In my time that I had played Wartune, I had somewhat enjoyed the old clothing system much more than the new one that came out with the patch.
In the Old System:
In the New System:
In the Old System:
- I can synth clothes together (or fashion cores into clothing) to raise the clothing's level. Sometimes fail, sometimes success.
- I can unlock clothing (sometimes new pieces if it doesn't keep unlocking the same basic ones) with each synth done.
- I can identify clothing (pass or fail) that will count towards the "Identify Clothing" event (more fails = more shards/rewards).
- My starting rage combines with each piece of clothing (levels) equipped.
- A player is awarded titles for having 4 pieces on them.
In the New System:
- I have to engulf clothes to activate them or to level up.
- I have to wait after level 10 and every 5 levels to get a new piece (wings or cloth); and the cut off is at 110. Sad part is that it "might" give you the same piece.
- When identifying clothing, there is no failure rate for the gold usage (haven't tried cores yet so when I get them, I will do that), thus low amount of rewards for the "ID Clothing" event.
- My starting rage just sucks. From 30-something to just 17!
- On titles, I won't go there since some of them work, and some don't.
- Make it possible to unlock a new piece of clothing after each level, instead of every 5 levels. So we have more clothing unlocking options.
- Make it possible for the system to scan to see which clothes/wings a player has and work on only activating those they do not have.
- Make it possible that titles unlock after all pieces are verified in the dressing room; either by engulfing, or unlocking a piece (via leveling up).
- I haven't tried cores yet (because I don't have any) after the gold identify, but make it possible that there can be a failure rate when identifying. Just a decent rate will do.
- And on starting rage, I am sure we can be decent since some of the levels I had seen the starting rage remain the same and just go up one after a few levels made.
Comment