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do u declare this as arcane/arcnists power?

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  • do u declare this as arcane/arcnists power?

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    have u ever think this when you are level 80?

  • #2
    I would call that.... NICE!!!!!!!
    Dragon Pals and Shadowbound Mod and Basic tech support

    R2 Serrin, My partner and fiancee, RIP 1971-2015
    Cha bhi fios aire math an tobair gus an trÃ*igh e.

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    • #3
      It is a non casher build for level 80 I guess, but I doubt non cashers can get to level 80.
      The Last Remnant OSTs Go!!!

      {OuO**

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      • #4
        lol bolt,rof and meteor not maxed? why not, they are your main skills.....

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        • #5
          dual skill is the best for mage. and mage only.
          Now Playing ~ Shadowbound [S13] - Hunter

          played games so far (in many different account) ~ Crystal Saga, Wartune, Broken Realm, Eternal Saga, Dragon Pals, Yitien, Blade Hunter (alpha), Lunaria Story, League of Angels, Monkey King Online, Crusader of Solaris, Shadowbound, Mythborne (alpha), Stormthrone (alpha) more list to come

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          • #6
            Originally posted by R2471526 View Post
            lol bolt,rof and meteor not maxed? why not, they are your main skills.....
            The different on bolt lvl 4 and 5 aren't signicant.
            The same thing goes for rof and meteor
            S24 - Reaper's Illusion
            IGN - Vein

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            • #7
              Originally posted by Ruise View Post
              The different on bolt lvl 4 and 5 aren't signicant.
              The same thing goes for rof and meteor
              at late game you will see the difference.. but as your attack power goes up so does the gap and its noticeable.. xD

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              • #8
                thunder 4 is a most for wb....

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                • #9
                  Really? I manage better with rof+meteor+bolt combo than I did with thunderer, because of the slow casting on thunderer -> Failing several double -> less income
                  S166. lvl: 78(soon/is)
                  Mage: Existence (G.M)
                  BR: 113k-ish 70 set's done!!

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                  • #10
                    On that skill, it's pretty useless for anyone who haven't bought balens.

                    Mage should have double skill tree if it's possible.

                    AND THAT tree up there, is just in the middle, not best not worst, still, wouldn't ever pick my AoE or Heal tree like that :X ever
                    S166. lvl: 78(soon/is)
                    Mage: Existence (G.M)
                    BR: 113k-ish 70 set's done!!

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                    • #11
                      Originally posted by Smoldering View Post
                      Really? I manage better with rof+meteor+bolt combo than I did with thunderer, because of the slow casting on thunderer -> Failing several double -> less income
                      i use thunder for last combo i lose one double hit as result but the thunder damage more than makes up for it

                      and i hit it every round too

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                      • #12
                        Originally posted by Smoldering View Post
                        Really? I manage better with rof+meteor+bolt combo than I did with thunderer, because of the slow casting on thunderer -> Failing several double -> less income
                        for some reason theres a turn that i can never double hit, so i use thunderer during that turn.

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