if you really want to hear QQ make knight run around and hit all 3 enemy with sword on first turn it only fair since mage do rof and hit all 3 and archer do multi shot but knight get to hit 1 troops and turn is over.if they made knight run and hit all 3 enemy on first turn the mage and archer would cry like little baby hahaha
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Knights attack speed
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ok lets see...
knight vs archer:
archers do high criticals + have high attack, even if the knight has a lot of def they have higher atk to kill us (that and +50% dmg for criticals) secondly, they can attak our troops which dont have any def, so a critical in it makes 1-2 hit kill. meanwhile we take slowly their troops because our attack suck and our attack speed sucks more. and now, archers have a skill to deal damage by % of stats. THATS THE MOST KILLING SKILL EVER. imagine if i get like 30k atk one time that skill (deals 20% of the stats dmg) will deal me 6000 hp every turn for 3 turns. THATS really UNFAIR.
knight vs mage: ok.. lets see..all their attacks are AOE attacks + high damage + regen lots of hp. and meanwhile we take down so slowly their troops they deal us massive damage because we also dont have ANY MDEF. so we are easy killed
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Originally posted by Zhunkz View Postok lets see...
knight vs archer:
archers do high criticals + have high attack, even if the knight has a lot of def they have higher atk to kill us (that and +50% dmg for criticals) secondly, they can attak our troops which dont have any def, so a critical in it makes 1-2 hit kill. meanwhile we take slowly their troops because our attack suck and our attack speed sucks more. and now, archers have a skill to deal damage by % of stats. THATS THE MOST KILLING SKILL EVER. imagine if i get like 30k atk one time that skill (deals 20% of the stats dmg) will deal me 6000 hp every turn for 3 turns. THATS really UNFAIR.
knight vs mage: ok.. lets see..all their attacks are AOE attacks + high damage + regen lots of hp. and meanwhile we take down so slowly their troops they deal us massive damage because we also dont have ANY MDEF. so we are easy killed
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Originally posted by Zhunkz View Postok lets see...
knight vs archer:
archers do high criticals + have high attack, even if the knight has a lot of def they have higher atk to kill us (that and +50% dmg for criticals) secondly, they can attak our troops which dont have any def, so a critical in it makes 1-2 hit kill. meanwhile we take slowly their troops because our attack suck and our attack speed sucks more. and now, archers have a skill to deal damage by % of stats. THATS THE MOST KILLING SKILL EVER. imagine if i get like 30k atk one time that skill (deals 20% of the stats dmg) will deal me 6000 hp every turn for 3 turns. THATS really UNFAIR.
knight vs mage: ok.. lets see..all their attacks are AOE attacks + high damage + regen lots of hp. and meanwhile we take down so slowly their troops they deal us massive damage because we also dont have ANY MDEF. so we are easy killedDeath comes when you hear the Banshee.....
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Lol, after reading the first page and a half I got tired of reading how knights are too slow. Knights are one of the most difficult and yet most versatile class in almost any MMO. We can do waaaay more than simply tank. I'm lvl 58 and have 10k patk and pdef unbuffed as well as 6.5k mdef and I wont mention my low block of 1375 because well its low lol, but i still dodge alot and therefore heal alot. I manage to sit in the top 10 in arena when i actually try and am all around in the top 20 for Level, BR and honor. So far i've spent $40 on balens and $8 on 1 month of VIP that expires on the first. If you figure out how to time your attacks and use the right combo's you not only become a brick wall, but you become a brick wall that hits like a truck.Chrono - Assistant Guild Master of Uncharted - [S10] Termini Cliff
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