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  • vastilos
    started a topic Question about troops

    Question about troops

    Ok, so I have a question about troops that apparently not a single person has the intelligence to answer. So, here it is:

    My troop count is: 591
    My troops are at: 7800

    I use knights. They are L.29. Their hp is 2628. So logically each knight has 2628hp each, and I can bring 2 into battle. But when They die in battle, I loose 2k troops off my total troops (the 7800). So, what I don't get is why I am loosing 2k troops from my troop total when only 2 are dying? If troop count means anything, then my knights hp in battle should be (troop count) x (troop hp (since I use knights, that's 2628hp) which would equal 1,553,148hp my knights should have in battle (since there's 2 I can see, then it should be 776,574hp for each one I see on the screen) but yet they die after they loose their 3k hp (rounding) and I loose 2k troops from my troop count.

    This makes no sense at all. I would like for someone to explain this stupid logic for me.

  • KnowingEyes7
    replied
    Originally posted by Daehawk View Post
    It should be 7765 per stack, not divide that one again by 2. You do [(Troop Count * Troop HP) / 100] if you want before it splits it to the two, [(Troop Count * Troop HP) / 200] if you want to know what they have on the field.

    Also the HP that the units give you if your enlightenment is set to Health is based off of the [(Troop Count * Troop HP) / 200] formula for troop HP.

    IE: My Knights atm are 4229 HP with 1299 Troop count. Which gives them 27,467 HP per troop on the field. When lvl 50 Troops come out:
    At level 66 Templar based on my current tech they will have 6090 HP with 1299 Troop count. Will put them at 39,554 HP per each troop on the field. Decent chunk of HP to burn through.
    Nice catch. Numbers abound.

    Leave a comment:


  • Daehawk
    replied
    Originally posted by KnowingEyes7 View Post
    Split the 7765-ish HP for the two forces onscreen. That should be 3882 per "stack" in front of you. If either get hit cumulatively for that amount, that stack will perish.
    It should be 7765 per stack, not divide that one again by 2. You do [(Troop Count * Troop HP) / 100] if you want before it splits it to the two, [(Troop Count * Troop HP) / 200] if you want to know what they have on the field.

    Also the HP that the units give you if your enlightenment is set to Health is based off of the [(Troop Count * Troop HP) / 200] formula for troop HP.

    IE: My Knights atm are 4229 HP with 1299 Troop count. Which gives them 27,467 HP per troop on the field. When lvl 50 Troops come out:
    At level 66 Templar based on my current tech they will have 6090 HP with 1299 Troop count. Will put them at 39,554 HP per each troop on the field. Decent chunk of HP to burn through.

    Leave a comment:


  • Kitwritten
    replied
    moving to game discussion

    Leave a comment:


  • KnowingEyes7
    replied
    Originally posted by vastilos View Post
    So, we get shafted then is what you're saying?
    I guess you could feel that way if you are over character level 50-ish as troops are more for fodder purposes than anything else. Hopefully the next part of the update will rectify this somewhat.

    Somewhat.

    Leave a comment:


  • vastilos
    replied
    So, we get shafted then is what you're saying?

    Leave a comment:


  • KnowingEyes7
    replied
    Originally posted by vastilos View Post
    ok, so then whats the formula for troop patt/def and matt/def
    Surprisingly, it's pretty simple: It is what it is. Nothing special to calculate. It's whatever is listed at your barracks plus academy bonus.

    Troop count has nothing to do with power or damage unfortunately.

    Leave a comment:


  • vastilos
    replied
    ok, so then whats the formula for troop patt/def and matt/def

    Leave a comment:


  • KnowingEyes7
    replied
    Originally posted by vastilos View Post
    I wonder if the coders were smoking crack or on a lot of other heavy drugs when they thought of that stupid formula.
    Most players just eat the troop drain.

    If each stack had 775k HP as you placed up in your original post, mages and archers would LOVE it. :P

    Leave a comment:


  • vastilos
    replied
    I wonder if the coders were smoking crack or on a lot of other heavy drugs when they thought of that stupid formula.

    Leave a comment:


  • KnowingEyes7
    replied
    Originally posted by vastilos View Post
    Ok, then why do my troops die when they take more than 2628 damage?
    Split the 7765-ish HP for the two forces onscreen. That should be 3882 per "stack" in front of you. If either get hit cumulatively for that amount, that stack will perish.

    Leave a comment:


  • vastilos
    replied
    Originally posted by KnowingEyes7 View Post
    In your case:

    Troop count 591 - the amount you can bring into battle (I assume this is your current maximum allowed?). 591 x 2628 / 200 = 7765 (rounded down). Add academy bonus to the total (not per troop). That is the cumulative total of HP for your troops have at the start of battle.
    Ok, then why do my troops die when they take more than 2628 damage?

    Leave a comment:


  • KnowingEyes7
    replied
    Originally posted by vastilos View Post
    So what you're saying is that the coders here are a bunch of retarded crack smokers then?
    In your case:

    Troop count 591 - the amount you can bring into battle (I assume this is your current maximum allowed?). 591 x 2628 / 200 = 7765 (rounded down). Add academy bonus to the total (not per troop). That is the cumulative total of HP for your troops have at the start of battle.

    Leave a comment:


  • vastilos
    replied
    So what you're saying is that the coders here are a bunch of retarded crack smokers then? Because that still makes no sense. If that's the formula, then again, why am I losing 2,000 troops every time the 2 knights I bring into battle die?
    Last edited by vastilos; 03-25-2013, 08:33 PM.

    Leave a comment:


  • KnowingEyes7
    replied
    Sure it does.

    You are taking your current population instead of your current troop count.
    Last edited by KnowingEyes7; 03-25-2013, 08:26 PM.

    Leave a comment:

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