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Increasing BR (mage)

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  • Increasing BR (mage)

    Any tips on doing so to help me make a comprehensive guide on it?

  • #2
    Hero:
    - Fate stone engrave to max Brutal Edge
    - Soul Engrave with soul crystals (source: sylph crystaloid exchange)
    - Gems synthesis from gem packs (source: will crystal synthesis event reward)
    -> for mage, socket hp and matk gems as priority
    - Upgrade Technology + Guild skills (from guild contribution)
    - Astral upgrade (mysticality, goddess blessing, sniper edge) by consuming gold
    (source: sky trial, farm, world boss, dragon invasion, bloody inferno, kitten club, alchemy, cloud adventures, selling sylph equipment shards)
    ** Clothing synthesis and refinement (apparently to make this happen, fashion cores and luck charms must be a present reward,
    for now, synthesize 2 clothings of the same type and level together)

    Sylph:
    - sylph equipment refinement with holy water (source: event chest, sylph expedition, cloud adventures)
    - sylph equipment enchantment (source: sylph arena enchantment packs)
    - sylph souls (source: event chest, sylph expedition, mystery shop)
    -> patk sylph souls for hades / gaia / amazon / cerberus / medusa
    - mahra upgrade (source: farm magic workshop, adv dimension invaders)
    - sepulcrum enchant (source: sky trial, adv dimension invaders)
    Last edited by Imonseph; 10-19-2015, 06:15 AM.

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    • #3
      If you want just BR, increase the Defence/Armour stat. 1 point in that gives 8 BR. Avoid Endurance. 1 point in that only gives 4. Strength and Int gives approx 5 per. HOWEVER, if you have an Eudaemon, then concentrate on HP. Eudaemon HP is on a 1 for 1 basis, which makes your 1 point of Endurance = 20 points of BR.

      But good luck getting an EFFECTIVE toon if you concentrate on HP only.

      In other words, stop worrying about BR and start worrying about how effective your toon is.
      Last edited by AdaJames; 10-19-2015, 01:50 AM.

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      • #4
        Originally posted by Imonseph View Post
        Hero:
        - Fate stone engrave to max Brutal Edge
        - Soul Engrave with soul crystals (source: sylph crystaloid exchange)
        - Gems synthesis from gem packs (source: will crystal synthesis event reward)
        -> for mage, socket hp and matk gems as priority
        - Upgrade Technology + Guild skills (from guild contribution)
        - Astral upgrade (mysticality, goddess blessing, sniper edge) by consuming gold
        (source: sky trial, farm, world boss, dragon invasion, bloody inferno, kitten club, alchemy, cloud adventures, selling sylph equipment shards)
        ** Clothing synthesis and refinement (apparently to make this happen, fashion cores and luck charms must be a present reward,
        for now, synthesize 2 clothings of the same type and level together)

        Sylph:
        - sylph equipment refinement with holy water (source: event chest, sylph expedition, cloud adventures)
        - sylph souls (source: event chest, sylph expedition, mystery shop)
        -> patk sylph souls for hades / gaia / amazon / cerberus / medusa
        - mahra upgrade (source: farm magic workshop, adv dimension invaders)
        - sepulcrum enchant (source: sky trial, adv dimension invaders)
        Most of the recommendations are generic

        For mage, focus on MATK and PDEF, sorry HP is not the main priority (it adds by itself).

        Also it is good until 600,000 base BR (without eudemon) to focus on EWD (non-critical setup), later you can add criticality (by double gems, astrals etc), but non-critical mage is stronger from the beginning until capped.

        I also see you had forgotten about eudemons:
        - depends how you play the mage character, if attacking, it is helpful to have oracle as healer, it helps from the beginning (hunter helps only if you are on criticality)
        - if playing defensive, as healer, then knight is good to add another level of protection by its stunning Delphic and shield (hunter again helps after criticality switch)
        - hunter/ranger/scourge are good in damage for short time period
        - you need decent team for eudemon arena and bounty targets, good use is to have all 3 main eudemons - oracle, knight, hunter, the 4th is then based on you preference (can be 2nd oracle, ranger, scourge a/o 2nd knight)

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