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Rage Whine Posts for Knights after Blocks and Illusions astral nerfs at 1.5 patch.

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  • #61
    Level *49*? Please level and get to 60+ or 70+. Please.

    My general complaint though is with the world boss. Though it's cheaper per total WB to revive and nab gold/daru, because of inspiration pumping up stats *again* on top of the voucher/Balen buff and on top of the relaxing of crits on the WB, Knights claim even LESS of the pie than ever before (yes, even crit knights - L6/L6 crit astrals++). It's as if the 7ROAD developers went in the wrong direction again.

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    • #62
      Why would I level what do I get when I level 60... In level 49 I can complete 95 devo wihtout xp... And I can earn 2k+ honor 1k+ cross server pvp points per day which not all level 50+-60+ can do... You guyz level and level and what if you reach the max you have nothing to do no more thrill while we have all the fun in being low level...

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      • #63
        Originally posted by R25376153 View Post
        Why would I level what do I get when I level 60... In level 49 I can complete 95 devo wihtout xp... And I can earn 2k+ honor 1k+ cross server pvp points per day which not all level 50+-60+ can do... You guyz level and level and what if you reach the max you have nothing to do no more thrill while we have all the fun in being low level...
        KE's saying get some exp b4 u start commenting because 40-49, 50-59, 60+ all have different class balances due to numerous factors such as equip, skill tree, guild skill, talents etc etc.
        we are saying this because we've all been where u've been and u just gotta experience it to know it. We've all been dominating force at lower lvls heck i've been mvp numerous times b4 even getting 55 gear in 40+ arena when it was much tougher than now.. there is reason why these ppl are complaining and u wont get it til u get to 60+ arena.

        ne how back to the point, gotta admit archer definitely have upper hand in WB no doubt about there but crit is nerfed as just much as block in pvp so u guys should re-refine and convert gems to raise that block points if block is so precious. As archer I definitely benefited from raising my crit points where i had near 0 crit with 1800 crit points.

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        • #64
          knight now sucks .... can't win fight with mage @ arena even that mage has the same level with us and has BR below from our BR .... It's time for knight to quit ... they always can cast more faster than us ... we hit them 1 times but they hit us 2 times already ... and with they area skill can so easy kill our troops with 1 or 2 hit ... but knight can't kill in 1 or 2 hit [ for same lvl ] ... this sucks ... start to think for quit this game ... no balance for this game ...
          Last edited by 7ziper; 03-02-2013, 06:48 AM.

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          • #65
            here's my 2 cents in the whole argument...call it crying if you want but these are my observations. archers definitely got a boost with the crit upgrade, and this is straight from the mouths of archers themselves. they crit in the neighborhood of 75%+ of the time (depending on attack) and as a result, they dominated almost all of the top spots in wb, which used to be a mix of archers and mages (notice i didn't add knights to the mix). this basically gives them the effect of the will destroyer with the extra bonus of being able to refine eqip and socket gems to increase that effect on top of patk, whereas knights have patk and that's it (most knights refine crit out of their gear and discard crit gems and astrals). i'm not saying its fair or unfair, just making the observation.

            i don't personally see that block has been nerfed or boosted and am hearing reports of both from other players so this will be urban myth until the developers step up and say definitively what was done, if anything (which means never). illusion has definitely been nerfed and i've taken it out of my astral rotation for the time being. as far as the complaints about it being op, i think it's just a matter of perspective. i'm always reading about how someone lost because their opponent's illusion proced 3 or 4 times in a row, but those of us who used it regularly never wasted much time whining about how it won't proc at all for one or two fights in a row. it's one of those things that we didn't count on to save us, but we loved having it around just in case it did. something to also consider is that probability was most likely individually calculated - meaning that 10% wasn't 10% of all hits it was that each hit had a 10% chance of being blocked. big difference there.

            mages...a knight's achilles heel and still very much so. if i run into an archer of similar br and overall strength, i have a reasonable chance to win if i play smart and have a little luck, he has the same chance to beat me as well. unless i'm significantly stronger than a mage it's likely that i'm toast as there is little that i have in my inventory that is designed to beat him. i pound him with patk, he heals back to 100%. i put my troops up front to absorb damage, his aoe takes them out almost immediately. i shield to get a few turns to at least stay in the fight, my shield gets nerfed. i'm not even going to talk about his ablility to slow my movement and get 1-1/2 turns to my one. again, this isn't a whine, it's a statement of fact: a mage has a counter for every natural advantage that a knight has but a knight has nothing that they can do about it. and the thorn shield got nerfed as well, so we're fighting mages naked. the most we can do is try to intercept rage and hope for the best. we can't even expect illusion to save us or to use will destroyer to try to brute force our way to a win, we just have to hope they have lag. i started a discussion in my guild the other day and found out that knights "hate" mages too...unless of course it's mpd time.

            long story short is this: the other classes "got" something in this update and all knights got was...
            Last edited by R26326601; 03-02-2013, 09:18 AM.

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            • #66
              Originally posted by R26326601 View Post
              here's my 2 cents in the whole argument...call it crying if you want but these are my observations. archers definitely got a boost with the crit upgrade, and this is straight from the mouths of archers themselves. they crit in the neighborhood of 75%+ of the time (depending on attack) and as a result, they dominated almost all of the top spots in wb, which used to be a mix of archers and mages (notice i didn't add knights to the mix). this basically gives them the effect of the will destroyer with the extra bonus of being able to refine eqip and socket gems to increase that effect on top of patk, whereas knights have patk and that's it (most knights refine crit out of their gear and discard crit gems and astrals). i'm not saying its fair or unfair, just making the observation.

              i don't personally see that block has been nerfed or boosted and am hearing reports of both from other players so this will be urban myth until the developers step up and say definitively what was done, if anything (which means never). illusion has definitely been nerfed and i've taken it out of my astral rotation for the time being. as far as the complaints about it being op, i think it's just a matter of perspective. i'm always reading about how someone lost because their opponent's illusion proced 3 or 4 times in a row, but those of us who used it regularly never wasted much time whining about how it won't proc at all for one or two fights in a row. it's one of those things that we didn't count on to save us, but we loved having it around just in case it did. something to also consider is that probability was most likely individually calculated - meaning that 10% wasn't 10% of all hits it was that each hit had a 10% chance of being blocked. big difference there.

              mages...a knight's achilles heel and still very much so. if i run into an archer of similar br and overall strength, i have a reasonable chance to win if i play smart and have a little luck, he has the same chance to beat me as well. unless i'm significantly stronger than a mage it's likely that i'm toast as there is little that i have in my inventory that is designed to beat him. i pound him with patk, he heals back to 100%. i put my troops up front to absorb damage, his aoe takes them out almost immediately. i shield to get a few turns to at least stay in the fight, my shield gets nerfed. i'm not even going to talk about his ablility to slow my movement and get 1-1/2 turns to my one. again, this isn't a whine, it's a statement of fact: a mage has a counter for every natural advantage that a knight has but a knight has nothing that they can do about it. and the thorn shield got nerfed as well, so we're fighting mages naked. the most we can do is try to intercept rage and hope for the best. we can't even expect illusion to save us or to use will destroyer to try to brute force our way to a win, we just have to hope they have lag. i started a discussion in my guild the other day and found out that knights "hate" mages too...unless of course it's mpd time.

              long story short is this: the other classes "got" something in this update and all knights got was...
              nice observation. archer crit only 75% and if u are talking about WB because they use 100% crit multistrike. that 25-35% is normal attack or other skill which had 5-10% boost of crit in skill which very seldom crit.
              also today in bg n arena i realize mage casting faster than archer. *wish i had a program to video it*
              illusion being nerf.. ok it's fair cos every class being nerf.
              block being nerf.. i don't think so.. it's just like crit chance.. there is no 100% block or crit.
              maybe if u get your block up to 5k and still not blocking 40% of the times then it's being nerf.
              don't expect less than that.. or else R2 won't earns anything from u.
              that is the real reason of why archers used to be more expensive char.
              ☣CAIN☣

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              • #67
                Im going to give R2 until the next matinence to fix this problem and if nothing is done im taking my money and going to play Guild Wars 2, thanks for Destroying my charcter R2, so glad I wasted 200$ on this game to be one of the top players on my sever just for you to take that away from me, Any Knights reading this I sugest you all do the same why put money in this game if they are going to make our charcters weaker witout even a notice, once again thanks R2 you suck.

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                • #68
                  Originally posted by onimad View Post
                  nice observation. archer crit only 75% and if u are talking about WB because they use 100% crit multistrike. that 25-35% is normal attack or other skill which had 5-10% boost of crit in skill which very seldom crit.
                  also today in bg n arena i realize mage casting faster than archer. *wish i had a program to video it*
                  illusion being nerf.. ok it's fair cos every class being nerf.
                  block being nerf.. i don't think so.. it's just like crit chance.. there is no 100% block or crit.
                  maybe if u get your block up to 5k and still not blocking 40% of the times then it's being nerf.
                  don't expect less than that.. or else R2 won't earns anything from u.
                  that is the real reason of why archers used to be more expensive char.
                  I agree. I don't know why knights are complaining about losing to mages. They already beat us archers easily unless the archers are as heavily cashed as oni's. Mages are built to kill knights easily and has been that way since the start of the game. Now you knights not being satisfied with pwning us archers you want to be able to pwn mages as well? Stop complaining about the balance as its not a balance when knights pwn the other 2 classes instead of 1 class having advantage over 1 other class only. If anything, it is mages that should be nerfed instead of archers n knights. Mages with similar stats, equipment and astrals to archers almost always wins. If the mage loses, its only cause it is a noob behind it who do not know how to use the mage's available skills. The Archer's multishot targeting is so pathetic that it almost always double hits on a dying troop and wastes 1 shot. The mages do not have this problem as all their multi atk skills target everything. Before the archer even clears the mage's troops, he is already standing alone on the battlefield being burned left right n center. If anyone should complain about the so called nerfs, it should be us archers and not you knights.
                  IGN: Athena
                  Guild: Warriors
                  Server: S5 - Roaring Wetlands
                  Class: Archer
                  Difficulty Level: Noob
                  BR: 176k / 180k (with block and hp astral instead of illusion and deflect =P)

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                  • #69
                    Originally posted by bakuryuuha View Post
                    I agree. I don't know why knights are complaining about losing to mages. They already beat us archers easily unless the archers are as heavily cashed as oni's. Mages are built to kill knights easily and has been that way since the start of the game. Now you knights not being satisfied with pwning us archers you want to be able to pwn mages as well? Stop complaining about the balance as its not a balance when knights pwn the other 2 classes instead of 1 class having advantage over 1 other class only. If anything, it is mages that should be nerfed instead of archers n knights. Mages with similar stats, equipment and astrals to archers almost always wins. If the mage loses, its only cause it is a noob behind it who do not know how to use the mage's available skills. The Archer's multishot targeting is so pathetic that it almost always double hits on a dying troop and wastes 1 shot. The mages do not have this problem as all their multi atk skills target everything. Before the archer even clears the mage's troops, he is already standing alone on the battlefield being burned left right n center. If anyone should complain about the so called nerfs, it should be us archers and not you knights.
                    Knights never said anything about beating mages really... its the problem with wb now and the fact that the double hitting is almost impossilbe to do consistant double hits and each double hit counts way more now with the inspiration buff. For some reason the patch also messed with knights double hits too you wouldn't know this because you aren't a knight. The post isn't knight vs mage.. its what the patch did to knights... the knight vs mage point was the point where mages completely dominate knights now but that isn't the point of the whole post.
                    Server 92- King
                    Guild: Thundera- Assistant

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                    • #70
                      Originally posted by Panthaz89 View Post
                      Knights never said anything about beating mages really... its the problem with wb now and the fact that the double hitting is almost impossilbe to do consistant double hits and each double hit counts way more now with the inspiration buff. For some reason the patch also messed with knights double hits too you wouldn't know this because you aren't a knight. The post isn't knight vs mage.. its what the patch did to knights... the knight vs mage point was the point where mages completely dominate knights now but that isn't the point of the whole post.
                      This.

                      The problem will be even MORE compounded with the new troops. Knights aren't DDs. We will have to chew through troops even longer - and though every class has to do this more or less, the ratio of time to do it is lengthened.

                      The WB problem is grossly compounded in this last patch. As I mentioned before, crit relaxation (for WB only?) as well as inspiration means less of the pie for everyone else (ungodly awful for knights). I just don't understand this - and I'd love for a senior to comment.

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                      • #71
                        Originally posted by onimad View Post
                        nice observation. archer crit only 75% and if u are talking about WB because they use 100% crit multistrike. that 25-35% is normal attack or other skill which had 5-10% boost of crit in skill which very seldom crit.
                        also today in bg n arena i realize mage casting faster than archer. *wish i had a program to video it*
                        illusion being nerf.. ok it's fair cos every class being nerf.
                        block being nerf.. i don't think so.. it's just like crit chance.. there is no 100% block or crit.
                        maybe if u get your block up to 5k and still not blocking 40% of the times then it's being nerf.
                        don't expect less than that.. or else R2 won't earns anything from u.
                        that is the real reason of why archers used to be more expensive char.
                        U can't said just Archer more expensive char ... all char @ R2 are expensive ... but we talk about skill .. block chance not like crit chance .. the fact in the battle for 10 times hit .. crit almost 90% come out .. and the best for block come out until 50% ... thats the fact if U have the same stat for block and crit ... and for the cast archer and mage more faster than knight ... and the fact archer dominate the WB and mage dominate BG and pvp arena ... and where is knight ???

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                        • #72
                          Originally posted by 7ziper View Post
                          U can't said just Archer more expensive char ... all char @ R2 are expensive ... but we talk about skill .. block chance not like crit chance .. the fact in the battle for 10 times hit .. crit almost 90% come out .. and the best for block come out until 50% ... thats the fact if U have the same stat for block and crit ... and for the cast archer and mage more faster than knight ... and the fact archer dominate the WB and mage dominate BG and pvp arena ... and where is knight ???
                          i have been waiting a long time for that, as a archer is time to say the same i heard a lot. "Keep the game like it is, its fine"

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                          • #73
                            Get over 2k block, higher pdef and archers are trash. They can crit they want, but they will have big problems to kill you.

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                            • #74
                              Originally posted by dking87 View Post
                              yes there is a block nerf i can guarentee give me a while and i will find the page again also the archer crits raised look at my post http://forum.r2games.com/showthread....in-version-1.5 archers crit was raised aswell i will find the block nerf in a bit but trust me on this its been nefed iv even noticed this myself im a block mage

                              according to someone that helped translate the page those changes don't take effect till 1.51

                              the op says it already was implemented because "all archers have told me" which isn't proof of anything. If i say your a 12 year old student that never made it pass the 3rd grade does that make it real? I honestly haven't noticed a change in the amount of times i crit post patch. I can't say the same about blocking but I don't see crit % being boosted. If you want me to believe you then pls give some hard proof and not something that some one may have told you...thats just being gullible unless it comes from a reliable source i.e. someone directly related to the game.

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                              • #75
                                Originally posted by 7ziper View Post
                                U can't said just Archer more expensive char ... all char @ R2 are expensive ... but we talk about skill .. block chance not like crit chance .. the fact in the battle for 10 times hit .. crit almost 90% come out .. and the best for block come out until 50% ... thats the fact if U have the same stat for block and crit ... and for the cast archer and mage more faster than knight ... and the fact archer dominate the WB and mage dominate BG and pvp arena ... and where is knight ???
                                have u ask your opponent did they use multistrike? how much crit they have? ask yourself did u use guardian angel astral to counter crit?
                                if u are talking about casting.. mage is faster than archer now.
                                archer dominate in WB due to the SKILL called MULTISTRIKE and their TALENT that if luck shows up. they have 100%CRIT on NEXT sKILL.. but all this need some scarifice of course. 1st. high lvl astral determination + talent. +luck
                                for the all amount i have spend so far in R2 still i'm able to die by lot less spender knight.
                                did u know that it's easier to complete NM dungeon with a knight?
                                ☣CAIN☣

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