Announcement

Collapse
No announcement yet.

Mage and Archer Talents!!!! eat your heart out ppl

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Originally posted by ron1010 View Post
    stun effect last for 3 rounds O.o?
    3 rounds max sir. The higher your talents compared to your opponents, the higher chance of this happening and more turns.
    The Last Remnant OSTs Go!!!

    {OuO**

    Comment


    • #17
      Originally posted by Wicord View Post
      i dont get it, why does holy seal deals physical dmg? its a nice skill, but as mage im confused.
      im guessing knights may have a talent that allows them to do magic attacks

      Comment


      • #18
        I'm wondering how much exp and gold have to spend to get all the passive talents since the main thing we must get the Holy Seal to lvl 5 first if want to get the passives

        Comment


        • #19
          Cant wait
          CRCSUX
          Knight
          S50

          Comment


          • #20
            Looks like mages have to increase their PATK now.
            Officially retired from Wartune and Forums.
            [No longer logging in]

            Comment


            • #21
              Originally posted by shadow1477777 View Post
              Archer talens are a disapointment.
              what do you want for archer 200% crit for all?

              Comment


              • #22
                I hope that stun skill has high cooldown... or players will only use that and nothing else x.x

                Comment


                • #23
                  Originally posted by Billux13 View Post
                  what do you want for archer 200% crit for all?
                  Yep. Problem, officer?

                  Comment


                  • #24
                    still knight talent is teh best, damage reduction, add buff skill damage increase, add buff incoming damage decrease, block to reflect, advanced ultimate **** slasher,

                    Comment


                    • #25
                      ^Ikr? They should seriously nerf knights.

                      Comment


                      • #26
                        yea...archer talents look pathetic. They should have a talent to reduce cd and increase crit chance for normal delphic instead of death star. Hardly anyone uses it due to high rage cost anyway...
                        IGN: Athena
                        Guild: Warriors
                        Server: S5 - Roaring Wetlands
                        Class: Archer
                        Difficulty Level: Noob
                        BR: 176k / 180k (with block and hp astral instead of illusion and deflect =P)

                        Comment


                        • #27
                          Is the mage talent good? I like mage.

                          Comment


                          • #28
                            pls post knight's talent pls

                            Comment


                            • #29
                              someone've posted it before, credit to Syriano

                              Note : for all classes as passive lvled up, it will give better bonus for each passive.

                              1. Holy Seal

                              2.Tyranny(passive): Slasher have chance to gain increase your skill damage Buff(5%), (2 round)

                              3. Concentrate(passive): reduce the cool down for Enchance Delpic Destroyer, (5 second)

                              4. Tornado(passive)- your whirlwind have a chance to bleed your opponent, causing them to lose 20% damage per turn. (last 3 round)(the damage based on your whirlwind damage done to him/her)

                              5. Blast(passive): Ultimate slasher damage increased 5% but the rage consume increased by 2

                              6.Iron wall(passive): Incoming Damage reduced 5%-permenant.

                              7.Meditation(passive): intercept have chance to recovery 5% of your max hp.

                              8. Lasting(passive): when you are successful blocked incoming damage, you have chance to Reflect back 10 % of the damage.

                              9. Rescue(passive): Shadow Trasher have a chance to add +5% damage reduction buff for you. (last 2 round)
                              Last edited by R25079159; 01-05-2013, 08:36 AM. Reason: add credit

                              Comment


                              • #30
                                damm facing a knight would be like needing tons of hp and attk and hgher def than knight

                                Comment

                                Working...
                                X