I would like to start a petition to have R2/WT reconsider rebracketing servers based on balance of power, cashing level, user attendance.
Its impossible to compete with primarily Wartune/R2 hosted servers who get more benefits, or dont lose events, or just spend more.
Our server wont have anyone with knighthood, or plan to with the way R2 has handled events and issues over the last 2 months.
No one is planning to dish out the $1000's required to get Tattoo up to that level.
This will eventually kill our server from any competitiveness, and eventually drive players to QUIT.
If any other users feel the same, please feel free to add to below.
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I know that R2 is a gold digger but why the rush R2 is fixing some stuff so guys play your cards and BTW knighthood isnt that hard i am so damn close i just need 1 month lol
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i just want to put the things right i am a non casher and my server is 1 month old and my BR is 1.3M to be exact and cashers invite me to help them lol
u dont have to be casher to get the cash benefits you just have to play well and smart
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Originally posted by AdaJames View PostIt is not elitism as such. It is more of a bully mentality and jerkass behaviour. I have a guy who used to dominate my server due to a combination of cash and being an archer and he goes around saying "You got a problem with that?" like he is some sort of Mafia boss. I kick him to the curb now, and he is no longer as active as a result of many player bypassing him. This is made possible because the guy is basically a complete moron and relies on his cash to win.
They really are just male rods.
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Originally posted by R238423534 View Postsadly, this is pretty much true. i personally found it quite ridiculous to seek this kind of fake elitism from a game, but some people either want to get serious & "win" everywhere including in-game, or they can't win in real life & have to fantasize it in a virtual world, which is much to the dismay of most others. spender or not, we are all patrons of the game company. spenders are paying the money collector (publisher) for higher quality entertainment, not paying the freebies for their slave service, but this P2W scheme makes some of those "winners" sound like freebies are their servants & need to follow their "rule" & "service" them, which makes me laugh all the way there's an even more laughable mentality. some thought freebies don't spend because they can't afford to do so maybe that's true for them, but plenty of people always first try out a service before buying, & that negative first impression simply drives them away. if they really want to milk a cow, they need to first feed it grass, but they didn't even bother doing it, & simply struck the cow with a whip to force its milk out, which just did the exact opposite of what they had wanted.
They really are just male rods.
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Originally posted by Alsatia01 View Post...Sounds like it would really suck to be in a server with whales...
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Originally posted by Xharry005x View Postim a moderate to low casher cuz i spend my cash were i want
if a casher or whale beats me so be it i play on and stay with it but at least i dont hack or cheat r2 like the rest of u do by getting stuff and keeping it by illegal means
and yes its a good idea to rebracket the servers
mostley away from r2 hackers and cheaters
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Originally posted by AdaJames View Post...The only reason R2 even tolerates non-cashers is that they are roadkill for cashers and make cashers feel better about themselves...
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well the basics of this is do not open any more dam new servers keep the ones we ave stops old servers from dying as new players join those servers
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The term "whale" is not easy to handle tho...
A whale can be a person who spends 400$ a month but plays constantly
A one time purchaser is not being considered a "whale" - at least not for games like this one. They might pay 1000$ once - but stop spending or playing.
Most players think of the term "whale" of players who spent 100k $ but that's not true - at least not here
This is an online game wich wants to earn money by offering VIP and SCs from "common" players - wich is about 20$ a month. Anything wich is 10 times above this amount can be considered as a whale already.
I spend more than that each month in games - wich is above the normal whale therefor "big whale"
As in real life whales wanna feel comfortable in their territory - having a large and entertaining community to socialise and look up on them is important
Despite the rumor "they only cash to win" (wich isn always true thats why i typed some sarcasm in my last reply) they actually cash to help - their fellow guild mates in this game
Some people are blind to see how important whales are for this game - not only to keep the game alive by spending lots but also to keep their server alive by helping none or light cashers with their daily runs or advertising this game to their friends - mates in other games etc
As in real life there is good and bad - ofc some big whales are black sheeps and only cash to "hurt" others and be satisfied by looking down to them
back on topic tho...brackets wich consist of 4-6 servers are fine and would help to keep the game alive....really none of the new players wanna face 2-3 year old overpowered guys - unless they spend 20-30k USD in a short amount of time
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Newer servers are already dying. If it's not the shenanigans that R2 pulled (latest being the monstrous BR boost in such a low level), it's trying to get all the puppies to fight with the larger mutts. Now, I could give two <expletives> about those who spend hard (you're fine in doing so), but they need to start growing a <expletive> pair and go after their own size. Now, I had played a different R2 game where I go after those who I feel they were my size. If I hit a weak opponent, I am going to apologize and let them know I won't hit them again as I search for another target that fits the bill. I don't believe in getting easy victories; never in my mantra or way of life. But also, I don't believe in getting hit by someone who just wants to farm me knowing damn well there are others in the field he/she could have go and fight with but hardly have the sack.
That's the big problem this game has going. If BG was made where there is a range of BRs at a small cluster, I am going to fight with those like-kind to my abilities; I might lose some, I might win some, but that's the fun in it. This goes the same for the cross server events like arena. I remembered before 5.0/5.1/5.2 where arena fights were like 30-45 seconds because we were matched up evenly and fought to the very last pixel. Why R2 makes it that you either deny a new server the chance to grow because they are losing all the time and you're winning all the time or you're losing all the time due to the whales that somehow cannot be matched up with one another; and to make it insulting, there are those on the server who are willing to fight, but never gotten in because of the stupid matching system?
I don't know. If I was making a race card, I would put in all the beast cars in one bracket and all the ricers in the other. But that's just me.
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Originally posted by Takashi007x View PostAnd by putting whales in their own bracket, I mean their entire server gets lumped because of them. If they don't want their server to go into a whale bracket, they should consider spending less.
so cashers will cash regardless, its an ego thing.
Again, I like the concept you have, but this particular idea isn't the solution. I believe you could come up with a system that would work, but I highly doubt R2 would give it half as much thought as you would, and they would mess something up, or make it awful for a lot of players.Last edited by Alsatia01; 02-03-2016, 09:49 PM.
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Originally posted by Alsatia01 View PostIf you put whales into their own bracket, they won't cash as much. That, or they'll cash but only enough to stay at the top of the smaller bracket. I guess it also depends on what you consider to be a 'whale'; because when I think of that term, I don't even mean most people in the top 100 ranking (because I know several people in the top 100 who either don't spend at all, or don't spend even remotely as much as some others). The whales as I see them, consist of about 30-40 people - maybe. That's far too small a bracket to even be justifiable. But yea, I guess it's going to fall down to what you consider to be a whale.
As for the 8.1mil Knight slaughtering 2.1mil BR players - I totally agree; there should be a better type of bracketing for BG. However, it should have nothing to do with how much they spend. If you are a 5mil Br player who doesn't cash at all (or cashes very minimally), and you fight another 5mil BR person who cashes a lot, why would you care how much they cash? If it's a fair fight, it's a fair fight.
I still like the general idea you have, I'm just not sure how to make it feasibly work from a design standpoint. Lots of variables.
And by putting whales in their own bracket, I mean their entire server gets lumped because of them. If they don't want their server to go into a whale bracket, they should consider spending less.
I've seen a server with 4-5 people with knighthood level stats.
If anyone were to compete vs them in titan war, class war, guild battle, it would be nearly impossible to take them on unless you on their level.
Merging servers create power clusters of big spenders, maybe they should just keep the larger merged server clusters together.
While keeping the smaller merged in their own grouping.
The reality is we're asking for BALANCE, right now the power is shifted towards heavy cashers. To the points above, if the non-cashers quit because of the heavy cashers, you'll just end up w/ whales anyway.
Also, I'm pretty sure there are other clusters of servers for the different timezones.
Our server doesn't plan on spending anymore till there are "improvements" to the quality of service.
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Originally posted by Takashi007x View PostNo one is saying lets make a non-casher server.
Originally posted by Takashi007x View PostWe're just saying put the whales on their own brackets, and put the rest in a less competitive/less cash bracket.
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Originally posted by Takashi007x View PostNo one is saying lets make a non-casher server.
We're just saying put the whales on their own brackets, and put the rest in a less competitive/less cash bracket.
Whales don't care who their competition is because they will always believe they are top dog and continue to spend.
R2 once had like 30-50 servers in one bracket, they eventually took 10 or so out to make another bracket.
In general, many people are tired of the way the game has treated light-to non-cashers. If you're not a whale, or part of the WT hosted servers you're tossed to the side most of the time.
To one of the points above, you don't want a knight of 8.1m br(by the name of H***e##) picking on a lvl 80 with only 2.1m br, who only wants to farm crystals in battleground.
Or in order to get kills you have the same 3 accounts within your guild keep feeding you 10-12 kills in the battle ground each time.
R2 should differentiate hardcore cashers/players vs light to non-casher, for the sake of keeping the game and community.
As for the 8.1mil Knight slaughtering 2.1mil BR players - I totally agree; there should be a better type of bracketing for BG. However, it should have nothing to do with how much they spend. If you are a 5mil Br player who doesn't cash at all (or cashes very minimally), and you fight another 5mil BR person who cashes a lot, why would you care how much they cash? If it's a fair fight, it's a fair fight.
I still like the general idea you have, I'm just not sure how to make it feasibly work from a design standpoint. Lots of variables.Last edited by Alsatia01; 02-03-2016, 08:06 PM.
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