Originally posted by ron1010
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Mage and Archer Talents!!!! eat your heart out ppl
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yea...archer talents look pathetic. They should have a talent to reduce cd and increase crit chance for normal delphic instead of death star. Hardly anyone uses it due to high rage cost anyway...IGN: Athena
Guild: Warriors
Server: S5 - Roaring Wetlands
Class: Archer
Difficulty Level: Noob
BR: 176k / 180k (with block and hp astral instead of illusion and deflect =P)
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someone've posted it before, credit to Syriano
Note : for all classes as passive lvled up, it will give better bonus for each passive.
1. Holy Seal
2.Tyranny(passive): Slasher have chance to gain increase your skill damage Buff(5%), (2 round)
3. Concentrate(passive): reduce the cool down for Enchance Delpic Destroyer, (5 second)
4. Tornado(passive)- your whirlwind have a chance to bleed your opponent, causing them to lose 20% damage per turn. (last 3 round)(the damage based on your whirlwind damage done to him/her)
5. Blast(passive): Ultimate slasher damage increased 5% but the rage consume increased by 2
6.Iron wall(passive): Incoming Damage reduced 5%-permenant.
7.Meditation(passive): intercept have chance to recovery 5% of your max hp.
8. Lasting(passive): when you are successful blocked incoming damage, you have chance to Reflect back 10 % of the damage.
9. Rescue(passive): Shadow Trasher have a chance to add +5% damage reduction buff for you. (last 2 round)
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