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Do not take Mage's speciality away!

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  • junhao921986
    started a poll Do not take Mage's speciality away!

    Do not take Mage's speciality away!

    8
    Yes!
    37.50%
    3
    No!
    62.50%
    5
    Not Sure!
    0.00%
    0

    The poll is expired.

    before I start, I came here from AeriaGames' Wartune server 1.
    we all know that the fashion system giving bonus minimum rage when the battle start. this is completely unfair for all Mages.
    many said mage is imba class, can wipe out troops very fast, can start with area attack, etc. but let me make this straight, each class has its own benefits. with this fashion system, wartune has completely destroyed what a Mage is good at.
    some player say that is for fair play between knight/archer vs mage, so let me point out something:

    - a knight gets 10 point rage each attack, while mage only get 2 bonus rage each attack (skill tree) is it fair for mage? NO
    - a mage can wipe enemy troops fast, but an archer damage is impressive in 1 on 1 duel (after wipe whole enemy's troop/no troops) fair enough! since mage is not that GOOD in single target damage dealing.
    - mage's skill has much more longer cooldown than archer/knight. is that fair for mage? NO

    these only some points about fair play, so why take away what a mage is good at? now every class can start with area attack which is not fair for mage.
    my suggestion is change the bonus minimum rage into bonus rage after each attack OR giving bonus stat to player.

    knight has a very fast rage gain, archer has benefits in 1 on 1 duel, and mage has area attack. that's what we called "BALANCE"

    so, please.. consider this as something important. those who is not playing as mage probably will not understand until they try.
    Last edited by junhao921986; 03-02-2013, 06:14 AM.

  • R27108649
    replied
    Originally posted by jessy83 View Post
    lol, u guys mage can kill us knight and archer in 2-3 hit, dont be silly.
    Think again.
    Example- a lev 30 no clothes and same class specific gear/gem lev/etc [i hope u get the point]:
    knight>archer>mage>knight
    If you wonder why means the game u play aint wartune.

    Clothes changed the above 'equation'.
    Last edited by R27108649; 03-04-2013, 04:08 AM.

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  • KnowingEyes7
    replied
    Originally posted by JohnNguyen View Post
    Rain of Fire and Meteor don't even kill the players I fight with. They are level 70+ or 60+ troops and still have 10% Healths left. Killing archer and knight here is not easy. For me, I deal around 6000 damage as area attack while they Knight and archer deal 8000 damage. They have 40k+ HP. I have mage have only 32k Healths. How suppose unfair for your class?
    You're fighting someone out of your league.

    Leave a comment:


  • AiluJulia
    replied
    Originally posted by JohnNguyen View Post
    I know not all have cloth, but when they do. 1 turn wipe out my entire troops. That when I was defensless and fight them !
    well, if a knight can kill ur troops with 1 whirlwind, then that can mean 2 things, ur troops are low lvl, or ur fighting someone too strong for ur lvl, when i use whirlwind against lvl 35+ troops, theyr left with about 40% hp, if no crit. and also the dmg whirlwind does, is really weak compared to meteors blast.

    Leave a comment:


  • JohnNguyen
    replied
    Originally posted by AiluJulia View Post
    Remember we only get 8 rage for lightning bolts. 30+8+8+8= 54. 3 turns to get thunderer.

    Us knights also have to do 3 turns to get our AoE, IF we start with slasher, cuz we have to do slasher, ultimate slasher, and slasher again(30+15+0+15=60), and if we start with ultimate slasher its even more(30+0+15+0+15). and once again, idk how archers go.

    I know not all have cloth, but when they do. 1 turn wipe out my entire troops. That when I was defensless and fight them !

    Leave a comment:


  • JohnNguyen
    replied
    Originally posted by KnowingEyes7 View Post
    Yes but your AOE hits all. If you have the clothes at decent levels, you can AOE THREE TIMES. We can only AOE ONCE. Pile on the MATK > MDEF and it's a relatively easier win.
    Rain of Fire and Meteor don't even kill the players I fight with. They are level 70+ or 60+ troops and still have 10% Healths left. Killing archer and knight here is not easy. For me, I deal around 6000 damage as area attack while they Knight and archer deal 8000 damage. They have 40k+ HP. I have mage have only 32k Healths. How suppose unfair for your class?

    Leave a comment:


  • JohnNguyen
    replied
    Originally posted by AiluJulia View Post
    for pdef and hp, there are astrals and gems, and btw for knights, does it really matter to have more hp if the enemy is gonna kill ur troops AND ur char at the same time? while a knight kills the mages troops, the knight is probably going to be down to half hp(at least thats what i see in my server), and this goes the same for achers, whats the point of a knight having high hp if the crits are gonna make that hp worth nothing? the thunderer, 50 rage, great, its single target, but it does massive damage. and what do u mean even if mages get the cloth is game over? a mage with cloth can use 2 AoEs one after another, and if it has a good skill build, maybe even 3 AoEs. and yes, knights have much more hp than mages, but can we heal ourselves? u guys can heal urself in 1 turn, u can heal urself everytime u attack, or u can heal urself and ur teammates with the final healer. "Not all Mage in the game have cloth to get that much amounts of rage." not all knights/archers have cloth either, archers and knights have to get all cloth lvl 2 at least to use AoE, if mages get lvl 2 cloths they can use 2, almost 3. so what r u all complaining about? its not that i like cloth myself, i do think its unfair for non-cashers, but still, if both players have same lvl cloth, there is no difference from both having none.
    There not many Mage using HP astral. Most of them refer to Illusion astral. And additional couples of 2000-2500 Healths does not making a big change. What do I mean by when Mage reaching 50 rage is game over? Obvious already get killed. It 3 turns, but in a duel is long like hell. Again, as I said not everyone in the game was a huge casher. Reaching level 2 cloth is already a pain. Level 4 must be a huge casher.

    I never complained about Mage. It seem the game fair enough for me. And most of players in my server don't complained anything either. You might be complaining about the you vs PRO. Don't compared level 55~65 against level 70+ The level are a bit higher, but their their BR list in casher. (50,000+)
    Last edited by JohnNguyen; 03-03-2013, 07:02 PM.

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  • KnowingEyes7
    replied
    Originally posted by JohnNguyen View Post
    You kidding me right? Knight have have like a lot of healths and shield is even harder to kill. Most knight in my server have 8k+ MDEF, 40k+ HP, and shield skills. It is take a while to win or big lost to for Mage.
    Yes but your AOE hits all. If you have the clothes at decent levels, you can AOE THREE TIMES. We can only AOE ONCE. Pile on the MATK > MDEF and it's a relatively easier win.

    Leave a comment:


  • AiluJulia
    replied
    Remember we only get 8 rage for lightning bolts. 30+8+8+8= 54. 3 turns to get thunderer.

    Us knights also have to do 3 turns to get our AoE, IF we start with slasher, cuz we have to do slasher, ultimate slasher, and slasher again(30+15+0+15=60), and if we start with ultimate slasher its even more(30+0+15+0+15). and once again, idk how archers go.

    Leave a comment:


  • AiluJulia
    replied
    for pdef and hp, there are astrals and gems, and btw for knights, does it really matter to have more hp if the enemy is gonna kill ur troops AND ur char at the same time? while a knight kills the mages troops, the knight is probably going to be down to half hp(at least thats what i see in my server), and this goes the same for achers, whats the point of a knight having high hp if the crits are gonna make that hp worth nothing? the thunderer, 50 rage, great, its single target, but it does massive damage. and what do u mean even if mages get the cloth is game over? a mage with cloth can use 2 AoEs one after another, and if it has a good skill build, maybe even 3 AoEs. and yes, knights have much more hp than mages, but can we heal ourselves? u guys can heal urself in 1 turn, u can heal urself everytime u attack, or u can heal urself and ur teammates with the final healer. "Not all Mage in the game have cloth to get that much amounts of rage." not all knights/archers have cloth either, archers and knights have to get all cloth lvl 2 at least to use AoE, if mages get lvl 2 cloths they can use 2, almost 3. so what r u all complaining about? its not that i like cloth myself, i do think its unfair for non-cashers, but still, if both players have same lvl cloth, there is no difference from both having none.

    Leave a comment:


  • JohnNguyen
    replied
    Originally posted by AiluJulia View Post
    are u serious? bigger cooldown? do u even play as mage? the lightning, how long is the cooldown? yes, 1 second, how long is knights? 5 seconds, thats right. now AoE, rain of fire, how much rage and CD? 16 rage and 10 seconds isnt it? and knights? 50 rage and 30secs cooldown. your thunderer, its 2 second cooldown, and its extremely powerful. so dont say that mages skill cooldown is too much, cuz its not, and i dont play archer, but i do know that their single shot is 1sec CD, so it is the knights that should be complaining about the CDs.
    Mage always have low Healths and low PDEF. Have you ever saw tons of mage have over 40k+ Healths like Archer or Knight? Most of them is 35k- Thunderer, 50 rage. Not all Mage in the game have cloth to get that much amounts of rage. Btw, even if mage get it. GAME OVER !!! Remember we only get 8 rage for lightning bolts. 30+8+8+8= 54. 3 turns to get thunderer. Thunderer is random single target. Might hit just 1 troop and there u go Archer and knight still safe behind (hurt just 10/100% HP) with 1 troop in front while mage is about to finish.


    Mage is easy to get killed due to lack of Healths and PDEF.
    Last edited by JohnNguyen; 03-03-2013, 06:18 PM.

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  • JohnNguyen
    replied
    Originally posted by KnowingEyes7 View Post
    Knights have very low MDEF though. We cannot stack it as fast as mages can pile on the MATK. It's still mages > knights.
    You kidding me right? Knight have have like a lot of healths and shield is even harder to kill. Most knight in my server have 8k+ MDEF, 40k+ HP, and shield skills. It is take a while to win or big lost to for Mage.

    Leave a comment:


  • AiluJulia
    replied
    are u serious? bigger cooldown? do u even play as mage? the lightning, how long is the cooldown? yes, 1 second, how long is knights? 5 seconds, thats right. now AoE, rain of fire, how much rage and CD? 16 rage and 10 seconds isnt it? and knights? 50 rage and 30secs cooldown. your thunderer, its 2 second cooldown, and its extremely powerful. so dont say that mages skill cooldown is too much, cuz its not, and i dont play archer, but i do know that their single shot is 1sec CD, so it is the knights that should be complaining about the CDs.

    Leave a comment:


  • KnowingEyes7
    replied
    Originally posted by JohnNguyen View Post
    Mage does have area damage, and most destroyed troops faster than other classes. But we mage have low HP and defense. Destroy troops mean nothing. Archer and Knight can beat us as same rate because we can beat them. High damage or using egg skills ._. (Shield) to fight for other classes.
    Knights have very low MDEF though. We cannot stack it as fast as mages can pile on the MATK. It's still mages > knights.

    Leave a comment:


  • JohnNguyen
    replied
    Mage does have area damage, and most destroyed troops faster than other classes. But we mage have low HP and defense. Destroy troops mean nothing. Archer and Knight can beat us as same rate because we can beat them. High damage or using egg skills ._. (Shield) to fight for other classes.

    Leave a comment:

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