so basically your complaining because your a mage it still doesn't change the fact that the medallion's are balance just because knights have a skill that lets them heal on block and archers gain rage with crit through there skill which isn't 100% anyways unlike mages and knight rage building passive skills doesn't make the medallion's any more better for them then it does for the mages it still gives that 600 crit/block to the mages you don't get any less.
Announcement
Collapse
No announcement yet.
Imperial Commander and Lord divine Medaillon
Collapse
X
-
Originally posted by R22958483 View PostThe Lord Divine medallion will greatly aid a player in PvP. Given the current understanding of the math behind the game, they will have gained a 21% chance to crit and dodge their opponent, an extra legion of troop health, and 6000 HP. Although the HP stat increase is negligible at such a level, the extra 21% crit and dodge chance can really help a player, especially knights and archers.
Comment
-
Originally posted by R23209055 View Posthowever, that charisma boost affects all classes equally, while the other two stats affect knights and archers more.
Comment
-
Originally posted by gagm200 View Postso basically your complaining because your a mage it still doesn't change the fact that the medallion's are balance just because knights have a skill that lets them heal on block and archers gain rage with crit through there skill which isn't 100% anyways unlike mages and knight rage building passive skills doesn't make the medallion's any more better for them then it does for the mages it still gives that 600 crit/block to the mages you don't get any less.
Comment
-
You have your choice, especially in Astrals. And higher levels open up more slots (to a max of 8).
You could easily switch to a Sniper AND Determination Astrals (Critical, and Critical base damage) which is usuable by both Mages and Knights. Then, having the Medallion will be beneficial to any class. As it increases your critical and what-not. So, it is useful to every class, MORE useful to Archers since they get rage with every successful Critical hits.
Block: Reduce damage taken.
It is usuable by every class also. One thing to note is that Knights get to heal upon blocking. So, it is useful to every class, MORE useful to knights.
Comment
-
See thats where the ones who said charisma is for all is wrong
mages are a healer + magical DPS class
a mage has the ability to restore the HP of their troops
the longer the troops last the greater the the chances of ur win
i agree charisma is useless in GROUP ARENA (not solo arena) and in Guild battle .... ok wait i take that back
charisma is useful
if u remember there are 2 sly sneaker toros on the north and south right
well if u attack them then u attack with ur troops
and also there also happens to be the ward tower which also uses troops
so higher charisma + heal = longer troops = more attacks a mage can pull off
charisma or troops are not equal when u look at class advantage
a knight heals using block and an archer heals using an attack skill but u guys can heal everything and anything for some rage
thats the beauty of the mages
they are powerful as long as their troops standLearn the search function and use the search function help r2 by reducing the threads which might have already been posted
I am a 100% Noob
I AM STILL PURE NON CASHER WHO WILL NOT SPEND
Become a friend and be kind
hate and violence only brings wars which will lead to casualties
MY GUIDES:
[Guide-How to reduce lag]
I THANK YOU FOR YOUR HARD WORK
Comment
-
Originally posted by R23209055 View Postlol, ur post made me laugh how u started by saying exactly why crit/block boost in medallion benefit archers and knights more, but ended by saying that the boost is still somehow balanced.
like I said you still get those stats you don't get less its up to you on how to use them use them to there fullest or don't its called choice get use to it.
Comment
-
Originally posted by gagm200 View Postit is balance we are talking about the medallions not skills or astrals do mages get less block or crit then the other classes no they don't mages get the same amount only reason I brought skills into this is because you are looking at it with the skills that archers and knights have but nothing stops you mages from using those stats and thats why there balance if you want to use will destroyer then don't think that 600 crit will be any use for you thats the cost of using that astral and if you don't use the block astral that 600 block will not help as much either those are choices you make nothing is stopping you from not using will destroyer and using the block astral to take full effect of the medallion.
like I said you still get those stats you don't get less its up to you on how to use them use them to there fullest or don't its called choice get use to it.
Comment
-
Originally posted by Hyorinmaru6 View PostSee thats where the ones who said charisma is for all is wrong
mages are a healer + magical DPS class
a mage has the ability to restore the HP of their troops
the longer the troops last the greater the the chances of ur win
i agree charisma is useless in GROUP ARENA (not solo arena) and in Guild battle .... ok wait i take that back
charisma is useful
if u remember there are 2 sly sneaker toros on the north and south right
well if u attack them then u attack with ur troops
and also there also happens to be the ward tower which also uses troops
so higher charisma + heal = longer troops = more attacks a mage can pull off
charisma or troops are not equal when u look at class advantage
a knight heals using block and an archer heals using an attack skill but u guys can heal everything and anything for some rage
thats the beauty of the mages
they are powerful as long as their troops standclass balance ****
cash - noncah balance ****
so game ****? - ye
dont choose mage, bcs mage sux class!
Comment
-
Originally posted by akirayama0ka View PostOMG just facepalm, where charisma usefull for mages? maybe GB? or GA? MP ? ah duel mode vs AI ... no. i forget troops tio much useless everywhere dead to fast if u thing that +200 hp to troops must help to us. great u seems noob or man how dont wanna killed by mages
Comment
-
Originally posted by 0xykotton View PostI am sorry but I faced many mages that have 1000+ troop count in duels and BG and let me tell you something. There knights troops are almost like the real knight character. They are tanky as **** and very hard to get through them. You are obvious the noob here if you don't know that high troop count is a must late game. If your troops don't survive you won't get far in catacombs or do well in duels. The only class that may not need a high troop count is the knight class due to that they are already tanking but they still need a decent amount of troop count as well. Do research and you will know that troop count is a very good thing to have. That is why you see all these mages and archers swap out there gems for carisma gems when doing catacombs. The only things that troop count doesn't matter is GA, GBs, and MPs. Other than that troop count is needed.Last edited by R23209055; 01-07-2013, 10:09 AM.
Comment
-
Originally posted by 0xykotton View PostI am sorry but I faced many mages that have 1000+ troop count in duels and BG and let me tell you something. There knights troops are almost like the real knight character. They are tanky as **** and very hard to get through them. You are obvious the noob here if you don't know that high troop count is a must late game. If your troops don't survive you won't get far in catacombs or do well in duels. The only class that may not need a high troop count is the knight class due to that they are already tanking but they still need a decent amount of troop count as well. Do research and you will know that troop count is a very good thing to have. That is why you see all these mages and archers swap out there gems for carisma gems when doing catacombs. The only things that troop count doesn't matter is GA, GBs, and MPs. Other than that troop count is needed.
better +700 block that this 200 charisma, n what yr troop will do after yr death? more facts man, more facts...i heard enought theoryclass balance ****
cash - noncah balance ****
so game ****? - ye
dont choose mage, bcs mage sux class!
Comment
-
Originally posted by akirayama0ka View Postn where is they plus for mages can u tell me? reserche from academy enought man, charisma gems omg, now i will start make charisma gem for necropolis n BG , lol
better +700 block that this 200 charisma, n what yr troop will do after yr death? more facts man, more facts...i heard enought theory
Comment
-
Originally posted by Hyorinmaru6 View PostSee thats where the ones who said charisma is for all is wrong
mages are a healer + magical DPS class
a mage has the ability to restore the HP of their troops
the longer the troops last the greater the the chances of ur win
i agree charisma is useless in GROUP ARENA (not solo arena) and in Guild battle .... ok wait i take that back
charisma is useful
if u remember there are 2 sly sneaker toros on the north and south right
well if u attack them then u attack with ur troops
and also there also happens to be the ward tower which also uses troops
so higher charisma + heal = longer troops = more attacks a mage can pull off
charisma or troops are not equal when u look at class advantage
a knight heals using block and an archer heals using an attack skill but u guys can heal everything and anything for some rage
thats the beauty of the mages
they are powerful as long as their troops stand
There are ONLY 2 beauties of mages as far as PvP(except GA as troops are not there) is concerned....Rof and Meteoric
Comment
Comment