My point is that ,as of now, our + atck jewels (trinket slots) in the game are ''anti-archer'' items. Almost the whole population of mages and knights equip will destroyer astral anyway. So - crit % chance stats only help knights and mages. Someone may ask , why not having them reduce mgc dmg ? Or maybe reduce reflect dmg from knight's reverse damage skill ? These provided bonus set stats for + atck jewels have to be changed to something universal .
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Originally posted by R24131631 View PostMy point is that ,as of now, our + atck jewels (trinket slots) in the game are ''anti-archer'' items. Almost the whole population of mages and knights equip will destroyer astral anyway. So - crit % chance stats only help knights and mages. Someone may ask , why not having them reduce mgc dmg ? Or maybe reduce reflect dmg from knight's reverse damage skill ? These provided bonus set stats for + atck jewels have to be changed to something universal .
as far as i see its good as it is
we have something for mages and knights
archers already have the annoying advantage of balanced defense and critical strikes
we need a way to squash them
we have an anti archer
an anti mage
and an anti knight so we are all balancedLearn the search function and use the search function help r2 by reducing the threads which might have already been posted
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Originally posted by Hyorinmaru6 View Postwell u can equip goddess blessing
as far as i see its good as it is
we have something for mages and knights
archers already have the annoying advantage of balanced defense and critical strikes
we need a way to squash them
we have an anti archer
an anti mage
and an anti knight so we are all balanced
I am talking about the bonus -% crit recieve chance you get from the jewel set and you re talking about astrals so no comment.
Anti mage and anti knight ? what is this can i get to know ? Becasue there is no other set of jewels there other than the one that serves solely against archers in practice
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Originally posted by R24131631 View PostThats the whole point having more options as to what we need for our class not something that is preset. Not that being preset is inherently bad but it is when it is clearly working only against a specific class
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Originally posted by R24131631 View PostSorry but your answer is unrelated .
I am talking about the bonus -% crit recieve chance you get from the jewel set and you re talking about astrals so no comment.
Anti mage and anti knight ? what is this can i get to know ? Becasue there is no other set of jewels there other than the one that serves solely against archers in practice
anti crit is not an anti archer but an anti class
it works even on mages
there are DPS mages and since those mages crit too
we need something to defend
knights also crit (on a rare bases)
the point is that critical is a secondary stat its not something which is special for archers
archers just have skills which puts critical strikes to best use
anti crit is a stat most useful in PVE since it makes the mobs crit a bit low and mobs like fayden (the grimm reaper guy) or the worm boss crit extremely low
in PVP due to the fact archers have almost 100% chance to crit
a small reduction is not gonna be something that makes alot of changes
jewels are just a small part of the game they are not ur complete game set
simply bringing one small factor of the game and saying this is against this specific class is really weird since most of the players are okay with the fact we have a balanced class and game play
PS: when i said we have an anti mage and anti knight i did not mean it as in they are bonus in jewels
i meant they are in our equipment
PVP equipment has something thats against mages (also can be reversed)
knights have disadvantages in their defense since they lack MDEF but are overpowered with High HPLast edited by Hyorinmaru6; 12-18-2012, 11:33 PM.Learn the search function and use the search function help r2 by reducing the threads which might have already been posted
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I AM STILL PURE NON CASHER WHO WILL NOT SPEND
Become a friend and be kind
hate and violence only brings wars which will lead to casualties
MY GUIDES:
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Basic point being mages and knights have an advantage here vs archers becasue almost all of them use the will destroyer astral. So an archer vs a mage/knight with will destroyer gains nothing from this particular set bonus because they wouldnt crit anyway cause of the astral ... thats all i m saying.
I know very well the classes and their particular strengths and weaknesses .
We re just suggesting things.
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