Currently, as soon as you enter a MP dungeon, an attempt is used whether or not this MP dungeon is your level...
This means you cannot freely help friends, at least not until you have finished your 3 daily runs of dungeons bringing interesting rewards/XP for your level, or you loose opportunities to progress...
It is fine to limit the rewards you can get daily, but what is the interest of preventing people freely helping lower levels?
I think they should actually be rewarded, in some alternative way than XP maybe, for doing so !!
To allow us helping without having to sacrifice attempts, the solution is quite simple: allow us, when entering a MP dungeon, to decide whether we want to use an attempt, and get normal rewards, or not (entering in "help" mode).
This means you cannot freely help friends, at least not until you have finished your 3 daily runs of dungeons bringing interesting rewards/XP for your level, or you loose opportunities to progress...
It is fine to limit the rewards you can get daily, but what is the interest of preventing people freely helping lower levels?
I think they should actually be rewarded, in some alternative way than XP maybe, for doing so !!
To allow us helping without having to sacrifice attempts, the solution is quite simple: allow us, when entering a MP dungeon, to decide whether we want to use an attempt, and get normal rewards, or not (entering in "help" mode).
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