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Server Re-bracketing

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  • #16
    Originally posted by SlowPlay View Post
    It's not the knighthood skills that made them so much stronger, is the 8k+ int/strenght they got in a couple days. A dude in my server went from 460k patk or so to 557k patk in a week (and doesn't even have knighthood yet).

    Also i don't understand the complaining about knighthood from the non casher, you were losing before and you're losing now against those kind of casher, litteraly nothing changed for you. What changed is the difference between high casher and really high casher, for example mage with knighthood that can go pet on 2nd or 3rd turn on cw and if they play 3x frigga right they won't even let opponent awake, it should be the high casher complaining, not free players.
    I could really care less tbh, stopped putting a penny in this game since the balancing got destroyed by the patch with the euds :P

    But yea you are right. Seems its going to be make or break for some of the players who cash now
    IGN: princestewii
    Class: Archer
    Server: Kabam 86

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    • #17
      Originally posted by princestewii View Post
      I could really care less tbh, stopped putting a penny in this game since the balancing got destroyed by the patch with the euds :P

      But yea you are right. Seems its going to be make or break for some of the players who cash now
      To me the patch that killed the game the most was the merge pet patch, before i (and many other with me) could play even with pretty much everyone but 5-10 players, after that everyone that got a merged pet have a far too big lead to even try to play.

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      • #18
        Came up with the same idea and prolly wasn the first one - it'll be awesome to have pvp brackets - especially if you consider all the changes R2 have been made over the months - older players *always* have a huge benefit against newer ones- that won't change and cannot be changed unless R2 is switching back to "More beneficial days"

        Level 80 BGs with a matching of 1 to 3.999.999 BR and a matching of 4.000.000 above would also be "ok" but not quite what i like....a bracket of 4-5 server would be fine and everybody still got their none casher to stomp...even tho let the plebs live!

        Mind of a mega whale: "oh no he got a red sylph i need a red sylph too....OH MY FRIGGIN GOD HE GOT FOUR RED SYLPH I NEED FOUR RED SYLPH AS WELL.......holy moly he maxed out all the knighthood talents i need max them out toooo!!!!" - no matter the cost....so even if they cant stomp none casher they still dont wanna be stomped themselfs and simply cash for that one reason...to be "the best" (casher) and show power...for sure 90% or more of them would be bottom tier if this game was P2P - but its not...gotta admit tho you can still be a medium casher and rock if you use all of the events wisely and know how to build up your sylph/chars most effectively....until all others copy paste you

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        • #19
          No one is saying lets make a non-casher server.

          We're just saying put the whales on their own brackets, and put the rest in a less competitive/less cash bracket.

          Whales don't care who their competition is because they will always believe they are top dog and continue to spend.

          R2 once had like 30-50 servers in one bracket, they eventually took 10 or so out to make another bracket.

          In general, many people are tired of the way the game has treated light-to non-cashers. If you're not a whale, or part of the WT hosted servers you're tossed to the side most of the time.

          To one of the points above, you don't want a knight of 8.1m br(by the name of H***e##) picking on a lvl 80 with only 2.1m br, who only wants to farm crystals in battleground.
          Or in order to get kills you have the same 3 accounts within your guild keep feeding you 10-12 kills in the battle ground each time.

          R2 should differentiate hardcore cashers/players vs light to non-casher, for the sake of keeping the game and community.

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          • #20
            Originally posted by Takashi007x View Post
            No one is saying lets make a non-casher server.

            We're just saying put the whales on their own brackets, and put the rest in a less competitive/less cash bracket.

            Whales don't care who their competition is because they will always believe they are top dog and continue to spend.

            R2 once had like 30-50 servers in one bracket, they eventually took 10 or so out to make another bracket.

            In general, many people are tired of the way the game has treated light-to non-cashers. If you're not a whale, or part of the WT hosted servers you're tossed to the side most of the time.

            To one of the points above, you don't want a knight of 8.1m br(by the name of H***e##) picking on a lvl 80 with only 2.1m br, who only wants to farm crystals in battleground.
            Or in order to get kills you have the same 3 accounts within your guild keep feeding you 10-12 kills in the battle ground each time.

            R2 should differentiate hardcore cashers/players vs light to non-casher, for the sake of keeping the game and community.
            If you put whales into their own bracket, they won't cash as much. That, or they'll cash but only enough to stay at the top of the smaller bracket. I guess it also depends on what you consider to be a 'whale'; because when I think of that term, I don't even mean most people in the top 100 ranking (because I know several people in the top 100 who either don't spend at all, or don't spend even remotely as much as some others). The whales as I see them, consist of about 30-40 people - maybe. That's far too small a bracket to even be justifiable. But yea, I guess it's going to fall down to what you consider to be a whale.

            As for the 8.1mil Knight slaughtering 2.1mil BR players - I totally agree; there should be a better type of bracketing for BG. However, it should have nothing to do with how much they spend. If you are a 5mil Br player who doesn't cash at all (or cashes very minimally), and you fight another 5mil BR person who cashes a lot, why would you care how much they cash? If it's a fair fight, it's a fair fight.

            I still like the general idea you have, I'm just not sure how to make it feasibly work from a design standpoint. Lots of variables.
            Last edited by Alsatia01; 02-03-2016, 08:06 PM.

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            • #21
              Originally posted by Takashi007x View Post
              No one is saying lets make a non-casher server.
              Ok.

              Originally posted by Takashi007x View Post
              We're just saying put the whales on their own brackets, and put the rest in a less competitive/less cash bracket.
              Dunno dude, sound a lot like non casher server to me.

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              • #22
                Originally posted by Alsatia01 View Post
                If you put whales into their own bracket, they won't cash as much. That, or they'll cash but only enough to stay at the top of the smaller bracket. I guess it also depends on what you consider to be a 'whale'; because when I think of that term, I don't even mean most people in the top 100 ranking (because I know several people in the top 100 who either don't spend at all, or don't spend even remotely as much as some others). The whales as I see them, consist of about 30-40 people - maybe. That's far too small a bracket to even be justifiable. But yea, I guess it's going to fall down to what you consider to be a whale.

                As for the 8.1mil Knight slaughtering 2.1mil BR players - I totally agree; there should be a better type of bracketing for BG. However, it should have nothing to do with how much they spend. If you are a 5mil Br player who doesn't cash at all (or cashes very minimally), and you fight another 5mil BR person who cashes a lot, why would you care how much they cash? If it's a fair fight, it's a fair fight.

                I still like the general idea you have, I'm just not sure how to make it feasibly work from a design standpoint. Lots of variables.
                I've seen an mage go $2k in 1 night after finishing 3rd in Classwars, so cashers will cash regardless, its an ego thing.
                And by putting whales in their own bracket, I mean their entire server gets lumped because of them. If they don't want their server to go into a whale bracket, they should consider spending less.
                I've seen a server with 4-5 people with knighthood level stats.
                If anyone were to compete vs them in titan war, class war, guild battle, it would be nearly impossible to take them on unless you on their level.


                Merging servers create power clusters of big spenders, maybe they should just keep the larger merged server clusters together.
                While keeping the smaller merged in their own grouping.
                The reality is we're asking for BALANCE, right now the power is shifted towards heavy cashers. To the points above, if the non-cashers quit because of the heavy cashers, you'll just end up w/ whales anyway.

                Also, I'm pretty sure there are other clusters of servers for the different timezones.


                Our server doesn't plan on spending anymore till there are "improvements" to the quality of service.

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                • #23
                  Originally posted by Takashi007x View Post
                  And by putting whales in their own bracket, I mean their entire server gets lumped because of them. If they don't want their server to go into a whale bracket, they should consider spending less.

                  so cashers will cash regardless, its an ego thing.
                  If people don't want their server to get lumped because of the whales, they won't have a choice because they are going to 'cash regardless'. Sounds like it would really suck to be in a server with whales. There are some really huge server clusters with dozens of servers merged.... they are almost guaranteed to have whales in them. Under that system there are also going to be a lot of people put into the higher bracket, even though they don't cash at all.

                  Again, I like the concept you have, but this particular idea isn't the solution. I believe you could come up with a system that would work, but I highly doubt R2 would give it half as much thought as you would, and they would mess something up, or make it awful for a lot of players.
                  Last edited by Alsatia01; 02-03-2016, 09:49 PM.

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                  • #24
                    Newer servers are already dying. If it's not the shenanigans that R2 pulled (latest being the monstrous BR boost in such a low level), it's trying to get all the puppies to fight with the larger mutts. Now, I could give two <expletives> about those who spend hard (you're fine in doing so), but they need to start growing a <expletive> pair and go after their own size. Now, I had played a different R2 game where I go after those who I feel they were my size. If I hit a weak opponent, I am going to apologize and let them know I won't hit them again as I search for another target that fits the bill. I don't believe in getting easy victories; never in my mantra or way of life. But also, I don't believe in getting hit by someone who just wants to farm me knowing damn well there are others in the field he/she could have go and fight with but hardly have the sack.

                    That's the big problem this game has going. If BG was made where there is a range of BRs at a small cluster, I am going to fight with those like-kind to my abilities; I might lose some, I might win some, but that's the fun in it. This goes the same for the cross server events like arena. I remembered before 5.0/5.1/5.2 where arena fights were like 30-45 seconds because we were matched up evenly and fought to the very last pixel. Why R2 makes it that you either deny a new server the chance to grow because they are losing all the time and you're winning all the time or you're losing all the time due to the whales that somehow cannot be matched up with one another; and to make it insulting, there are those on the server who are willing to fight, but never gotten in because of the stupid matching system?

                    I don't know. If I was making a race card, I would put in all the beast cars in one bracket and all the ricers in the other. But that's just me.
                    Vicious! Approach with Caution!
                    Because some noob has called me such and had said it so
                    Mobile Strike Player: Base 1102 / Com 550 / 672* Power / VIP 1300
                    Dissidia Final Fantasy - Opera Omnia: Rank 60

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                    • #25
                      The term "whale" is not easy to handle tho...
                      A whale can be a person who spends 400$ a month but plays constantly
                      A one time purchaser is not being considered a "whale" - at least not for games like this one. They might pay 1000$ once - but stop spending or playing.
                      Most players think of the term "whale" of players who spent 100k $ but that's not true - at least not here
                      This is an online game wich wants to earn money by offering VIP and SCs from "common" players - wich is about 20$ a month. Anything wich is 10 times above this amount can be considered as a whale already.
                      I spend more than that each month in games - wich is above the normal whale therefor "big whale"
                      As in real life whales wanna feel comfortable in their territory - having a large and entertaining community to socialise and look up on them is important
                      Despite the rumor "they only cash to win" (wich isn always true thats why i typed some sarcasm in my last reply) they actually cash to help - their fellow guild mates in this game
                      Some people are blind to see how important whales are for this game - not only to keep the game alive by spending lots but also to keep their server alive by helping none or light cashers with their daily runs or advertising this game to their friends - mates in other games etc
                      As in real life there is good and bad - ofc some big whales are black sheeps and only cash to "hurt" others and be satisfied by looking down to them

                      back on topic tho...brackets wich consist of 4-6 servers are fine and would help to keep the game alive....really none of the new players wanna face 2-3 year old overpowered guys - unless they spend 20-30k USD in a short amount of time

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                      • #26
                        well the basics of this is do not open any more dam new servers keep the ones we ave stops old servers from dying as new players join those servers

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                        • #27
                          Originally posted by AdaJames View Post
                          ...The only reason R2 even tolerates non-cashers is that they are roadkill for cashers and make cashers feel better about themselves...
                          sadly, this is pretty much true. i personally found it quite ridiculous to seek this kind of fake elitism from a game, but some people either want to get serious & "win" everywhere including in-game, or they can't win in real life & have to fantasize it in a virtual world, which is much to the dismay of most others. spender or not, we are all patrons of the game company. spenders are paying the money collector (publisher) for higher quality entertainment, not paying the freebies for their slave service, but this P2W scheme makes some of those "winners" sound like freebies are their servants & need to follow their "rule" & "service" them, which makes me laugh all the way there's an even more laughable mentality. some thought freebies don't spend because they can't afford to do so maybe that's true for them, but plenty of people always first try out a service before buying, & that negative first impression simply drives them away. if they really want to milk a cow, they need to first feed it grass, but they didn't even bother doing it, & simply struck the cow with a whip to force its milk out, which just did the exact opposite of what they had wanted.

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                          • #28
                            Originally posted by Xharry005x View Post
                            im a moderate to low casher cuz i spend my cash were i want

                            if a casher or whale beats me so be it i play on and stay with it but at least i dont hack or cheat r2 like the rest of u do by getting stuff and keeping it by illegal means

                            and yes its a good idea to rebracket the servers

                            mostley away from r2 hackers and cheaters
                            agreed. PC players have way too much advantage over us (they aren't even playing the same game as ours), & R2 has many exclusive events & offers. what the rest gets is basically a bleak. not to mention, all of kabam seem to lag & freeze out for most csgb & chaos wars (anything cross-server & multi-player), to the point of barely able to use any skills every 30-50 seconds, which means we need to beat them while our toons are doing nothing but auto hit.

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                            • #29
                              Originally posted by Alsatia01 View Post
                              ...Sounds like it would really suck to be in a server with whales...
                              as a spender & non-spender, my own experience tells me it's always BETTER to be on a server with whales (have to be plural), & best if each of those whales have their own territory & don't gang up together & leave the rest (& the server) dying in the dust. good & helpful cashers are the best species in this game. they are the early explorer of new challenges & know tons of thing the little ones wouldn't know until a much later time, & some of them would take the time to help little ones when they can. without them, i don't think my old toon would even start being active on that very-old server where everyone was a year older than me. it's sad tho, all these whales had left & only a few not-so-whale-ish cashers had remained (me included, until i left). my new toon started on a weak & poor server where even vip-only players would rolfstomp on free players & thought they "ruled" us, that was why it was created only 4 hours later than the old toon but was never actively played & never received the same cash allocation as the old toon. later server mergers had brought some new order to it, but that didn't change the fact that most friendly people were either gone or inactive because of the hostility during the early days.

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                              • #30
                                Originally posted by R238423534 View Post
                                sadly, this is pretty much true. i personally found it quite ridiculous to seek this kind of fake elitism from a game, but some people either want to get serious & "win" everywhere including in-game, or they can't win in real life & have to fantasize it in a virtual world, which is much to the dismay of most others. spender or not, we are all patrons of the game company. spenders are paying the money collector (publisher) for higher quality entertainment, not paying the freebies for their slave service, but this P2W scheme makes some of those "winners" sound like freebies are their servants & need to follow their "rule" & "service" them, which makes me laugh all the way there's an even more laughable mentality. some thought freebies don't spend because they can't afford to do so maybe that's true for them, but plenty of people always first try out a service before buying, & that negative first impression simply drives them away. if they really want to milk a cow, they need to first feed it grass, but they didn't even bother doing it, & simply struck the cow with a whip to force its milk out, which just did the exact opposite of what they had wanted.
                                It is not elitism as such. It is more of a bully mentality and jerkass behaviour. I have a guy who used to dominate my server due to a combination of cash and being an archer and he goes around saying "You got a problem with that?" like he is some sort of Mafia boss. I kick him to the curb now, and he is no longer as active as a result of many player bypassing him. This is made possible because the guy is basically a complete moron and relies on his cash to win.

                                They really are just male rods.

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