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Rage Whine Posts for Knights after Blocks and Illusions astral nerfs at 1.5 patch.

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  • #76
    Originally posted by KnowingEyes7 View Post
    This.

    The problem will be even MORE compounded with the new troops. Knights aren't DDs. We will have to chew through troops even longer - and though every class has to do this more or less, the ratio of time to do it is lengthened.

    The WB problem is grossly compounded in this last patch. As I mentioned before, crit relaxation (for WB only?) as well as inspiration means less of the pie for everyone else (ungodly awful for knights). I just don't understand this - and I'd love for a senior to comment.
    hmm new troops? means mage more powerful? lol
    both knights and archers had to go through those troops....
    with the inspiration.. most of those non-balens are very greatful that they earns more.. compare to the last time.. where same amount of turn gives less gold. btw WB hp is greatly boost to compensate that.
    ☣CAIN☣

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    • #77
      Originally posted by R27176943 View Post
      Get over 2k block, higher pdef and archers are trash. They can crit they want, but they will have big problems to kill you.
      the problem is they want to kill archer and mages.. without thinking of what to sacrifice..lol
      ☣CAIN☣

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      • #78
        Originally posted by onimad View Post
        have u ask your opponent did they use multistrike? how much crit they have? ask yourself did u use guardian angel astral to counter crit?
        if u are talking about casting.. mage is faster than archer now.
        archer dominate in WB due to the SKILL called MULTISTRIKE and their TALENT that if luck shows up. they have 100%CRIT on NEXT sKILL.. but all this need some scarifice of course. 1st. high lvl astral determination + talent. +luck
        for the all amount i have spend so far in R2 still i'm able to die by lot less spender knight.
        did u know that it's easier to complete NM dungeon with a knight?
        Even for NM, 2 mages - 2 archers (as of 1.5 or before). Knight is not necessary.



        Originally posted by onimad View Post
        hmm new troops? means mage more powerful? lol
        both knights and archers had to go through those troops....
        with the inspiration.. most of those non-balens are very greatful that they earns more.. compare to the last time.. where same amount of turn gives less gold. btw WB hp is greatly boost to compensate that.
        Remember, I stated this: everyone has to chew through the same troops. My point was knights are not DDs, therefore the ratio of turns before a knight gets through troops versus an archer getting though those same troops (mages are another argument) will be even higher.

        Inspiration just exacerbates the differential between the classes even more (as well as the increase in crits on WB). If you want a mathematical example of this, I can give you one. Though I am grateful of less revives overall per WB, we knights get LESS gold and daru (read: piece of the pie) than ever before.

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        • #79
          Originally posted by eclipseman View Post
          I am a level 60 knight with a 39,500 BR and I would plunder the same mage level 55 33,000 BR everyday no problem. Today I go to plunder and I got crushed on 4 shots. There is no way a level 55 mage with 33,000 BR should destroy a lev 60 knight with 39,5000 BR. They definately changed stats behind the scenes. This game is pointless if this stays the same. I will stop playing its a waste of time!!!!
          Your opponent may have been offline or online too which makes a HUGE difference.

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          • #80
            Originally posted by R27176943 View Post
            Get over 2k block, higher pdef and archers are trash. They can crit they want, but they will have big problems to kill you.
            Holy God, no. Archers can whittle you down quite nicely with the 10% rule and compound that with both crit dmg and crit rate. Archers should never be considered "trash". And what in the name of holy is "2k" considered good enough? With top enders having 4k-5k, I don't see many knights at that block level. Maybe 3.5k or so. I admit though, these two stats are unrelated - but the "2k" estimate made me chuckle.

            BTW, the above quote wasn't from this thread.

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            • #81
              [QUOTE=KnowingEyes7;416896]Even for NM, 2 mages - 2 archers (as of 1.5 or before). Knight is not necessary.
              err.. i have tested both with 2 mages and 2 archer, 2 mages, 1archer and 1 knight.
              survival rate are better with knights.
              ☣CAIN☣

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              • #82
                Originally posted by onimad View Post
                err.. i have tested both with 2 mages and 2 archer, 2 mages, 1archer and 1 knight.
                survival rate are better with knights.
                Err... so have I... and so have the top guys here?

                In fact, it's the redundancy of the skill sets that really makes both archers and mages shine. They can cover one another. Heals are godly; archers can debuff. What can knights do? Oh that's right, Apollo's - 30% damage reduction for 3 turns (heh, the 85% tooltip still shows on the bar too ;p) and Agoran's. We can DD a little but those skills have huge cooldown times - so we can't rune our way through trouble either. The other classes are very versatile in this respect.

                I could go on. How about the Divine Altar? How many knights do you see on average in there? Not many I bet. Why? Do you want a knight messing around with a boss when the whole event is based on killing speed/DPS? Hell no. Lastly, how about the top 3 rewards too? No way a knight will get it... just like another event we have all come to know and love.

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                • #83
                  Originally posted by onimad View Post
                  have u ask your opponent did they use multistrike? how much crit they have? ask yourself did u use guardian angel astral to counter crit?
                  if u are talking about casting.. mage is faster than archer now.
                  archer dominate in WB due to the SKILL called MULTISTRIKE and their TALENT that if luck shows up. they have 100%CRIT on NEXT sKILL.. but all this need some scarifice of course. 1st. high lvl astral determination + talent. +luck
                  for the all amount i have spend so far in R2 still i'm able to die by lot less spender knight.
                  did u know that it's easier to complete NM dungeon with a knight?
                  and Have ask U're oppenent too how about their block now ??? I did couse I have friends with archer character to discuss and we like go to chamber for PVP .. so I know about diffrent chances crit and block come out and he said his crit change to come out more bigger after the pacht 1.5 ... but what say here not just with archer ... I mention archer couse U say more expensive char ... hmm ... and for that higher block knight must sacrifice some too .. and for guardian astral .. hmm ... before that ask to U're self about determination, sniper and ruthlessness astral what happen to knight it there is not guardian astral and U know thats not help much couse if we face mage that astral useles but archer .. those 3 astral can use to fight any char ... so where is knght ???... and what U can say about that ?? and I said fact here not just calulate ... see U're pvp solo arena howmuch knight @ top 10 now ?? compere with archer and mage .. knight can get top 10 if they stat not extrimly high for deff and for get that deff U must spend high cost ... thats the fact we not talking for caculate or what char most expensive here ...
                  Last edited by 7ziper; 03-03-2013, 04:59 AM.

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                  • #84
                    Originally posted by onimad View Post
                    the problem is they want to kill archer and mages.. without thinking of what to sacrifice..lol
                    so U don't see the problem then .... just talk .... before 1,5 implant ... we can kill mage and archer and mage can kill knight and acher also archer can kill mage and knght ..
                    but now after 1,5 implant ... hmmm knight and archer still can kill each other and archer can kill mage .. but knigth just become bully for mage ... thats the point ... wew ...

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                    • #85
                      i spend over $200 to build my knight, i do research and learn how to defeat mage, before the patch i can kill mage at same lvl and lower, after the patch mage 3 lvl lower than my knight can kill me easy. in 1 day big diff, one more NOTE that mage is a FREE player.
                      if u said we dont know wat archer feel, i have an archer char too, i spend only around $100, after this patch i can kill knight 3 lvl above me, i only can kill mage at same lvl
                      i have a mage char too, didnt spend any penny, and it rocks now after the patch, a big spender knight (same lvl) cant even get my hp to half and i can kill archer at same lvl easy ( can u imagine a big spender mage )
                      i try those 3 race, so dont u archer said we knight owned archer.
                      i know from the start knight is hard to build, but now is just ridiculous.
                      i dont know about the calculation, i just do and feel. we knight suk bad after the patch.
                      free player mage can bully me badly after the patch, a same lvl archer now can kill us if they have hard troops.
                      this patch ruin the balance

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                      • #86
                        for a long time all archers was asking for balance... now, that knights face archers in equal conditions, they cry!! if you knights want a glitched game, go play some were else.

                        Did you think was right to block 80% of attacks? and also dodging with illusion?

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                        • #87
                          knights were crazy op before the patch. it seems fine now i still struggle with knights but it isnt a blow out like before

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                          • #88
                            SHAME ON YOU! you mean knight can get equal condition on WB and MP? you just selfish mage, wanna to dominate every field, even we knights spent much more money than u.

                            The people playing mages just a bunch of moron only know spam aoe regardless skill.

                            Originally posted by jessy83 View Post
                            i spend over $200 to build my knight, i do research and learn how to defeat mage, before the patch i can kill mage at same lvl and lower, after the patch mage 3 lvl lower than my knight can kill me easy. in 1 day big diff, one more NOTE that mage is a FREE player.
                            if u said we dont know wat archer feel, i have an archer char too, i spend only around $100, after this patch i can kill knight 3 lvl above me, i only can kill mage at same lvl
                            i have a mage char too, didnt spend any penny, and it rocks now after the patch, a big spender knight (same lvl) cant even get my hp to half and i can kill archer at same lvl easy ( can u imagine a big spender mage )
                            i try those 3 race, so dont u archer said we knight owned archer.
                            i know from the start knight is hard to build, but now is just ridiculous.
                            i dont know about the calculation, i just do and feel. we knight suk bad after the patch.
                            free player mage can bully me badly after the patch, a same lvl archer now can kill us if they have hard troops.
                            this patch ruin the balance
                            Last edited by R25664847; 03-03-2013, 11:33 AM.
                            _________________________________

                            Monkey King [S3] US EAST
                            Character Name: Ghang
                            Status: Played since April 21, 2014

                            Wartune [S67] US EAST
                            Character Name: Halifax
                            Status: Played since Nov 11, 2012

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                            • #89
                              this is another archer inferior, remember knights supposed to beat you in dual, why archers are so greedy, they dominated WB, seize much more gold and daru. right now archers even wants further. Jesus , if so why do we need knights? PLEASE remove knight class from wartune! archer and mage are enough for everything.

                              Originally posted by Fungus5 View Post
                              knights were crazy op before the patch. it seems fine now i still struggle with knights but it isnt a blow out like before
                              _________________________________

                              Monkey King [S3] US EAST
                              Character Name: Ghang
                              Status: Played since April 21, 2014

                              Wartune [S67] US EAST
                              Character Name: Halifax
                              Status: Played since Nov 11, 2012

                              Comment


                              • #90
                                Originally posted by R25664847 View Post
                                this is another archer inferior, remember knights supposed to beat you in dual, why archers are so greedy, they dominated WB, seize much more gold and daru. right now archers even wants further. Jesus , if so why do we need knights? PLEASE remove knight class from wartune! archer and mage are enough for everything.
                                knights would block more than i would crit even with all the passives archers have for crit it needed to change. and knights are not supposed to win against archers sure they have an advantage but it shouldnt be a sure win otherwise we would all be playing rock paper scissors :S

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