS BACKUP ONLY CANT BE USED IN SLOTS 1 TO 3 WITH A TIME LIMIT OF 2 MINS BEFORE ALLOWED TO RECALL ONCE USED
THEN WE SEE HOW THE PPL DO WITH NORMAL SKILLS
Originally posted by MrFancyPants View PostThe big problem, other than the idiotic structural decision to not escalate damage like in all other pvp, is that oracles just don't do much damage, and have a lot of heals. Those heals are exactly why so many players built them up to begin with, but it's not so great for finishing off another eudaemon, especially another oracle. I've been in plenty of matches where it's oracle vs. oracle, neither one is hitting all that hard, and it's just a battle of attrition to maybe manage to eventually wear the other down. No one even needs to be trolling anything, that's just how close fights go.
If I am not clearly winning after a couple of minutes, I always stop healing. Costs me a few wins, but saves me hours over the week.
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Yeah kiddy arena is something really really annoying. I put my mage as 3rd, with full heals, if I notice someone just using their mage to pre-long the match, when they know they will lose, I swap to mage, turn on something good on netflix, and hit my heals random for an episode or two.
All this could be solve with regular dmg boost rules.
Oh also, been sick 2 days so not been doing eudaemon now, but hope that my newly power up wind ranger will make quick work out of the healers.
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45 min for a fight coz an idiot prefer heal all the time than fight even after i killed his "support" eud,and after i stop to play coz it was too long ,he still heal ,maybe it's time to change how it works before see one more useless "event".
only up damage min after min i think it's something r2 can do without a lot of pb.....i hope ....
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