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  • Guild Jumping to control guild battle.

    On Server S110 we have a Guild that has collected a lot of the top players and is the servers number one guild. No problem with that it gives a target for other guilds to work on beating. The problem comes when this guild sends large numbers of its top players and even the guild leader into other guilds for guild battle to try and control the whole battle system. They are doing this in a number of battles not just helping out a friendly guild or some such. This is spoiling the game for many players and making a total mockery of the guild system. On top of this they also invade the spawn of other guilds during battle stopping players from even been able to do anything.

    Its about time R2Games set down some rules about this like other hosts of Wartune's do before you start losing more and more players due to abuse of game exploits like this.

    Before all the flamers start with the "Stop crying" comments do not bother because the two times they have tried this on my guild they have still lost.

  • #2
    Its something that is well known about .... file a ticket over the issue with screenshots.... http://tickets.r2games.com/

    what is required in order to stop the players abusing this, is a complete overhaul of the rules
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    • #3
      What is needed is for R2 to say that guild jumping and spawn camping for guild battles is against the rules and make a few in game announcements about it. Then when people send in tickets something can be done. Right now no matter how many tickets people send nothing will be done because R2 has not taken the five minuets it would take them to say no more of this.

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      • #4
        Originally posted by wolfvale View Post
        What is needed is for R2 to say that guild jumping and spawn camping for guild battles is against the rules and make a few in game announcements about it. Then when people send in tickets something can be done. Right now no matter how many tickets people send nothing will be done because R2 has not taken the five minuets it would take them to say no more of this.
        Guild jumping I can understand. But what's the issue with spawn killing? Guild battle is just that, a battle. If you don't intend to fight, don't enter. Sitting afk in the spawn area isn't the intention of this feature and as such I don't see anything wrong with spawn killing.

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        • #5
          Spawn killing is foolish and a waste of time, doing so will cause the damage done to the ward tower drop significantly, hence, makes GB matches longer.

          The losing guild will lose some HP packs but all is good if the match gets longer, more rewards. I suggest those in losing guilds hold on to their HP packs and not use them unless necessary, you can just get into GB with 1 HP and let the other guild one hit you, no loss.
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          • #6
            Reeeeally smart that you post this Problem giving everyone the idea how to farm GB

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            • #7
              Originally posted by DeathRiver View Post
              Spawn killing is foolish and a waste of time, doing so will cause the damage done to the ward tower drop significantly, hence, makes GB matches longer.
              Depends on your goals I would imagine. If the battle is going to last past 20 minutes anyway, don't get any extra rewards for having it last 21 minutes compared to 35.

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              • #8
                Simple Solution: 24 hour waiting period if you leave a guild or get kicked from a guild. Period, end of story, will solve this issue.

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                • #9
                  Originally posted by Queensporsche View Post
                  Simple Solution: 24 hour waiting period if you leave a guild or get kicked from a guild. Period, end of story, will solve this issue.
                  Actually a 24, 48 or even 72 hour waiting period before re-joining the same guild would be more fair, sometimes you just want to change guilds for good and it seems a bit harsh to be weakened for 24 hours because of that.
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                  • #10
                    this has been discussed before and guilds doing the same thing have been warned to not do it anymore it has several threads dedicated to just this issue brings this thread to mind
                    http://forum.r2games.com/showthread....ease-r2-answer

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                    • #11
                      People also do it when they have to large of teams they can send ppl that didnt get in to other guild for the rewards.

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                      • #12
                        then they need to stay in the guild they are sent to, using the kick feature to circumvent the times they would have to wait to rejoin the original guild thus allowing that guild to retain the levels of guild strength and rankings gained from such is wrong.

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                        • #13
                          Originally posted by wolfvale View Post
                          On Server S110 we have a Guild that has collected a lot of the top players and is the servers number one guild. No problem with that it gives a target for other guilds to work on beating. The problem comes when this guild sends large numbers of its top players and even the guild leader into other guilds for guild battle to try and control the whole battle system. They are doing this in a number of battles not just helping out a friendly guild or some such. This is spoiling the game for many players and making a total mockery of the guild system. On top of this they also invade the spawn of other guilds during battle stopping players from even been able to do anything.

                          Its about time R2Games set down some rules about this like other hosts of Wartune's do before you start losing more and more players due to abuse of game exploits like this.

                          Before all the flamers start with the "Stop crying" comments do not bother because the two times they have tried this on my guild they have still lost.
                          Hey wolf,

                          We are sorry for that and yes we did that once and then we decide to not do that again and we promise it to your guild (guess its Fear).

                          The problem on s110 is that we have low amounth of high players so we are really going slow on leveling etc and most top players are in our guild so there is a really big hole between our and your guild.. Problem? Yes becouse it starts to be boring for us and for you too but it can be fixed easily with MERGE!
                          The problem is that yesterday there was anounced merge of many servers and what ****** us of was that servers 103 and 113 was merged (113 have almsot same player base as our server figured out by observing) but s110 is screwed again.

                          Push on admins to merge us and we will all be happy..

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                          • #14
                            Originally posted by ryanouno View Post
                            Hey wolf,

                            We are sorry for that and yes we did that once and then we decide to not do that again and we promise it to your guild (guess its Fear).

                            The problem on s110 is that we have low amounth of high players so we are really going slow on leveling etc and most top players are in our guild so there is a really big hole between our and your guild.. Problem? Yes becouse it starts to be boring for us and for you too but it can be fixed easily with MERGE!
                            The problem is that yesterday there was anounced merge of many servers and what ****** us of was that servers 103 and 113 was merged (113 have almsot same player base as our server figured out by observing) but s110 is screwed again.

                            Push on admins to merge us and we will all be happy..
                            sounds like he just like's to complain. s36.

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                            • #15
                              Its just a matter of time when it all comes to those
                              Nerf-

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