Don't need it. Some of the busybody fools in our society would get outraged on their behalf and sue you instead.
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Slave or Merc Spirits
Originally posted by spincycle View Post"sell" Eudaemons. It reminds me of slavery. I don't know if these ar supposed to be demons or whatever but it sends a bad message anyway, especially since people tend to refer to them as "Kids" the result is people are encouraged to "sell" their "kids". All you had to do was turn the word into "dismiss
In a virtual game in a virtual world such as WT is...a eudi is an inanimate object. Call it a "kid" or a "eudi" it is virtual. You refer to it as a "kid" and as a rl "kid" who is being sold...and should be dismissed instead. My question is...why are you dismissing the "kid" from your family? Dismiss means to allow them to leave the table or some thing. But this is not rl it is a virtual world where selling is preferred. You are given 1 free but then have to do things to "earn" another one. In rl you dont "earn" kids. You create them between a man and woman. Just words for thought.
I'll admit though that this is almost coherent argument but if I read you correctly your basically saying: because its just virtual entertainment it doesn't matter if the depiction is is morally objectionable. An argument thats easy to get away with with something as innocuous as a button with a common word(despite its ambiguous context) but if we expand the concept to say: gratuitous depictions of gore or porn in the medium (FOR EXAMPLES) your argument begins to look more and more like the ****** argument it actually is.
Anyway I'm not blaming the devs for coming up with the nickname IDK(or care) who did (someone said it was players in the Chinese version of the game) but devs have also clearly adopted it in any case, and even if they hadn't its popular use is worth pointing out as an incidental reason to tone down the slave sale of these "virtual" creatures.
Originally posted by Meikura001 View PostI just called them "sidekicks" and treat them just as badly, LOL. Now I am waiting for the sidekick union to come at me with a few torches and pitchforks.Originally posted by AdaJames View PostDon't need it. Some of the busybody fools in our society would get outraged on their behalf and sue you instead.Originally posted by Meikura001 View PostHold all the presses, developers. Someone's going all politically correct in this thread when it comes to "enslaving" and "selling" in the same sense. I wonder how many games out there are going to be affected by such now.
I'm addressing what I believe to be a morally/socially objectionable oversight of the devs, not the players. IF this is your attempt to convince me or maybe just the rest of our fellow WT players that its somehow wrong to call out game devs on any depictions I or we might consider gratuitous or otherwise morally or socially questionable BEFORE the press/factions get wind of it, well good luck with that, may the biggest arsehole win that contest, but your not going to convince ME that your brand of ignorance is somehow unassailable, I promise you that.
okay so I can hardly believe this is necessary but lets figure this thing out.
Someone before suggested to me that these are supposed to be "guardian spirits" if thats the case then it makes even less sense that anyone could ever assign them to another person or purpose, let alone "sell" them off(to whom anyway. We don't buy them with any kind of currency so why to get rid of them we have to sell them for stuff that is also not currency or was never involved in their original acquisition? )...but moreover, What kind of "guardian spirit" can be bought and sold?!
Whatever is the case, I don't know what Eudaemons are supposed to represent(to me the name suggests demons/"daemons") or how they came into being in relation to the game players armies and in terms of a story so I'll go mainly by how they behave and what is used to acquire them. It'd be nice if someone who actually knows about these creatures relationship to the game story and is not just replying to be a socio-political hooligan, could join the discussion and try to clear it up.
I'll say ahead of time that I've come to conclude that maybe these beings are meant to be considered as slaves or in some form of mercenary contract to the players..in the former case perhaps being able to "sell" them off is then at least not inconsistent with the game's theme nor just an unnecessary random morally questionable oversight. In that case I would still suggest either flesh out the slavery aspect and make it more obvious so players can decide for themselves what and how they are participating with the game (eg I thought I was acquiring a daemonic military ally by constructing some talisman to summon them) or else compromise to change the buttons word to "release" if "dismiss" is so appalling as an alternative or impossible to render. I'd like to point out here that changing the text on the button shouldn't in any way effect the gameplay involved directly.
It doesn't seem so unlikely that releasing or dismissing them might inspire them to return some of the crystals I've bestowed on them while they were in service to me, but for whatever reasons keep the rest. especially if they were always willing helpers, not slaves held in bondage.
Below is partly the reason why I'm thinking devs maybe intended for these creatures to be regarded as slaves to the players..okay,again, then the proper thing to do is change the button to say "release".
Initially, and actually ever after, players must communicate with an npc and turn in 5 Eudaemon Mark Shards to summon one of them. These Mark Shards don't seem to have an in-game monetary value and there is no mention of "purchasing" or even trading a Eudaemon anywhere. SO to best interpret this I looked at the most comprehensive list of definitions for the term "mark" I found in the time I spent looking and picked the most applicable:
http://www.dictionary.com/browse/mark
The word history section sums up pretty well the most promising definitions of the word, and I'll highlight the portions that best fit my impressions of whats going on in this game.
{ Word Origin and History for mark
n.
"trace, impression," Old English mearc (West Saxon), merc (Mercian) "boundary, sign, limit, mark," from Proto-Germanic *marko (cf. Old Norse merki "boundary, sign," mörk "forest," which often marked a frontier; Old Frisian merke, Gothic marka "boundary, frontier," Dutch merk "mark, brand," German Mark "boundary, boundary land"), from PIE *merg- "edge, boundary, border" (cf. Latin margo "margin;" Avestan mareza- "border," Old Irish mruig, Irish bruig "borderland," Welsh bro "district").
The primary sense is probably "boundary," which had evolved by Old English through "sign of a boundary," through "sign in general," then to "impression or trace forming a sign." Meaning "any visible trace or impression" first recorded c.1200. Sense of "line drawn to indicate starting point of a race" (e.g. on your marks ...) first attested 1887. The Middle English sense of "target" (c.1200) is the notion in marksman and slang sense "victim of a swindle" (1883). The notion of "sign, token" is behind the meaning "numerical award given by a teacher" (1829). Influenced by Scandinavian cognates.
"unit of money or weight," late Old English marc, a unit of weight (chiefly for gold or silver) equal to about eight ounces, probably from Old Norse mörk "unit of weight," cognate with German Mark, probably ultimately a derivative of mark (n.1), perhaps in sense of "imprinted weight or coin." Used from 18c. in reference to various continental coinages, especially. the silver coin of Germany first issued 1875.**
okay so to me these definitions does not outright refute the strongest likelihood that the means of acquiring Eudaemons is meant to represent an invocation or ritual/incantation the common use of sigils/signs in magical practices,clear use of the term "summon" and their obvious supernatural demeanor really seems obvious that whatever bondage is occurring is spiritual/mystical in nature on at least some level..but..the use of "mark" shards to do it stills leaves it open that there is at least an ostensible possibility that some kind of monetary offering is involved.
Now without the "sell" button this could be explained as a ghost mercenary theme. eg these are the souls or energy bodies of ancient mercenaries who lived in a time when the "Eudaemon Mark Shard" was the kind of currency that bought their loyalty. So to summon such a spirit from that age one must acquire the relic coin of the past as an offering and they would serve until "dismissed" or "released" defeatable but ultimately indestructible, like the sylphs. With the sell button though its more suggestive that there is some kind of unexplained slavery/trafficking operation occurring that reduces their value to a random amount of crystals. The player/slave master doesn't even get to choose the highest bidder or best deal for their training efforts.
Idk. I wonder what other more rational players than Ada and Mei think? Which seems like the more likely scenario based on the behaviors of the game?
-Ancient mercenary guardian spirits bribed with an obsolete kind of coin that when dismissed keep the coin and return some of the crystals they were entrusted with
...OR ...
-somehow, WILLING warrior slaves sold in an unprofitable shadow market that yet can be trusted enough to follow the player well within back stabbing range.
I don't know about the rest of the forum population but I like the former better..its much more exalting of my ever so helpful Eudaemons and explains why they didn't turn on me even during those times they wound up being more powerful than my toon.
Guardian,Slave,Merc, or other..."dismissing" or "releasing" them when they are no longer needed is still a more appropriate term that explains what seems to happen when I click that button, and for me its also a much more socially acceptable term I'd rather see being used.
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2 months and you're coming back to this now? I guess it's worth responding to some of this novella you've written.
Originally posted by R27377783 View Postokay so I can dismiss all your objections to my OP as actually objections to some trend you feel threatened by thats happening in modern society toward eradicating antisocial concepts and injustices.
Originally posted by R27377783 View PostSomeone before suggested to me that these are supposed to be "guardian spirits" if thats the case then it makes even less sense that anyone could ever assign them to another person or purpose, let alone "sell" them off(to whom anyway. We don't buy them with any kind of currency so why to get rid of them we have to sell them for stuff that is also not currency or was never involved in their original acquisition? )...but moreover, What kind of "guardian spirit" can be bought and sold?!
Whatever is the case, I don't know what Eudaemons are supposed to represent(to me the name suggests demons/"daemons") or how they came into being in relation to the game players armies and in terms of a story so I'll go mainly by how they behave and what is used to acquire them. It'd be nice if someone who actually knows about these creatures relationship to the game story and is not just replying to be a socio-political hooligan, could join the discussion and try to clear it up.
As to how you could transfer them, that's not exactly relevant, since this is a game with invented mechanics. Maybe they're tied to a mystical mark we construct from the shards. That's probably more thought into it than the game designers gave it.
Also, note the glowing eyes on all the human-shaped ones. That is not a common feature among actual children. Or any age human.
And if you're so worked up over the eudaemons, why aren't you bothered by the fact that we can sacrifice sylphs? Or feed them to each other? That seems so much worse than selling.
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R27377783
I stared to read the point you were making, but when i started to scroll down to read more then went W T F ?!? I'm not reading that I'm sorry. I understand you spend some time making that and trying to get others to see your point of view, but please understand its just a game. I think your time is wasted on something thats so petty as what players call their eudaemons when there are other games like GTA that lets you not only .... but also run her over and get your money back.
But to humor you instead of "selling" the kid/eudamon think the best name for the button would be "send to college". Then you can make believe your "kids" went off to school and start their own life. For .... and giggles R2 can send you pictures of your kids and their new family for Christmas.IGN: whitewolf
Server: s507 Forgotten Abyss
Guild: OUTCASTS
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But to humor you instead of "selling" the kid/eudamon think the best name for the button would be "send to college". Then you can make believe your "kids" went off to school and start their own life. For .... and giggles R2 can send you pictures of your kids and their new family for Christmas.Vicious! Approach with Caution!
Because some noob has called me such and had said it so
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Originally posted by AdaJames View PostAlso, it is social injustice because you did not agree with him. Typical post-modern mutilation of the English language.
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That is not what your pathetic PM to me said. You said that it is vitally important to you that people agree with you, and therefore offered me an online psychic reading and cleansing, presumably so that I would then start agreeing with you.
Seriously, kid, take your Scientology **** elsewhere. I am not interested.
And no, I didn't read anything past the first 2 sentences. I believe the correct Internet vernacular is "tl;dr"...
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Originally posted by MrFancyPants View Post2 months and you're coming back to this now?
Originally posted by MrFancyPants View PostNo, they just think you're being ridiculous. As do I. Mockery may not be nice, but it's not exactly a social injustice.
Originally posted by MrFancyPants View PostThey're called "eudaemons" which in myth were known as guardian spirits (https://en.wikipedia.org/wiki/Eudaemon_(mythology)) - Google isn't that hard to use.
Originally posted by MrFancyPants View PostAs to how you could transfer them, that's not exactly relevant, since this is a game with invented mechanics.Originally posted by MrFancyPants View PostThat's probably more thought into it than the game designers gave it.
Originally posted by MrFancyPants View PostAlso, note the glowing eyes on all the human-shaped ones. That is not a common feature among actual children. Or any age human.
Originally posted by MrFancyPants View PostAnd if you're so worked up over the eudaemons, why aren't you bothered by the fact that we can sacrifice sylphs? Or feed them to each other? That seems so much worse than selling.
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Originally posted by AdaJames View PostThat is not what your pathetic PM to me said. You said that it is vitally important to you that people agree with you, and therefore offered me an online psychic reading and cleansing, presumably so that I would then start agreeing with you.
Seriously, kid, take your Scientology **** elsewhere. I am not interested.
And no, I didn't read anything past the first 2 sentences. I believe the correct Internet vernacular is "tl;dr"...Last edited by R27377783; 05-22-2016, 07:36 AM.
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Originally posted by darkwolf3307 View PostR27377783
I think your time is wasted on something thats so petty as what players call their eudaemons when there are other games like GTA that lets you not only .... but also run her over and get your money back.
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Originally posted by R27377783 View PostIF WT was marketed as a slave trading game and the content reflected such I wouldn't have even blinked about selling the kids. but then I probably wouldn't play it either I literally have no interest in being a fantasy slave merchant or owner.
P.S. - Thanks ML for deleting my post again.Last edited by Alsatia01; 05-22-2016, 08:46 AM.
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