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Stun from monster, and how to reduce it?

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  • Stun from monster, and how to reduce it?

    Some monsters, like those little eyes inside catacomb lvl 50+, have the ability to stun.

    It happened to me that at lvl 91 or 92, my hero got stunned every turn! And as a result, I can do nothing but seeing my troops died first and then my player died!

    So I'm wondering if there is anything we could do to reduce the rate/probability of being stunned. I don't think this stun is related to our Holy Seal lvl of Talent, or is it?

  • #2
    No, Holy Seal has nothing to do with the ability of the eyes in the catacomb to stun. All you can do is toughen up your troops and hope you can kill them quickly with the best multi target spells.



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    • #3
      Originally posted by Serrin View Post
      No, Holy Seal has nothing to do with the ability of the eyes in the catacomb to stun.
      OK, thanks for telling.

      Originally posted by Serrin View Post
      All you can do is toughen up your troops and hope you can kill them quickly with the best multi target spells.
      Well, my player and troops were tough. I forgot to mention that I was stunned 6 or 7 rounds non-stop! It was really annoying! There's another thing I don't understand. I pressed the skill keyboard shortcut when the battle started, but the mobs were able to attack first. I never understand what determines who attacks first in the same situation.

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      • #4
        Increase your magic defense.

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        • #5
          Well u can reduce the frequency of their stun by using your 1st skill(the fastest skill) so that less eyeballs hit you before u get to use that skill... thats the only thing i can think of

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          • #6
            There were rumblings of difference between character level and mob level too. The issue though is that most blow past it and don't actually test anymore.

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