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rapport hp defs

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  • rapport hp defs

    i've seen that the rapport hp/mdef(or pdef) is very strange:

    gems 5:1
    diamonts : 6:1
    divinity souls : 6:1
    astro : 2,6:1
    attribute (endurance/defence) : 2,5:1
    and more thinngs that i not write.

    there is something that i not understand... why the rapport are often different? and why the hp is so nerfed in general? hp give too br but too few protection.
    every hero has his hamster!

  • #2
    Originally posted by R261816601 View Post
    i've seen that the rapport hp/mdef(or pdef) is very strange:

    gems 5:1
    diamonts : 6:1
    divinity souls : 6:1
    astro : 2,6:1
    attribute (endurance/defence) : 2,5:1
    and more thinngs that i not write.

    there is something that i not understand... why the rapport are often different? and why the hp is so nerfed in general? hp give too br but too few protection.
    HP offers no protection except from dying in battle. HP is a measure of health points, to keep from losing them too fast, you need to get your defense up, or strength up to kill before you die.
    "Whatever you are, be a good one." ~ Abraham Lincoln

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