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Eudemons - Material summary

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  • Eudemons - Material summary

    Group Item How many need per level pre-5.0 source post-5.0 source cross-server event source Shop Inventory space Note
    Upgrade
    Blood of Zeus 50, ..., 2500, 6500 farm (sika deer) farm (sika deer), eudemon arena 1
    Enhance
    - Enchant
    White Iron 5 dimension advanced guild shop, bounty targets (cca 1-56) 1 for white
    Turquoise 10 dimension bounty targets (cca 21-66) CW, TW 1 for green
    Blue Crystaloid 15 dimension bounty targets (cca 41-76) CW, CSGB 1 for blue
    Red Copper 20 dimension bounty targets (cca 61-96) CW 1 for purple
    Golden Sand 25 1 for yellow
    - Legendary Equipment
    Green Flames 20 20 ub white to green
    Blue Flames 20 20 ub green to blue
    Violet Flame 20 20 ub blue o violet
    Hellish Flame 20 20 ub violet to yellow
    - Refine
    Rough Stone 1 for white
    Smooth Stone 1 for green
    Darksteel Rock 4 for blue
    Well Refined Stone 18 for purple
    Dragon Blood Stone 18 for yellow
    - Socket
    Diamonds upto 7:4, 8-10:3, 11-12:2 Bounty Targets (drop in multiples, eg. 15 HP3 at 90) higher gear can socket more
    Skills
    Class 10, 40, 160, 640 ... per skill Eudemon Arena 50 bb except: - Scourge's 30 bb - Ranger's 50 ub only 5 classes x10 skills 10 per class
    Generic same Eudemon Arena 4
    Book of Wisdom 1000-3000 per skill per level 6-8 and per eudemon 30 ub per 1 1
    Warpath
    Warpath crystal 30, ..., 4000 ToK ToK, Eudemon Arena 1
    Eudemon RES reduction Essence ToK Tok, Eudemon Arena 1
    Eudemon resistance essence ToK ToK, Eudemon Arena 1
    Acquisition
    Eudemon Shards 5 dimension, sacrify Bounty Targets up to 56 1


    So in summary:

    - skills grow exponentially and drops 2 per win, 1 per loss in eudemon arena is not enough
    - flames for gear upgrades only for balens (or some chest exchanges)
    - stones for gear enchant limited how far we went in bounty targets, for additional eudemons need wait on cross-server events, or wait with all the classes on low levels to enchant all gears on all eudemons
    - book of wisdom, despite is far future, needs 3*14*6*6000 (assume 6 eudemons on skill lvl 8), for 30 cash balens
    - eudemon shards on low levels of Bounty targets, so wait till you get all eudemons you need

    Recommendations:
    - reconsider Bounty Target drops strategy, it is designed for single eudemon
    - increase drops for skills as exponential curve is too big (10, 4*10, 42*10, 43*10 ...), so book of wisdom is far from being bought, even the amount is too big
    - flames need drops
    - think about inventory space
    Last edited by P-J-J; 10-26-2015, 12:12 PM. Reason: Correction from players

  • #2
    Honestly, I do not want to spend unbound balens (could not get any, anyways) just to upgrade my eudaemon's equipment to the next zone. Whoever made it so we have to put money to get them ought to be taken out back and smacked across the head. I got 2.1k bound balens and I'll be damned if I cannot spend them to get a few flames needed as they aren't really found anywhere else.

    But yes, something needs to be done so everyone can enjoy the game more (well, after they fixed the performance bugs of course).
    Vicious! Approach with Caution!
    Because some noob has called me such and had said it so
    Mobile Strike Player: Base 1102 / Com 550 / 672* Power / VIP 1300
    Dissidia Final Fantasy - Opera Omnia: Rank 60

    Comment


    • #3
      Originally posted by P-J-J View Post
      Group Item How many need per level pre-5.0 source post-5.0 source cross-server event source Shop Inventory space Note
      Upgrade
      Blood of Zeus 50, ..., 2500, 6500 farm (sika deer) farm (sika deer), eudemon arena 1
      Enhance
      - Enchant
      White Iron 5 dimension advanced guild shop, bounty targets (cca 1-20) 1 for white
      Turquoise 10 dimension bounty targets (cca 21-40) CW 1 for green
      Blue Crystaloid 15 dimension bounty targets (cca 41-60) CSGB 1 for blue
      Red Copper 20 dimension bounty targets (cca 61-80) 1 for purple
      Golden Sand 25 1 for yellow
      - Legendary Equipment
      Green Flames 10 20 ub white to green
      Blue Flames 15 20 ub green to blue
      Violet Flame 20 20 ub blue o violet
      Hellish Flame 25 20 ub violet to yellow
      - Refine
      Rough Stone 1 for white
      Smooth Stone 1 for green
      Darksteel Rock 4 for blue
      Well Refined Stone 18 for purple
      Dragon Blood Stone 18 for yellow
      - Socket
      Diamonds upto 7:4, 8-10:3, 11-12:2 Bounty Targets higher gear can socket more
      Skills
      Class 10, 40, 160, 640 ... per skill Eudemon Arena 50 bb except Scourge's 30 bb 5 classes x10 skills 10 per class
      Generic same Eudemon Arena 4
      Warpath
      Warpath crystal 30, ..., 4000 ToK ToK, Eudemon Arena 1
      Eudemon RES reduction Essence ToK Tok, Eudemon Arena 1
      Eudemon resistance essence ToK ToK, Eudemon Arena 1
      Acquisition
      Eudemon Shards 5 dimension, sacrify Bounty Targets up to 56 1
      So in summary:
      - skills grow exponentially and drops 2 per win, 1 per loss in eudemon arena is not enough
      - flames for gear upgrades only for balens (or some chest exchanges)
      - stones for gear enchant limited how far we went in bounty targets, for additional eudemons need wait on cross-server events, or wait with all the classes on low levels to enchant all gears on all eudemons
      - eudemon shards on low levels of Bounty targets, so wait till you get all eudemons you need

      Recommendations:
      - reconsider Bounty Target drops strategy, it is designed for single eudemon
      - increase drops for skills as exponential curve is too big (10, 4*10, 42*10, 43*10 ...)
      - flames need drops
      - think about inventory space
      nice ( i think many ppl has already know this, BUT as I said: nice )
      Mellisan of S3 Worg Lair out ( for good i hope..no more fun in arena 4v4 mean no more fun in wartune* since in patch 5.1 R2 decide to match campers with lvl 70++ ( win some-lose some* still no fun at all). Cya our beloved friends ( and dont expect meeting ANY of us in any other R2 games*WILL NEVER HAPPENED )

      Comment


      • #4
        Originally posted by RaitoZ View Post
        nice ( i think many ppl has already know this, BUT as I said: nice )
        It was created to show where is the gap between support for free (including bb) and cash players and issue with Bounty Target rewards and skills (inventory and exponential curve demand, so lvl 8 skill is 5 years target for free players).

        It seems to me that product management need such map to explain to him something about the issue they caused by dropping free items in patch 4.5 and 5.0.

        If you know which cross-server events drop some materials, I can update.

        Comment


        • #5
          The enchant mats have overlap. Can still get Blue (and l2 gems) at 78.
          L3 HP gems can drop up to 12 (that Ive seen)

          Comment


          • #6
            Try getting white iron and turquoise to drop, Barraind, at L78.

            Comment


            • #7
              flames are always 20 needed to upgrade, doesnt matter what coller,

              And skill cost for wind ranger isnt 50 bb but 50 ub in shop.
              ING: Eukkie changed name to â€*Evilâ€*Witchâ€*, changed it back to Eukkie
              Server: S444 Silent Arena
              Char: Knight
              Lvl: 80
              Br: 6m and crowing.
              Main Sylph: Arise
              Guard: Oracle

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              • #8
                thanks for posting this summary. i'm bookmarking this thread for reference

                Comment


                • #9
                  once again cant upgrade gear on eudaemons because i have diamonds game devs are idiots.no guidance no socketing rods to removed diamonds just filled up my inventory.im tired of this **** trying to clear inventory stuff i need but holding and saving until someone with a brain fixes this game

                  Comment

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