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Too much defence and healings effects and Titan Temple healings nerf

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  • Too much defence and healings effects and Titan Temple healings nerf

    First
    Can you stop adding so much defensive and healing stuff to game? You added sea witch which healings are just mad. Frigga has shield and mad healing plus steal and passives which let her stay in sylph mode for whole fight. You unlocked 10 titan slots while 8 or 9 titan skills are defensive. You really think that 10 mins fights are interesing? This game is lagged and bugged, we wait 10-15 sec for our turn to atack in arena and in addition we have to wait 3mins, when enemy 10 titan shields will go away, later 30 sec when his guardian rune will go away and next 3 mins+ if he is using frigga. Fights has no dynamic and are just very boring. And you keep killing this game with adding more and more defensive and healing stuff with every update.

    Second
    Lower or disable healing effecs in titan temple. You gave us 200% stats buff in last patch, but what it change if we fight against 3 witches or 3 friggas and they keep enemies on full health all the time? If we can't one shoot our enemies there is no way to clear titan temple floor. Why you are so stubborn? People cry since months about titan temple but you keep it so hard. If you add something good for players you make emergancy maintance to fix it, but you can't solve titan temple problem since months. You are just killing this game and you really think that someone will invite their friends in your stupid event? And what? New player will make 5 mil br knighthood and can't do anything to up his titans, because there is no way to get animate stones. Ohhh right. Ares shop... 80 crystals for 1 animate stone. Awesome price. Every week we can buy 10 animate stones. Now we need only 10 months to unlock 1 titan. Open your eyes r2/7road. Wartune is your main tittle which made you so big company, stop killing your flagship product!!!

  • #2
    Originally posted by haruwind View Post
    First
    Can you stop adding so much defensive and healing stuff to game? You added sea witch which healings are just mad. Frigga has shield and mad healing plus steal and passives which let her stay in sylph mode for whole fight. You unlocked 10 titan slots while 8 or 9 titan skills are defensive.
    Only 6 are purely defensive.

    Frigga passive is only enough t allow knights to stay in it indefinitely - everyone else has to severely restrict delphic use to stay in form. Also, Friggas lack killing power, so a strong thor or odin user can kill them.

    Originally posted by haruwind View Post
    You really think that 10 mins fights are interesing?
    If you're having 10min fights, you're doing something seriously wrong. 10mins would have you in +500%damage - at that level even an auto attack is going to be getting towards 1 hit kos. Getting to even 150 or 200% damage boos in fights is extremely rare.

    Originally posted by haruwind View Post
    and in addition we have to wait 3mins, when enemy 10 titan shields will go away,
    If you're waiting for all titan skills to go off before killing, you're playing the game incorrectly. The vast majority of fights end within 10 rounds while titans are still going off.

    Originally posted by haruwind View Post
    Lower or disable healing effecs in titan temple. You gave us 200% stats buff in last patch, but what it change if we fight against 3 witches or 3 friggas and they keep enemies on full health all the time? If we can't one shoot our enemies there is no way to clear titan temple floor.
    You don't have to 1 shot them - that is completely false- if you do it properly, you can have up to 4 atks to kill them before the witches heal will comein - plenty of room to be able to kill them in, and you only have to take 1 out and it gets much easier after that first kill.

    Originally posted by haruwind View Post
    Why you are so stubborn? People cry since months about titan temple but you keep it so hard.
    Most people are cry babies and want everything handed to them on a golden platter, unfortunately you actually have to work to succeed in TT.. When it first came out, 14m br was the minimum (excluding archers)to beat it, currently 16m br is enough to do it comfortably (before the buffs were increased, so it's even easier now - probably easier than it was when it first came out). So that's a 2m br increase in a year and over that year year, getting that br has become much, much easier, so overall TT is becoming easier with time.

    Originally posted by haruwind View Post
    And what? New player will make 5 mil br knighthood and can't do anything to up his titans, because there is no way to get animate stones.
    Or you could just spend a few months doing the KH events, gain 2+m br each month and get the strength to beat it instead of whining and complaining. Even when it first came out it took some existing KH players months to beat it - why should you as a new player not have to spend time getting the strength just as old players had to?

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    • #3
      Heh heh, All I wanted is the damn game to load properly so I can at least try my luck a bit more. I guess it's too much for me to be on a high speed provider (60-100 MBPs d/s dedicated cable line) in trying to go into a dialup connection (ahem, R2; what it feels like really) to really play.
      Vicious! Approach with Caution!
      Because some noob has called me such and had said it so
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