That is right williamboss, it will always be some who is stronger
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I wouldn't encourage people to workaround the game's deficiencies as described above, although for now there's probably no better ways around it.
Not that we shall believe the lion won't eat the rabbit, but that the zoo should not put the lion and the rabbit in the same cage.
You could argue that the rabbit is food fed to the lion, but problem is that we are all customers of the game publisher, we need to be treated on the same ground.
If some of us got paid to play the game while some paid to play the game, then it might make sense to feed the earners to the spenders. But we are all spenders or non-earners, it makes no sense to to that.
And we are not necessarily small players. We just don't want to jump around, and don't want to lose rank on Imperial War that's all.
Besides, you can jump around only if people in your server generally have no loyalty issues, your guild has alt guilds to sign up, or you can waste billions of gold to keep signing up until you get on a good map. For small guilds and for servers where most active guilds don't accept frequent hoppers, this is not a viable solution.
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Originally posted by R238423534 View PostI wouldn't encourage people to workaround the game's deficiencies as described above, although for now there's probably no better ways around it.
Not that we shall believe the lion won't eat the rabbit, but that the zoo should not put the lion and the rabbit in the same cage
You could argue that the rabbit is food fed to the lion, but problem is that we are all customers of the game publisher, we need to be treated on the same ground.Originally posted by Wraithraiser
Welcome to R2 forums. Where quality is nonexistent and quantity is only measured in the number of whines a single day can produce.
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Originally posted by Arlad View Postexcept wartune is a colosseum/bullpit where people are thrown to fight each other, not as showcase.
Originally posted by Arlad View Postoh my sweet child....
Besides, Imperial Ranking is still important.
Most top ranked guilds don't want to lose the higher final rewards.
Jumping is not a viable solution for them.
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Originally posted by R238423534 View PostI wouldn't encourage people to workaround the game's deficiencies as described above, although for now there's probably no better ways around it.
Not that we shall believe the lion won't eat the rabbit, but that the zoo should not put the lion and the rabbit in the same cage.
You could argue that the rabbit is food fed to the lion, but problem is that we are all customers of the game publisher, we need to be treated on the same ground.
If some of us got paid to play the game while some paid to play the game, then it might make sense to feed the earners to the spenders. But we are all spenders or non-earners, it makes no sense to to that.
And we are not necessarily small players. We just don't want to jump around, and don't want to lose rank on Imperial War that's all.
Besides, you can jump around only if people in your server generally have no loyalty issues, your guild has alt guilds to sign up, or you can waste billions of gold to keep signing up until you get on a good map. For small guilds and for servers where most active guilds don't accept frequent hoppers, this is not a viable solution.
So basically you are saying: it should be equal for all, well then if players are smart and jump guilds then they are just smarter, the possibility to do this is for all players.
And it is normal that they favor the ones that spend more, if you go to any place, doesn't matter where, the more you pay the better experience or the more you get. So yes all should be equal and if players lower br or hop guilds they are just smart. All players can do that, but most don't choose to do it, that is their problem, not from the players who are smarter.
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Originally posted by williamboss View Post...So basically you are saying: it should be equal for all...
Originally posted by williamboss View Post...if players are smart and jump guilds then they are just smarter, the possibility to do this is for all players...
It's something everyone knows how to do. But not everyone can do it.
Reasons for not being able to do it:
1) Being leader or a key officer of a guild that doesn't want to move around. Most guilds belong to this category. Some such guilds are in top 10 cross-server. You could tell me they are all too stupid, but they could probably beat 99% of the guilds around. They just can't beat the #1 guild cross-server, that's all.
2) Other guilds don't welcome frequent hoppers. Lots guilds don't welcome frequent hoppers, even if they are ranked top 10 on local server. And some servers have all active guilds in a bad matching. Whether or not you can find a good guild to jump to depends highly on your server environment, not yourself.
3) No alt guild to use, and not willing to spend billions of gold every month.
And so on.
If they can't jump around for reason 3), they might be considered too inactive and too lazy to get better rewards. But for reasons 1) and 2), it's not really their own fault.
Originally posted by williamboss View Post...normal that they favor the ones that spend more...
12 of the top 16 guilds are all trashed because of this matching.
Find any person in the #2 guild cross-server, and ask whether or not they feel good when they are on the same map but a different team than the #1 guild cross-server.
Of course the #2 guild is still less favored than the #1 guild because they spend less, but they still spend more than 99% of the guilds out there, they shouldn't get worse rewards than 25% of the guilds around.
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You are giving reasons players are choosing not to jump guilds.
If they don't want to spend the gold then they choose it, same as for the other things. It is a choice and an option. Yes you spend some gold, yes you might get less rewards from imperial, but you gain some outlands stuff. then on the other hand, you keep the gold, you get higher rewards from imperial but you lose some gains in outlands, in both situations you win and lose something, it is just what you choose.
So in the end it is equal and all players have the choice, if you think the things aren't worth it to jump guilds then you will lose gains in outlands.
All your arguments are choices, they aren't rules in the game.
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Originally posted by williamboss View Post...All your arguments are choices, they aren't rules in the game.
If they improve the rules, we could have better options to choose from.
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Originally posted by R238423534 View PostYes, we are all customers, we are all equal.Originally posted by Wraithraiser
Welcome to R2 forums. Where quality is nonexistent and quantity is only measured in the number of whines a single day can produce.
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I wouldn't call it equal if two players with identical build could have entirely different fate purely for the reason of 'luck' and no other reason at all.
Even if the one at disadvantage could workaround the system, it is still unequal given that the lesser lucky one has to do the extra workaround while the luckier one doesn't.
And this 'luck' is purely something the player has no control over.
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The luck can be for both players as well, so again it is equal. The 1 time you have luck the other time somebody else has luck.
Purely based on luck, purely random is as equal as it gets.
All have the chance to get good matching and all get the chance to get bad matching, so equal chances for all. What happens after the matching is then up to the players.
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