So, we had reduced number of minigames to 3, all 3 remade, with different success:
1) Phishing
- new scheme of rewards, better are the lower layers
- reasonable amount of nickels
My impression: Playability improvement
2) Jewel hunt
- wider playground
- good amount of nickels
My impression: Playability improvement
3) Cloud Adventures
- complete remade
- removed lag mah-jong implementation
- snakes/ladders style addition of going backward/forward
- no support sylphs (was good for CW testing)
- no bosses, but fighting itself (can be long if not removed HP/DEF before)
- low rewards
My impression: Bad design, low playability, low gain/time spent ratio.
Rewards:
- best rewards are nickels to exchange in the shop
- others are not so interesting
My impression: Nickel shop is good, rest rewards sucks
Overall impression: Monday and Wednesday I will go to box
1) Phishing
- new scheme of rewards, better are the lower layers
- reasonable amount of nickels
My impression: Playability improvement
2) Jewel hunt
- wider playground
- good amount of nickels
My impression: Playability improvement
3) Cloud Adventures
- complete remade
- removed lag mah-jong implementation
- snakes/ladders style addition of going backward/forward
- no support sylphs (was good for CW testing)
- no bosses, but fighting itself (can be long if not removed HP/DEF before)
- low rewards
My impression: Bad design, low playability, low gain/time spent ratio.
Rewards:
- best rewards are nickels to exchange in the shop
- others are not so interesting
My impression: Nickel shop is good, rest rewards sucks
Overall impression: Monday and Wednesday I will go to box
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