Announcement

Collapse

Official Community Discord Server

Join us on the new R2Games Community Discord Server! https://discord.gg/VFMzFDqKq5
See more
See less

Question: BLOCK vs ILLUSION

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • squallor
    started a topic Question: BLOCK vs ILLUSION

    Question: BLOCK vs ILLUSION

    i saw in pvp/pve dmg that showing dodge dmg (blue) indicate the dmg have been reduced...to increase the chance of this thing we need to increase our character BLOCK stat...now my question is...what actually the ILLUSION astral do? is it also increase chance of reduce dmg (blue) same thing with block? or totally DODGE the dmg like giving -1 dmg...i find this game got some problem with translation...like strenght-power @ strenght-stamina...

  • squallor
    replied
    Originally posted by TheVictorious View Post
    Block stat that can be increased in many ways is increase a chance to dodge a part of damage with (30-70% of damage) and that shown as a blue damage, I think in this stat you need about 2500 Block to have about 100% chance to dodge hit.

    Illusion Astral is a 10% chance (in case orange astral) to dodge all damage (~100% of damage) so u see 1 damage only.

    And yeah there is a lot of translation mistakes.
    thanks for information...btw im an archer planning illusion astral once hit 60...100% kinda awesome hihi like they miss a turn with rage depletion...

    ya instead using DODGE they should change it to REDUCED or BLOCKED...

    Leave a comment:


  • TheVictorious
    replied
    Block stat that can be increased in many ways is increase a chance to dodge a part of damage with (30-70% of damage) and that shown as a blue damage, I think in this stat you need about 2500 Block to have about 100% chance to dodge hit.

    Illusion Astral is a 10% chance (in case orange astral) to dodge all damage (~100% of damage) so u see 1 damage only.

    And yeah there is a lot of translation mistakes.
    Last edited by TheVictorious; 12-16-2012, 03:05 AM.

    Leave a comment:

Working...
X