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why do they not compensate us for the glitch archers have on world boss

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  • dwmedia
    replied
    Should be awsome in the altar and World boss a Top list for /e class, So mage hunt mage, Archer vs Archer, Knight vs Knight and them them all 3 classes top 3 rewrd.

    So its just balans spenders in /e class some stole rank 3 reward. But if archer spend balans them dosent destory for mage or knight for them have own rank list.

    Leave a comment:


  • Unified_Serenity
    replied
    Originally posted by Billy_McF View Post
    Go build up your crit, get rid of will destroyer and then the gap will close.

    Mages and knights have two ways to build their character, either crit or will destroyer, without compromising how they can operate.
    Archers do not have this choice, crit is a necessity as they don't build rage as easily or quickly as other classes, and rage consumption is far greater than other classes also.

    Also, as an Archer, I would love a Mage/knight specific defense astral, that not only reduces the damage taken, but also impacts the ability to gain rage.(Guardian Angel astral).
    But I suppose that would mean giving up some of the advantages you have OVER archers, and that is NEVER talked about is it!
    You know that is pretty funny since archer gear comes built in with crit while we have to try to refine it into our gear thus spending balens to lock aspects we like in our gear. You act like this is not a problem regarding archers having more gold and daru than knights and mages. I can already hear the howling if the tables were turned and suddenly you were getting half what you were, and forget about us even getting more. This is a selfish thing to do, and while it makes archers easier to play, it is causing ill will in the game. Imagine coming up against knights with lvl 58 troops and all you can manage is 45, and they have lvl 58 angels and knights while you struggle just to build one set of troops. I can hear the wailing now. Here is my suggestion to fix this problem and make things a bit more equitable at least in the daru area, and they could add just as much gold each 25 levels in catacombs:

    The solution is easy. It is well known that archers get this unfair advantage in wb. I would base the amount suggested below on one's level for knight or mage in the catacomb. Let every 25 levels they complete give them say, 150k for those between lvl 40 to 44 250k for 45 to 49, 350k for lvl 50 -54 and 450k for lvl 55-59 daru / gold as a reward. So, if you can reach lvl 100 you get as a knight or mage the accumulated amount. It appears based on my chats with archers of my level that they get more than that a day doing 3 world bosses. This would help even the playing field a little so we can get our troops and astrals up as easily as they do. As it is, I have been farming daru for a month now and have 21mil saved. I farm constantly btw, and by that I mean probably 4 to 5 hours a day.

    Leave a comment:


  • splinterz3
    replied
    Originally posted by KnowingEyes7 View Post
    It will if you can get your crit rating to 1.5k-ish and ... maybe even lower. Determination should be at around 5 too.
    It's a slow process changing lvl 55 pvp set over to legendary sets, refining is expensive and I only want to do it once. I can get an instant +1512 critical by engulfing my level 7 Will Destroyer Astral. And I can get level 5 enhanced determination by engulfing a level 5 block astral. I'll need a replacement Will Destroyer, just in case I don't like it I can switch back.

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  • Pernilla
    replied
    Originally posted by R26757419 View Post
    And you suck as an archer, constantly losing to dink , with a large gap, but your power is now equal.
    So who lacks in skill here? YOU.

    In this game SAME POWER= SAME RESULT. You manage to lose instead, very well done.

    P.S: There's at least 25 archers maybe more in our server (me included) that can do much better than you with equal stats... and they probably wonder why you lose so badly vs dink.... do he has a secret? ahaha.. or maybe u are not good enough?
    Think before saying "you suck" to somebody, cause you really do.
    I do suck, and that's a fact I freely admit in World Chat. People know why, and there's a very good reason. You likely do not want to do MPDs with me for that reason.

    Leave a comment:


  • KnowingEyes7
    replied
    Originally posted by splinterz3 View Post
    Thank you Elusion, I am level 64 as well

    [ATTACH=CONFIG]37618[/ATTACH]


    At the start of WB with heroic inspiration at 50%, The MATK jumps to 22k+ Thunderer hits for about 45k, double attack hits for about 25k. By the end of WB, it can be as high as 60k Thunderer and 40k for a double attack. I will try it without the Will Destroyer. I am not convinced that crit will replace 35% damage bonus from Will Destroyer and improve my position.
    It will if you can get your crit rating to 1.5k-ish and ... maybe even lower. Determination should be at around 5 too.

    Leave a comment:


  • splinterz3
    replied
    Originally posted by ElusionM View Post
    [ATTACH=CONFIG]37589[/ATTACH]
    Lightning - 20k crit.
    Rain of Fire - 20k crit x2
    Meteor - 20k crit x2
    Thunderer - 60-70k crit

    Roughly what I get per crit with those stats at probably 75-85% rate? So yes, crit is certainly viable and the best possible choice for World Boss

    Thank you Elusion, I am level 64 as well

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    At the start of WB with heroic inspiration at 50%, The MATK jumps to 22k+ Thunderer hits for about 45k, double attack hits for about 25k. By the end of WB, it can be as high as 60k Thunderer and 40k for a double attack. I will try it without the Will Destroyer. I am not convinced that crit will replace 35% damage bonus from Will Destroyer and improve my position.

    Leave a comment:


  • KnowingEyes7
    replied
    Originally posted by R26757419 View Post
    And you suck as an archer, constantly losing to dink , with a large gap, but your power is now equal.
    So who lacks in skill here? YOU.

    In this game SAME POWER= SAME RESULT. You manage to lose instead, very well done.

    P.S: There's at least 25 archers maybe more in our server (me included) that can do much better than you with equal stats... and they probably wonder why you lose so badly vs dink.... do he has a secret? ahaha.. or maybe u are not good enough?
    Think before saying "you suck" to somebody, cause you really do.
    IIRC Pern "loses" by what? A couple million @ 12-13M? I wouldn't exactly call that losing as that's still 2.5 million gold. I'd kill for that amount.

    Something else to consider: If Pern loses to Dink, then doesn't that mean you get absolutely obliterated by Dink?

    Leave a comment:


  • ZooParty
    replied
    Originally posted by ElusionM View Post
    [ATTACH=CONFIG]37589[/ATTACH]
    Lightning - 20k crit.
    Rain of Fire - 20k crit x2
    Meteor - 20k crit x2
    Thunderer - 60-70k crit

    Roughly what I get per crit with those stats at probably 75-85% rate? So yes, crit is certainly viable and the best possible choice for World Boss
    wow ur mage is awesome

    Leave a comment:


  • ZooParty
    replied
    Originally posted by onimad View Post
    this game won't allow u to b best in everything except if u give the best of your money for R2.
    even u give them everything u got they still mess you up.
    LOL
    lol so true ^^
    Last edited by ZooParty; 03-27-2013, 02:50 PM. Reason: :o ^_^ u seeing this?

    Leave a comment:


  • ElusionM
    replied
    Originally posted by ysolar View Post
    i am a mage, and fight a mage that has critical, mages critical does not always work, also, the crit u get from base is no where near what an archer gets, so i would say, u could maybe do a bit better, but u really cant compete with the archers, they get good hits everytime, i time my mage, for the double hgit, only works part the time, i also skip turns, wb hits me 2 times to my 1, so i get 3 to 6 hits each time i hit, they need to fix the issues, and make it far for us all
    It's you, you're the one that sucks at double shotting. Badly timed attacks and using skills like Thunderer can lead to getting hit twice in a row. Get enough practice at it and you start to learn when to activate skills. I have skill effects off and using Cooldown timer to determine when I press a skill, as well as the damage that appears above my head ^^ Sometimes my timing is off due to lag, but nevertheless it's not because mages suck, it's me =D

    Also, not sure what base crit damage for archers are, but as far as mages go it appears to be 75%. I think it's the same for all classes.

    Leave a comment:


  • ysolar
    replied
    Originally posted by ElusionM View Post
    [ATTACH=CONFIG]37589[/ATTACH]
    Lightning - 20k crit.
    Rain of Fire - 20k crit x2
    Meteor - 20k crit x2
    Thunderer - 60-70k crit

    Roughly what I get per crit with those stats at probably 75-85% rate? So yes, crit is certainly viable and the best possible choice for World Boss
    see they get double shots and are glitchedd to win, so even if u get critacal, u cant compete with them, i mean are double shot works if we are lucky, 50% of the time, theres always works, until they fix issues with the wb, and when u tell them they have issues, they say wb is fair, but yet u do not see them going to the forum here and posting the fairness of wb, makes u wonder, i think they think we are stupid

    Leave a comment:


  • PunkPetal
    replied
    Originally posted by Ashanie View Post
    this again?come on ppl each class is made for something..unless this is your FIRST mmo ever knights are tanks,mages are for aoe archers/hunters are for long range dps warriors are offtanks with good damage....theres no warrior here so dont expect your knight to be one.archers have advantages in wb because they are made for dps and everyone knows about double hit for everyclass can do it at wb i afk slasher and both delphics on 80k runs i can double hit my slasher uslasher and i can cast my normal delphic(before the wb attacks) in 1 turn.archers are made for dps dont expect knights which are made to take damage to beat them at wb mages can epic cd on their skills so its easier for them and they have hard hitting attack that cost 50 rage but at same time noooooo class i seen can measure up to a knights delphic if your a good knight u can 1hit a mage with normal delphic if your in 1min bonus and their full hp...if they last that long and you should be able to 1hit an archer with edd at that time too mages advantage are low rage skills and aoes while knights have to kill whos in front first to get to them and archers some what have random hits mages get to hit evvvvverrrryyything at once and with good damage too 1hit current troops np..so everyone good for something cause for you good knights out there im sure u realize pvp is getting rather easy archers dont stand a chance and if the mage makes u live to see 1min bonus..they done for
    Utter tosh, knights don't have an area in which they excel, and when new troops are released, it will be worse

    Unless you wanna be a *whale*?

    You're missing the point of the post entirely, all classes need gold, so unless you're prepared to sub your gold acquisition with Balens, you won't have a hope of keeping up with the gold...
    Last edited by PunkPetal; 03-27-2013, 02:18 PM.

    Leave a comment:


  • ysolar
    replied
    i am a mage, and fight a mage that has critical, mages critical does not always work, also, the crit u get from base is no where near what an archer gets, so i would say, u could maybe do a bit better, but u really cant compete with the archers, they get good hits everytime, i time my mage, for the double hgit, only works part the time, i also skip turns, wb hits me 2 times to my 1, so i get 3 to 6 hits each time i hit, they need to fix the issues, and make it far for us all

    Leave a comment:


  • ElusionM
    replied
    Originally posted by splinterz3 View Post
    My mage has 14,560 MATK and I usually finish inside the top 20, but never in the top 10.

    I use Thunderer in turn one and just use auto attack and lightning bolt for the remaining 5 turns. During the whole WB I probaby hit the mob about 160 - 200 times. My average damage is about 15,000 per hit. It's starts low and get higher, but the average is 15,000.

    An archer I know has 14,870 PATK. During WB he puts Delphic Sniper and Arrow strike on his skills bar, nothing else. He then uses AFK mode in WB. His average damage is 19,000. This is simply because of Crit.

    Firstly it's annoying because he doesn't even have to play, all he has to do is click the boss. Secondly it's annoying because he walks away with about 150k more gold and daru than I do.

    So the question is, can knights and mages using Will Destroyer switch to Critical and improve the average damage they do in WB? If the answer to that question is no, then archers have an unfair advantage in WB.
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    Lightning - 20k crit.
    Rain of Fire - 20k crit x2
    Meteor - 20k crit x2
    Thunderer - 60-70k crit

    Roughly what I get per crit with those stats at probably 75-85% rate? So yes, crit is certainly viable and the best possible choice for World Boss

    Leave a comment:


  • Ashanie
    replied
    this again?come on ppl each class is made for something..unless this is your FIRST mmo ever knights are tanks,mages are for aoe archers/hunters are for long range dps warriors are offtanks with good damage....theres no warrior here so dont expect your knight to be one.archers have advantages in wb because they are made for dps and everyone knows about double hit for everyclass can do it at wb i afk slasher and both delphics on 80k runs i can double hit my slasher uslasher and i can cast my normal delphic(before the wb attacks) in 1 turn.archers are made for dps dont expect knights which are made to take damage to beat them at wb mages can epic cd on their skills so its easier for them and they have hard hitting attack that cost 50 rage but at same time noooooo class i seen can measure up to a knights delphic if your a good knight u can 1hit a mage with normal delphic if your in 1min bonus and their full hp...if they last that long and you should be able to 1hit an archer with edd at that time too mages advantage are low rage skills and aoes while knights have to kill whos in front first to get to them and archers some what have random hits mages get to hit evvvvverrrryyything at once and with good damage too 1hit current troops np..so everyone good for something cause for you good knights out there im sure u realize pvp is getting rather easy archers dont stand a chance and if the mage makes u live to see 1min bonus..they done for

    Leave a comment:

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