The wilds are now too small without enough creatures of level to get all the kills if you are the least bit late, i managed to get all after going to wilds 4 separate times plus another time to do the digging. all thats out there are level 10-40 monsters, who thinks this **** up. Is pot legal there, that would explain alot of this games problems
on another note Tara and Narra still havent reset, guild beast wasnt working day of patch and neither was marriage tree.... So should i expect 40 million comp fangs of fear, forging materials, and fashion shards/gems? Yes that was sarcasm
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Wilds are too small
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Originally posted by R222960326 View PostThe wilds are nothing but a plunderfest now. Frigging joke, especially when merged with a bunch of a hol's that we were merged with. Can't keep any gold anymore and now spend half my time plundering back jerkoff players. Game not worth playing anymore.
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Originally posted by princestewii View Postjust buy animals so you dont lose much gold
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The wilds are nothing but a plunderfest now. Frigging joke, especially when merged with a bunch of a hol's that we were merged with. Can't keep any gold anymore and now spend half my time plundering back jerkoff players. Game not worth playing anymore.
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Yep just buy them and you will not lose much for plundering. Unless of course the whiner babies are crying that they cannot get any rewards from plunders and R2 decides to help them out by making it impossible to get full face value for selling the animals. If that happens, you know my final words to R2, and they (words) aren't the brightest ones either.
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Originally posted by R238423534 View Posti'm still hiding on the beachthis new packed wild is crazy. everyone stacks on each other & plunder each other within one click distance. moved a lvl69 alt to the wilds & easily finished all 30 digs each day, but the lower level alt is immune to plundering from the lvl80s. not moving out until i see real incentive to do archaeology.
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i'm still hiding on the beachthis new packed wild is crazy. everyone stacks on each other & plunder each other within one click distance. moved a lvl69 alt to the wilds & easily finished all 30 digs each day, but the lower level alt is immune to plundering from the lvl80s. not moving out until i see real incentive to do archaeology.
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Originally posted by R227123782 View PostThey just need to update how often wild monsters reset.
Not sure if it's still the same but late night there's like an 8 hour wait between resets.
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It is 2 hours per reset, except for the overnight one, which is 8 hours.
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Wartune has a lot of events going on, so game time has been increased. With smaller wilds we can at least reduce time spent onw artune a bit
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They just need to update how often wild monsters reset.
Not sure if it's still the same but late night there's like an 8 hour wait between resets.
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All the maps are the same now. No difference other than the archeology yields.
I like the smaller maps simply because it doesn't take HOURS to complete Wilds hunting any more. That was a tremendous waste of time.
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It's more like a real estate issue if everyone and their mother wanted to move into a map sector just to get their digging/boss killing done. A slightly bigger map should be able to suffice without all the lag associated of course.
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Which map are you in? From what I've seen, all the maps have pretty similar distributions of monsters, so maybe you just need to pop over to a less crowded zone. Of course, if your server is too populous, there may not be a less crowded zone.
I would be very against making the map bigger, since the archaeology digs can be anywhere, and a bigger map means a proportionally longer walk to each new spot, and archaeology is worth a lot more than the wilds critters to me these days.
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