I'm surprised the AFK has not been discussed here. So, I figured I'd get brave and stick my neck out to bring it up. It seems a fairly straight forward system, at first. But, I've noticed it doesn't work quite like I thought. I figured that when you were in the AFK mode, the program picked the highest talent for the rage you had. And, for the most part it seems to work that way. But, I've seen times when I have 100 rage, and it picks one of my two least damaging talents? So, it doesn't do the 'if rage <=X then y' routine. Does anybody out there have a clue as to just how it decides what to pick? And, while we're at it what the initials A F K stands for - lol!
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AFK System
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Try not equip the skills that consumes a large amount of rage.
Example:
Mage: Suntoria, Restoration, Lightning Bolt.
Knight: Slasher, Ultimate Slasher, Agoran Shield, Shadow Thrasher(??) or maybe reverse damage
Archer: Arrow strike, Multi-shot, Deep Freeze... (well i don't know about archer i just know a bit of knight. And I'm a mage)
"One archie down, another one lays in the ground. Only one knight shall stand, because the other one perished before my hands."
IGN: Alma®
Guild: One♥Piece
Class: Mage
Server: [S83] Fowlsfield Citadel
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