Hello, i post some idea with faith some thing can be change.
1) World boss eternal problem .
Everyone know the problem with WB , first time HP was increase , come to be a nice thing, but now , with the recently Strenght raise, World boss die realy .. realy ... realy Faster .
But R2 don't want raise Pool HP apparently because news server will be unable to kill the boss,but for old server , boss don't give enough (boss die after 3 turn(2Human and one sylph) .. realy ?) . so you have differents solution
A) Make Infinite HP Pools for 10 minutes and design a winner for the title (have to participe last round of wb)
B)Change bonus : 1 Damage will grant 1 Gold/Daru (so if you do 1.254.410 damage, will give 1.254.410 gold/Daru)
2) Guild Beast
Related to first problem, and lack of stuff .after one calcul just for the fun, just realise somethings . if you need approx 12.000 for upgrade lv 10 any Adv skill, you have 6 skill : 6 X12.000 => 72.000 , and you can add a mount for 30.000 .
So 102.000 needed for the "important" part , but boss just drop you 60 everyday (exept WE because you can't play for any reason (just imagine)) , for have the fully benefite , we have to do Beast for 1700 DAYS , that's represente 4 YEAR and 6 MONTH .
And if i remove WE day, you will reach 5 Year for have full benefits , irrealistic ammount .
A) Warpath cost, for old server is it already a pain for have a better beast (except if you are in top guild who spending 500m daru day) but for news will be impossible to have a decent before long, long, long, long ,long , long time,and no one must feel force to join top guild
B) Increase fangs and drop after each rounds depends on point (1 Fangs= 1 Points)
3) Sky Trial
Very good , faster and everyone feel rewarded , just one single default exist: Star Tear Shard, when boss drop Star Tear is it realy useless , maybe just replace Shards for Star Sands
1) World boss eternal problem .
Everyone know the problem with WB , first time HP was increase , come to be a nice thing, but now , with the recently Strenght raise, World boss die realy .. realy ... realy Faster .
But R2 don't want raise Pool HP apparently because news server will be unable to kill the boss,but for old server , boss don't give enough (boss die after 3 turn(2Human and one sylph) .. realy ?) . so you have differents solution
A) Make Infinite HP Pools for 10 minutes and design a winner for the title (have to participe last round of wb)
B)Change bonus : 1 Damage will grant 1 Gold/Daru (so if you do 1.254.410 damage, will give 1.254.410 gold/Daru)
2) Guild Beast
Related to first problem, and lack of stuff .after one calcul just for the fun, just realise somethings . if you need approx 12.000 for upgrade lv 10 any Adv skill, you have 6 skill : 6 X12.000 => 72.000 , and you can add a mount for 30.000 .
So 102.000 needed for the "important" part , but boss just drop you 60 everyday (exept WE because you can't play for any reason (just imagine)) , for have the fully benefite , we have to do Beast for 1700 DAYS , that's represente 4 YEAR and 6 MONTH .
And if i remove WE day, you will reach 5 Year for have full benefits , irrealistic ammount .
A) Warpath cost, for old server is it already a pain for have a better beast (except if you are in top guild who spending 500m daru day) but for news will be impossible to have a decent before long, long, long, long ,long , long time,and no one must feel force to join top guild
B) Increase fangs and drop after each rounds depends on point (1 Fangs= 1 Points)
3) Sky Trial
Very good , faster and everyone feel rewarded , just one single default exist: Star Tear Shard, when boss drop Star Tear is it realy useless , maybe just replace Shards for Star Sands
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