well,...we've been merge,,,4 servers are battling on one boss per instance
and i came to think that,before we were merge,,...my first goal is to reach a quota of 1% in WB ,
so that i can have a WB prize of 50kdaru and 50kgold,....
and i came to think that,before we were merge,,...my first goal is to reach a quota of 1% in WB ,
so that i can have a WB prize of 50kdaru and 50kgold,....
but now we are merged things came a bit diffrent,...b4 it was about the hp of WB that dies rapidly,,,,but it was solved,...and now,though the hp is increased,...aiming 1% of damage dealt will be impossible,...
like for example,..if hp of the boss b4 was 1000...then one player must have a damage dealt equivalent to 10 to gain 1% of the boss hp just to take the WBprize,...the example goes like this.. 1000=100% so 1% of that is 10,....but now we merged,...WBhp got increased and still based on 100%.....as i remembered,,,WB hp now on our merged servers is 590m....so you're expecting us to gain 5.9m damage dealt just to gain 1%.,...only balens user can make that....
and bcoz of this i came up w/. an idea of changing the WBhp %,...it should not be 590m= 100%,cause its way too hard to gain 1% jsut for the WBprize,..WB hp should be base in 590m=300%/400%. . .
like for example,..if hp of the boss b4 was 1000...then one player must have a damage dealt equivalent to 10 to gain 1% of the boss hp just to take the WBprize,...the example goes like this.. 1000=100% so 1% of that is 10,....but now we merged,...WBhp got increased and still based on 100%.....as i remembered,,,WB hp now on our merged servers is 590m....so you're expecting us to gain 5.9m damage dealt just to gain 1%.,...only balens user can make that....
and bcoz of this i came up w/. an idea of changing the WBhp %,...it should not be 590m= 100%,cause its way too hard to gain 1% jsut for the WBprize,..WB hp should be base in 590m=300%/400%. . .
HOPE YOU"VE BEEN CAUGHT BY THE STORM IN MY BRAIN
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