Currently the advanced guild skill, honor bonus, grants +160 honor per level (+1600 when maxed) at the conclusion of each Imperial War match. When this skill was originally implemented it affected the honor gained from guild battles which would take place three times each week. Once the change from guild battles to Imperial War was made the honor reward was NOT increased to compensate for the fact that Imperial War is only once per week. Additionally this bonus honor is applied to the 6000 honor/day cap that players can get from battlegrounds. Players that manage to hit this cap before Imperial War takes place get absolutely no benefit from this skill.
My suggestion is to change the way the honor is awarded from this skill; one additional honor medallion (500 honor when used) per level of this skill awarded at the conclusion of an Imperial War match (10 honor medallions at max level). This would scale the honor reward up to compensate for the nerfed rewards we've been receiving since the change and it would allow players that hit the daily honor cap in battlegrounds to still enjoy the benefits of this advanced guild skill.
Thoughts?
My suggestion is to change the way the honor is awarded from this skill; one additional honor medallion (500 honor when used) per level of this skill awarded at the conclusion of an Imperial War match (10 honor medallions at max level). This would scale the honor reward up to compensate for the nerfed rewards we've been receiving since the change and it would allow players that hit the daily honor cap in battlegrounds to still enjoy the benefits of this advanced guild skill.
Thoughts?
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