1. WT revenues have to be down. They stopped giving us any reason to invest time or money in this game in November, when it became impossible to get materials to make our toons grow. It's still impossible, but they've added a ton of stuff that nobody in their right mind would spend on. I have a top 10 sylph. I can afk portal myself. But anyone who pays 200 balens to borrow him for portal is NUTS!
Lesson: Your revenues will go back up when you make the game a fun MMORPG with real fights, not this watered down pseudofight everywhere stuff. And REAL OPPORTUNITIES TO GROW!
2. For what reason were cuties created? This has to be the most boring thing the developers have ever conceived. Just busywork. Nothing more.
I guess better than wartopia, because so far they haven't crashed the game. But still...
Lesson: Don't try to mirror all games. Simple is better. Want a great idea for the next patch? ROLL BACK ALL THE PATCHES SINCE SEPTEMBER 5, 2017! The busywork will still be there, there will just be a lot less of it! And maybe the game won't dc/freeze/crash on us all the time.
3. Watch as Kabam takes all the prizes in siege. Many of our servers - especially the forgotten r2 servers - barely have enough people to run 10x10. We ask for separate ranking rewards so we stand a chance at getting the rewards, and what do they do? Create 12x12 model that means we will get LESS rewards, because we can't get server merges and our servers are stagnating. You need a critical mass to kill 12 players, especially if it's 4x per kill. Many of us barely made 10x10. Guild BR means nothing if you don't have enough people left playing.
Can't speak for other regions -- but Kabam/Gamerocks is promoting players from the lower server cluster and merging them with the East Coast servers. Our server hasn't had a merge since 2016. It's a ghost town.
LESSON: Attrition is a real thing. If you don't bring fresh blood into dying servers, eventually everyone leaves. Doesn't matter how much extra "new" stuff you add, if there's no people, there's no MMORPG. We need merges with other experienced, active players. If that means all east coast r2 servers in the upper cluster become one, then maybe that's the only solution.
4. All trust is gone.
Remember when they told us in December we would get season-end rewards when they chose to end Imperial early? I ticketed it immediately, stated our rank and the fact that our guild was owed the specific number of yarama coins. I know I was not alone. Lots of people I know ticketed. And we were all promised we would get them. Every two weeks since then, my ticket would come back as auto closed. And every two weeks, I would say, "Still no rewards."
And every two weeks I was told they were poking the developers and to be more patient. And what happens, it was a lie. Never got the rewards and all the effort we put into Imperial was for nothing. Be patient, your opinion won't matter anyway.
If I had a moneymaker like WT in my back pocket, I'd never do this to my players.
More busywork, less fun.
That's today's WT.
Lesson: Your revenues will go back up when you make the game a fun MMORPG with real fights, not this watered down pseudofight everywhere stuff. And REAL OPPORTUNITIES TO GROW!
2. For what reason were cuties created? This has to be the most boring thing the developers have ever conceived. Just busywork. Nothing more.
I guess better than wartopia, because so far they haven't crashed the game. But still...
Lesson: Don't try to mirror all games. Simple is better. Want a great idea for the next patch? ROLL BACK ALL THE PATCHES SINCE SEPTEMBER 5, 2017! The busywork will still be there, there will just be a lot less of it! And maybe the game won't dc/freeze/crash on us all the time.
3. Watch as Kabam takes all the prizes in siege. Many of our servers - especially the forgotten r2 servers - barely have enough people to run 10x10. We ask for separate ranking rewards so we stand a chance at getting the rewards, and what do they do? Create 12x12 model that means we will get LESS rewards, because we can't get server merges and our servers are stagnating. You need a critical mass to kill 12 players, especially if it's 4x per kill. Many of us barely made 10x10. Guild BR means nothing if you don't have enough people left playing.
Can't speak for other regions -- but Kabam/Gamerocks is promoting players from the lower server cluster and merging them with the East Coast servers. Our server hasn't had a merge since 2016. It's a ghost town.
LESSON: Attrition is a real thing. If you don't bring fresh blood into dying servers, eventually everyone leaves. Doesn't matter how much extra "new" stuff you add, if there's no people, there's no MMORPG. We need merges with other experienced, active players. If that means all east coast r2 servers in the upper cluster become one, then maybe that's the only solution.
4. All trust is gone.
Remember when they told us in December we would get season-end rewards when they chose to end Imperial early? I ticketed it immediately, stated our rank and the fact that our guild was owed the specific number of yarama coins. I know I was not alone. Lots of people I know ticketed. And we were all promised we would get them. Every two weeks since then, my ticket would come back as auto closed. And every two weeks, I would say, "Still no rewards."
And every two weeks I was told they were poking the developers and to be more patient. And what happens, it was a lie. Never got the rewards and all the effort we put into Imperial was for nothing. Be patient, your opinion won't matter anyway.
If I had a moneymaker like WT in my back pocket, I'd never do this to my players.
More busywork, less fun.
That's today's WT.
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