I've been away for awhile, return back to WT this week cuz my cousin pulled me back here. (damn, I really wanted to quit.. lol, why you have to do this to me? T.T)
She made contact with a close in-game friend on Fb as we used to play on gamefuse uratis server, until they decided to shut it down.
That in-game friend (I shall not name), practically helped salvage all the accounts that he knows of from his guild and his game friends.
He did a remarkable thing cuz without him, we couldn't get back our accounts there, and have to start over on wartune platform
(never on R2 cuz with their kind of customer service support, you can be sure this is the worst platform to start your gaming journey on)
Anyways, I returned to find a few appalling changes and hope you can update me with stuff that I haven't covered.
I know of archaeology before I left, so that's a rough gauge of how long I was away, only wish this was released in earlier patches...
I found out that devotion system took another tweak, and is now more than a chore to complete practically everything when the first chest reward starts at 100 devo? really wartune devs..
Spire, ToK and Inferno now has only been one attempt a week, yet it goes into devotion... what are the devs even thinking?
They added Voyage, which is a nice feature, could trade some useless resources like soul crystals there.
Also removal of HP pots is another good change, but I think could have been done earlier...
Things that needed the changes but couldn't understand why they still remain the same as before:
- Cloud adventures and jewel hunt still same ** nerf in rewards
- Amethyst and atoll shop still same ** in there.. unlike arena and guild shop mount, I wonder why they don't let us buy the mount for grinding the currencies
- Sky trial, I couldn't believe it, it's still the same rewards! star tear shards, star tear, gold, more gold and sepulcrum.
And now I'll cover the events. I finally found some useful and good events that I could participate in:
- dimension energy event (awesome rewards for burning 4k energy, I can do it with just a basic and int. dimension only - if you wanna know how, just pm me)
- defend sylph atoll event (great, finally get to see them release adv mahra and seps as reward, it's been awhile since they put something like that)
- daily login event now include some free mounts (now that's what I like to see, even if they are mounts that I had before, I know they can be recyclable for beast souls)
Again if I missed out on any wartune changes, plz drop in the comments below and let me know..
From my PoV, this game goes through too many changes to justify it's really worth the cash. I can't imagine how players have suffered when they always relied on the consistency of the game system, but wartune devs just keeps on tweaking and changing the game rules that it causes alot of player frustration. I hope the wartune R&D devs can see this CLEARLY, and not allow testing of new changes continue to be on a real market ground!
She made contact with a close in-game friend on Fb as we used to play on gamefuse uratis server, until they decided to shut it down.
That in-game friend (I shall not name), practically helped salvage all the accounts that he knows of from his guild and his game friends.
He did a remarkable thing cuz without him, we couldn't get back our accounts there, and have to start over on wartune platform
(never on R2 cuz with their kind of customer service support, you can be sure this is the worst platform to start your gaming journey on)
Anyways, I returned to find a few appalling changes and hope you can update me with stuff that I haven't covered.
I know of archaeology before I left, so that's a rough gauge of how long I was away, only wish this was released in earlier patches...
I found out that devotion system took another tweak, and is now more than a chore to complete practically everything when the first chest reward starts at 100 devo? really wartune devs..
Spire, ToK and Inferno now has only been one attempt a week, yet it goes into devotion... what are the devs even thinking?
They added Voyage, which is a nice feature, could trade some useless resources like soul crystals there.
Also removal of HP pots is another good change, but I think could have been done earlier...
Things that needed the changes but couldn't understand why they still remain the same as before:
- Cloud adventures and jewel hunt still same ** nerf in rewards
- Amethyst and atoll shop still same ** in there.. unlike arena and guild shop mount, I wonder why they don't let us buy the mount for grinding the currencies
- Sky trial, I couldn't believe it, it's still the same rewards! star tear shards, star tear, gold, more gold and sepulcrum.
And now I'll cover the events. I finally found some useful and good events that I could participate in:
- dimension energy event (awesome rewards for burning 4k energy, I can do it with just a basic and int. dimension only - if you wanna know how, just pm me)
- defend sylph atoll event (great, finally get to see them release adv mahra and seps as reward, it's been awhile since they put something like that)
- daily login event now include some free mounts (now that's what I like to see, even if they are mounts that I had before, I know they can be recyclable for beast souls)
Again if I missed out on any wartune changes, plz drop in the comments below and let me know..
From my PoV, this game goes through too many changes to justify it's really worth the cash. I can't imagine how players have suffered when they always relied on the consistency of the game system, but wartune devs just keeps on tweaking and changing the game rules that it causes alot of player frustration. I hope the wartune R&D devs can see this CLEARLY, and not allow testing of new changes continue to be on a real market ground!
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