Discussion of Road to Glory.
Things I've noticed:
There are at least 3 types of buffs. "Immediate", "next battle" and "this round".
"Immediate" buffs seem to be for healing you (immediately, obviously).
"Next battle" buffs seem to be to lower the enemies hp for the next fight, or to eliminate the Eudaemon for the next fight.
The last type of buff "this round" adds stats. These buffs accumulate over the course of the day. If you get a +10% PATK/MATK buff after round 2, that buff stays for the rest of the day. If you get a +20% PATK/MATK buff from after round 4, then it stacks with your +10% buff for a total of +30%. Again, this stays for the rest of the day.
Do not hold out on buying buffs. 10% ATK costs 10 stars. 40% ATK costs 40 stars. There is no (immediate) benefit to saving for the higher numbers. If you can hold off past the 2nd or 3rd buff buying round while still clearing NM, it could be advantageous. Still testing.
Enemies seem to vary from round to round. They are not always necessarily more difficult that the previous enemy.
The enemies are based on the character being played. There is a vast difference between the enemies my 17m BR main fights than the enemies my 7m BR alt fights.
The difficulty ramps up significantly from round 1 to round 2. I think that the difficulty chosen influences the difficulty of the next battle.
Clearing past stage 6 does not guarantee that you will get to blitz next time. I think you have to clear to stage 6 on NM in order to blitz to stage 4 on the next day. But I'm still not clear on this part.
Things I've noticed:
There are at least 3 types of buffs. "Immediate", "next battle" and "this round".
"Immediate" buffs seem to be for healing you (immediately, obviously).
"Next battle" buffs seem to be to lower the enemies hp for the next fight, or to eliminate the Eudaemon for the next fight.
The last type of buff "this round" adds stats. These buffs accumulate over the course of the day. If you get a +10% PATK/MATK buff after round 2, that buff stays for the rest of the day. If you get a +20% PATK/MATK buff from after round 4, then it stacks with your +10% buff for a total of +30%. Again, this stays for the rest of the day.
Do not hold out on buying buffs. 10% ATK costs 10 stars. 40% ATK costs 40 stars. There is no (immediate) benefit to saving for the higher numbers. If you can hold off past the 2nd or 3rd buff buying round while still clearing NM, it could be advantageous. Still testing.
Enemies seem to vary from round to round. They are not always necessarily more difficult that the previous enemy.
The enemies are based on the character being played. There is a vast difference between the enemies my 17m BR main fights than the enemies my 7m BR alt fights.
The difficulty ramps up significantly from round 1 to round 2. I think that the difficulty chosen influences the difficulty of the next battle.
Clearing past stage 6 does not guarantee that you will get to blitz next time. I think you have to clear to stage 6 on NM in order to blitz to stage 4 on the next day. But I'm still not clear on this part.
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