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Damage Reduction

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  • Damage Reduction

    Defense build knight damage reduction skills, including passive, have added up to 155% damage reduction, yet I still take damage. How does that work? The math doesn't add up. Any clues on this?

  • #2
    You can't add up damage reduction; you need to multiply.

    So if you have 2 skills, each giving 50% reduction, that's not 100% reduction, but rather 75% reduction. 0.5 * 0.5 = 25% damage taken (75% reduction).

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    • #3
      That makes no sense. And it's only the boss mobs that seem to ignore dmg reduction (which sort of defeats the whole purpose).

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      • #4
        Originally posted by Twoedge View Post
        That makes no sense. And it's only the boss mobs that seem to ignore dmg reduction (which sort of defeats the whole purpose).
        Taking 0 damage would kind of be broken...

        So like the previous person said, it's multiplied (but bosses can still bypass this, otherwise the build like I said, would be very broken). It just means you take less damage than anyone who isn't Defence build.

        Either that, or it adds onto your PDEF/MDEF possibly, I don't have a Knighted Knight to verify from.
        S791, Indominus
        Knighted Archer
        Imperials Guild Master

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        • #5
          Adding to your existing pdef / mdef makes a bit more sense.

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          • #6
            Originally posted by Twoedge View Post
            Adding to your existing pdef / mdef makes a bit more sense.
            It would, because then it'd have a defence value, and your PATK/MATK gives you an attack value, rather than having percentages.
            This is also where Penetration would come into play, rather than having reduction %'s
            S791, Indominus
            Knighted Archer
            Imperials Guild Master

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