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Clothing? Are you kidding me?

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  • #31
    although I was both of them in the close past, both blind attackers or defenders of this game loose the main point.
    Original game has normal prices, has both playing principles inside (pay-hard or play-hard ways of playing) and we are still discussing the principles instead of strong financial push on R2 to instant implementation of the whole game.
    Not by patches which, cut-out from the whole game, make only bugs and inconsistencies, but really by introducing the whole games itself.

    The main robbery on us all is in the fact that this useless patch-to-patch development introduce pay-hard system first leaving the play-hard adversary for the past.
    Dont rely on the spire. "Millionaires" will uitilize it too, so the gap will stay where it is now even with three spires in the game :-)
    This gap, which is only increasing from 1.2, is what made many people quit. They waited for play-hard way of playing always too long to catch other players.

    As somebody wrote here, hard to say if its really greed or just dumbness of the salesmen lacking real gaming experience, who knows?
    So clothing, wings, alchemy, shop items are not bad or unfair themselves. Its the way how they are given to us. And that proved to be pretty nasty fail
    Last edited by LordRaider; 03-03-2013, 07:35 PM.