In the old times, normal gem events gave rewards from lvl 3. Later on, events gave tons of gems, gems got inflated, we got rewards only from level 5+, and even later, from level 6. This was ok, since we got a lot more gem than before. (Except for new players who lost any hope with this change).
In the old times, resist gem events gave rewards from lvl 3. Later on, when players could get tons of resist gems from dimensions, we got rewards only from level 5+. This was ok, since we got a lot more resist gem than before. (Except for new players who lost any hope with this change).
BUT WHY THE HELL WAS THIS CHANGE APPLIED TO DIVINITY SOULS???
The only way to get divinity souls for free is from sylph expedition. For the average mortal, this means 1-3 lvl 1 div souls per day, for the server tops, it can be 4-6. So players can get 100-160 level div souls per month. Which is 25-40 lvl 2, 8-10 lvl 3, enough for like, 2 lvl 4 div souls per month.
The only chance to get a few lvl 6 (for tops, 2-3 lvl 7) per month was the div soul event. Now this became completely impossible.
When a player can get max. 2 x lvl 4 per month, giving the lowest reward for one lvl 5 is NOT NICE.
You can say "this is a cash-only item", but look at shop. 50 x lvl 2 div souls is 3000 balens. Enough for 3 lvl 4 div souls. So for 3000 balens, you can't even make a level 5! So what about the level 10-11 div souls listed in the events? I'm not sure thats appealing for even the most insane whales.
So I have 2 questions only:
1.) How many senseless, stupid nerfs you think is needed to get rid of the last player?
2.) Why forum login is working only from Mozilla (and not from Chrome, IE) since MONTHS, since you added the new, "wonderful" R2 interface?
In the old times, resist gem events gave rewards from lvl 3. Later on, when players could get tons of resist gems from dimensions, we got rewards only from level 5+. This was ok, since we got a lot more resist gem than before. (Except for new players who lost any hope with this change).
BUT WHY THE HELL WAS THIS CHANGE APPLIED TO DIVINITY SOULS???
The only way to get divinity souls for free is from sylph expedition. For the average mortal, this means 1-3 lvl 1 div souls per day, for the server tops, it can be 4-6. So players can get 100-160 level div souls per month. Which is 25-40 lvl 2, 8-10 lvl 3, enough for like, 2 lvl 4 div souls per month.
The only chance to get a few lvl 6 (for tops, 2-3 lvl 7) per month was the div soul event. Now this became completely impossible.
When a player can get max. 2 x lvl 4 per month, giving the lowest reward for one lvl 5 is NOT NICE.
You can say "this is a cash-only item", but look at shop. 50 x lvl 2 div souls is 3000 balens. Enough for 3 lvl 4 div souls. So for 3000 balens, you can't even make a level 5! So what about the level 10-11 div souls listed in the events? I'm not sure thats appealing for even the most insane whales.
So I have 2 questions only:
1.) How many senseless, stupid nerfs you think is needed to get rid of the last player?
2.) Why forum login is working only from Mozilla (and not from Chrome, IE) since MONTHS, since you added the new, "wonderful" R2 interface?
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