I am having trouble defeating the new troops in either Duel battles or Battlegrounds battles now. It was doable before the new troops came out, you could often chew through the Knights with half health left and enough time to defeat your enemy, but with the current troops it is very hard depending on level. I am lvl 57 and I am getting defeated by other players 3 and 4 levels below me with Templars particularly. I haven't fought too many of the other new troop. I just now lost to a lvl 54 ranger that had lvl 51 Templars. I managed to defeat the Templars but had a very small amount of health left and I was only able to get off two shots, but the first shot had to be Slasher I had no Rage left.
I feel like I can not use much in the way of defensive as I have to go all out offensive against the Templars just to get them defeated. My BR isn't that bad at lvl 57 (35943), I have wings and Crusader horse, but I don't spend money on the game.
How are you knights out there, minimum cashers, defeating these Templars with enough rage and time to defeat the opponents that you should be defeating? My level in Arena has slipped by almost 50 and I am finding that I am unable to raise it back up.
Advice please....
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How do the Knights out there defeat the new Troops, suggestions please
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How do the Knights out there defeat the new Troops, suggestions please
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Originally posted by R28800575 View Postwell first off if u read what i said WW is a finisher only use when the itl kill off the mage and its not that the mages are squishy im a dps knight and i have veryhigh attack so i do a ton of dmg with just 1 attack. i spent most my daru getting a lvl 5 patt enlighten so no my troops suck there only lvl 42 most people i fight have 50+ lastly i see no sport in attacking people weaker than me it isent any fun i always check the BG ranking to see who would be a good fight. if i dont use this stratagy before i can even get to the mage im pretty much dead while they have max HP 1 50% delphic isent enough to oko the mages i fight. and since i havent touched them they havent healed yet and heal for roughly 1/3rd of the dmg i just did then its 2 more turns till u can kill them (useualy) and ur easily dead by this point. (ive tried many diffrent statagys for this hell i built my knight to counter mages as best as i can as a knight and this has always given me the best results)
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Originally posted by R26326601 View Postwhile i'm not disputing your results there are a few things that are puzzling to me. what mage dies before his troops do? in general, i expect any mage i fight to heal once they get close to 50% health, and many will have puri on just as a matter of course if they see me doing significant damage. also, unless the mage is very squishy, ww is going to take his troops hp below the mage, even after a few hits on the mage (not to mention the fact that my templars are doing 1k damage each to his troops), so aren't you back to having to kill his troops before focusing on the mage? something else, if you're lvl57, the odds are that you're facing weaker opponents with troops that are also at a lower level than you, so why dance around the troops instead of rolling over the templars from the start?
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Start with slasher or ulti slasher(fast comps do this, because if you load faster your skill will be recorded faster, allowing you to use us and still go before mage aoe) then whirlwind, use whatever attacks you can to finish troops fast... You know what to next.
Total nonsense idea that would be fun trying: get 80 starting rage and take out a troop instantly using delphic
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Originally posted by R28800575 View Posti use this stratagy against mages and almost always win even on mages with 2-3k more BR than me start with holy seal (even if it doesent stun point is to get there HP lower than troops) then use ulti slasher then normal attack u wana do the lowest amount of dmg to the troops u can. at this point the mage will almost deffinately heal so use agoran (since its cast time is so dam slow they wont get to dmg u while ur casting it) then most likely the mage HP is still lowest on field go back to ulti slasher then WW and the mage is dead or close enough to it that if there not 1 more ulti slasher can finish off (useualy unless its a big casher mage that has a ton of HP/deffence) while u dident even have to deal with there units. this stratagy also works on archers i use it on them to same result lol
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Originally posted by 0xykotton View PostYou build your knight wrong if your shield goes away in 2 turns. Maxed Argoran is amazing once you get very high hp. 55-60k+ Hp and you be taking multiple hits from Mages and even more from archers and knights. The sheld relies on hp so boost your hp as high as possible.
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i got a mage and my 2nd acc (from a friend) is a lv68 knight of around 48k br (not much but hey, no cashing here) so yea, i got some practice with knight too lol
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Originally posted by R28800575 View Postdeppends on the player if ur like me and only got lvl 1 shield since the QTE is almost useless the shiled would go away due to turns before the opponent broke it it would have been a waste also most need to get in a hit or 2 to get enough rage for WW so eh tweek it to suit ur playstyle
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And the tactic of keeping the mage with low hp wont work lol (at least for a pve mage), they can basically restore their hp at will with no restrictions.[/QUOTE]
ok 2 things 1. are u a knight?
2. have u tried this tactic?
unless ur a pathetic knight with no patt at all and bad mdef it will work unless ofc u fight a mage that outclasses u in every way. if thats the case u would lose no matter what u do. mages are very OP :P
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People that dont cash or cash lightly (socket rods, wings and crypt keys) have a hard time vs cashers of any class period, not knight vs mage alone because a heavy casher knight will eat the non/light casher mages almost always.
And the tactic of keeping the mage with low hp wont work lol (at least for a pve mage), they can basically restore their hp at will with no restrictions.
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deppends on the player if ur like me and only got lvl 1 shield since the QTE is almost useless the shiled would go away due to turns before the opponent broke it it would have been a waste also most need to get in a hit or 2 to get enough rage for WW so eh tweek it to suit ur playstyle
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in this case wouldnt it be better to use the shield after the first ultislasher so you dont have to damage troops and can use another ultislasher right after it?
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forgot to mention if acctualy do get a stun off on the holy seal after the first ulti slasher just do a regular attack then another ultislasher then the shield unless mage is almost dead at this point wich is pretty often just WW to finish off instead of useing shiled
also lvl 57 knight 42k BR :P
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i use this stratagy against mages and almost always win even on mages with 2-3k more BR than me start with holy seal (even if it doesent stun point is to get there HP lower than troops) then use ulti slasher then normal attack u wana do the lowest amount of dmg to the troops u can. at this point the mage will almost deffinately heal so use agoran (since its cast time is so dam slow they wont get to dmg u while ur casting it) then most likely the mage HP is still lowest on field go back to ulti slasher then WW and the mage is dead or close enough to it that if there not 1 more ulti slasher can finish off (useualy unless its a big casher mage that has a ton of HP/deffence) while u dident even have to deal with there units. this stratagy also works on archers i use it on them to same result lol
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