Inventory:
Today I lost a lv 2 gem. It just went poof, bye bye. Here is what I did.
PvP Arena:
Does anybody really understand how matching works in Arena? I attempted to open a ticket, but because I'm a systems administrator with the audacity to use the word "Algorithm" my question was misunderstood and denied. I'm not asking for your precious trade secrets or source code. All I want to know is if there is really any science behind everyone's perception that everyone has to be of the same (or near) the same Battle Ranking or Level. Why do I ask?
Let's say I'm a lv 40, and I'm in a room with another lv40 with a similar battle ranking. A level 55 pops in. He stays a round or two then leaves saying "I'm sorry, my level is attracting higher lvl monsters and that's why we're losing". Likewise, I'm sick of getting kicked from a room because I pop into a game with two 55s and I'm just a 40. "Sorry, too low" and kick!
So I decided to do some tests. I've played as a 40 something with two lvl 55 players and won 15 out of 30. To date, that is my best run of wins in Arena. I've also played everyone the same BR and lvl and got royally spanked with only 4 wins out of 30. I've played where I was a lv 47, and I brought along a low lv30. We won 6 out of 30. So to me, there doesn't seem to be much science behind everyone's perception that you have to be of the same br and lvl to give you the maximum number of wins. To me, the results seem more like a slot machine. Yes, there is some skill involved where you can have different skills and Runes, and there is also the combination of charachers (i.e All mages, Mage and 2 knights, 1 of each, etc). There are a lot of variables. I've mixed and matched quite a few of them. Generally speaking, I get on average 5 wins out of 30 attempts. There should be some logic in the game to keep a tank 15 levels higher than you are from getting matched with you in Arena. "One hit and your dead" should not happen. That's no fun and makes me not even want to bother doing Arena. I would really like to see an official wartunes guide on Arena. "Look folks, this is how arena works, and this is how to maximize your chances of winning the most matches".
With everyone's current perception, all you really get is an inferiority complex. You're level is never high enough. Your BR is never high enough. Your Astrals are wrong, they're too low or you have the wrong set. Your gems are wrong, etc. It seems whatever I have isn't good enough and unless I'm willing to spend thousands of real $$ in balens to fix it, I'll continue to get spanked.
Battle Ground:
I'm not sure how PvP is configured or who gets to play against who. But like Arena, if I come up against a player that's a lv 62, and I'm a 30 with a few Paladins, then all I'm going to do is keep making round trips to the 30 second timeout area. Dryad could be my daddy and I'd still get pwned. Battles should last a while, and be a mix of luck and skill. But there's not much point in getting slapped around like a dead fish.
The Language Filter:
Ok, you know what? It's 2013. We're in the 21st century. Most 5 year olds I hear on the playground have worse language than an R rated action flick. People are going to find ways to say what they want to say, how they want to say it. So instead of saying "F" outright, they'll say "ef this" or "F.ck" But what really irritates me is that the filter isn't context aware. "What do you do for work?" "I'm a systems @3$@istrator" Really? Seriously? You're filtering out the word "admin" from chat? Also the word "GM" so I can't say things like "Paradigm". And the gods forbit someone's name is "Gay". I've got several female friends who's name is Gay. Gay is a word that has become commonly accepted to define a homosexual. It's neither a good word or a bad word. It's just a word. Language evovles. Grow with it. Or if I'm speaking spanish to another player and trying to help them. I ask them about their computer. The spanish word for computer is "Computadora" But the word "puta" is in that. So it gets filtered and changed. Point is that it's really annoying. Leave language control to their mommy and daddy.
Compensations and Awards:
You have at your disposal multiple methods for delivering compensation awards. Whether they are from server crashes or from Balen recharges, adding them as an attachment to some message is, in my opinion, the worst method for someone to retrieve an item. If you're gonna give someone gold, then just give them gold. Same for Daru. Daru Pearls make no sense to me. Nobody can steal your Daru. They can steal your gold, so gold chests and keeping fully enchanted lower level gear is a great way to bank some wealth. But I digress. On April 13, I had a bunch of battle reports from being plundered and from plundering. I saw my message light blink and thought I had just been plundered again. So I clicked select all and delete. Ouch!! That was stupid! Why deliver any awards in the Battle tab? Point is, whatever method you choose to deliver something to someone, via a hot event, a pearl, a chest, don't put it in a message attachment that someone can just delete. And don't you have a log file? This is a server, after all. If I did something stupid like delete a message with unretrieved attachments that didn't even give me a warning like "you are deleting a message with unretrieved attachments, are you sure you want to delete?", don't you have a log showing that I did that? My point is you can catch a liar who says they deleted when they actually retrieved it. And you can also see who is telling the truth when they honestly "fat fingered" and mass deleted some messages, one which included an unretrieved award by mistake.
When I'm going through the various dungeons and arenas in the game, I'd like to see the rewards become character aware. Stop giving me VIP tokens if I'm not a VIP. There are some awards which are really a slap in the face. At my current level of 52, giving me an Exp book of 1000 Exp points is like giving me a penny towards a $1200 Armani suit! Stop giving me Bows and Swords if I'm not an Archer or a Knight. Or even better, let me give them to an Archer or Knight to build friendliness like you can give roses. And on that note, and this is just a personal request. Can you please find some other item besides a rose to give for friendliness? As a heterosexual married man, I'm not in the habit of giving roses to other men. So..ya know....something else would be nice. Maybe season tickets to the Arena or something. I don't know. Just something besides a rose LOL.
What's the difference between a bound and unbound item? I've never been able to figure that out. All it really does is annoy me with messages about unbound items becoming bound if I use them or combine them.
Plundering:
I actually think this is kinda fun and there are some controls to prevent abuse. But in my opinion these controls don't go far enough. I'd like to see a limit on the number of times a particular player can be plundered set to 3. Right now, a player can be targeted and replundered by different players every two hours. This gives a player little chance of building up enough gold to convert some gems, do a blitz, get some Astrals, make a guild contribution. I'd also like to see the plundering range changed to within 5 levels. Give someone a chance to get some potions and runes and get their revenge! But there's very little chance of defeating a player that's 9 levels above them. I'd like to move more. Plundering is fun, and so is getting plundered from time to time. But it can be a source of bullying and so I'd like to suggest some additional controls and limitations.
When being plundered, it's in AFK mode. You can't defend yourself. When I'm being plundered, I'd like the chance to fight back on my own. Pop up a message wherever I'm at that says "Your castle is under attack, do you want to defend?" If I say "no" then let the AFK battle continue. But if I say yes, then I'd like to fight back and win an award from the other player if I'm successful in defending and thwarting the plunderer.
Farming:
I'd like the ability to stop people from stealing from my farm, or enable me the option of buying a farm protection buff. If I have this option enabled, then I can't steal from anyone else's farm either. If I steal from a farm while my farm is under a protection buff, then my farm protection buff is removed. Just like plundering.
World Boss:
I'm really happy about the "stand in" for World Boss. However, I'm really irritated that it's only in Balens. Why not Gold, Daru or Vouchers?
If I do choose to be present, as long as I'm in game, I'd like to not have to keep walking up to the boss, and clicking to re-enter the battle. If I'm there I'm there to fight the WB, not to sit there and AFK. That doesn't include the AFK battle button. What I mean is that after I die, I have to sit there and wait for the respawn timer, then manually click my character to walk up to the boss, and click again to enter battle. I want to automatically re-enter battle after the respawn timer has expired. Other rants...the same people are always at the top. I've sat there and looked at my toon strike the last blow, but I've never been awarded the last blow. Everyone should get a little something for participating in person. A few vouchers would be nice.
Balens:
If I spent as much real money as this game wants me to spend, my wife would have me arrested! I have to reset the shop for balens. Balens, balens, balens...everything is balens. There is currently no event, award or any other sort of quest that will give you Balens in the game...unless you call watching ad videos an event like recharging stamina.
Stamina, Blitzing and Timers:
This is my last pet peeve in this rant. I know, thank god, right? :-) The time on some things is just outrageously ridiculous. When I'm in stamina, I can't do anything else for two hours!! Just set the limit to 200 stamina per day and get rid of the Stamina Sauna. What's the point of sitting there, not doing anything, not allowed to click on anything, not even collect an award, while you're in the stamina sauna? I have the same opinion of Blitzing. Just blitz, get your awards, and that's it for blitzing for the day. Or at least provide some other engaging activities to do while you're blitzing.
Thanks for letting me rant. Hopefully you agree with some of my gripes.
- With increased regularity, when I click on an item in my inventory to use it or consume it (example a potion or chest), instead of giving me the "use" option, it puts the item in chat. To correct this, you have to back space over the [x1 Daru Pearl], press enter, and then you can click in your inventory. It's getting really annoying and is happening more and more.
Today I lost a lv 2 gem. It just went poof, bye bye. Here is what I did.
- Click blacksmith
- Click Socket tab
- Select Item with free slot.
- drag gem to slot, but before clicking the blank spot, I realized there was already a higher level gem of the same kind. so I just dragged the gem back to the open slot in inventory from where it came from and *poof* no more gem.
PvP Arena:
Does anybody really understand how matching works in Arena? I attempted to open a ticket, but because I'm a systems administrator with the audacity to use the word "Algorithm" my question was misunderstood and denied. I'm not asking for your precious trade secrets or source code. All I want to know is if there is really any science behind everyone's perception that everyone has to be of the same (or near) the same Battle Ranking or Level. Why do I ask?
Let's say I'm a lv 40, and I'm in a room with another lv40 with a similar battle ranking. A level 55 pops in. He stays a round or two then leaves saying "I'm sorry, my level is attracting higher lvl monsters and that's why we're losing". Likewise, I'm sick of getting kicked from a room because I pop into a game with two 55s and I'm just a 40. "Sorry, too low" and kick!
So I decided to do some tests. I've played as a 40 something with two lvl 55 players and won 15 out of 30. To date, that is my best run of wins in Arena. I've also played everyone the same BR and lvl and got royally spanked with only 4 wins out of 30. I've played where I was a lv 47, and I brought along a low lv30. We won 6 out of 30. So to me, there doesn't seem to be much science behind everyone's perception that you have to be of the same br and lvl to give you the maximum number of wins. To me, the results seem more like a slot machine. Yes, there is some skill involved where you can have different skills and Runes, and there is also the combination of charachers (i.e All mages, Mage and 2 knights, 1 of each, etc). There are a lot of variables. I've mixed and matched quite a few of them. Generally speaking, I get on average 5 wins out of 30 attempts. There should be some logic in the game to keep a tank 15 levels higher than you are from getting matched with you in Arena. "One hit and your dead" should not happen. That's no fun and makes me not even want to bother doing Arena. I would really like to see an official wartunes guide on Arena. "Look folks, this is how arena works, and this is how to maximize your chances of winning the most matches".
With everyone's current perception, all you really get is an inferiority complex. You're level is never high enough. Your BR is never high enough. Your Astrals are wrong, they're too low or you have the wrong set. Your gems are wrong, etc. It seems whatever I have isn't good enough and unless I'm willing to spend thousands of real $$ in balens to fix it, I'll continue to get spanked.
Battle Ground:
I'm not sure how PvP is configured or who gets to play against who. But like Arena, if I come up against a player that's a lv 62, and I'm a 30 with a few Paladins, then all I'm going to do is keep making round trips to the 30 second timeout area. Dryad could be my daddy and I'd still get pwned. Battles should last a while, and be a mix of luck and skill. But there's not much point in getting slapped around like a dead fish.
The Language Filter:
Ok, you know what? It's 2013. We're in the 21st century. Most 5 year olds I hear on the playground have worse language than an R rated action flick. People are going to find ways to say what they want to say, how they want to say it. So instead of saying "F" outright, they'll say "ef this" or "F.ck" But what really irritates me is that the filter isn't context aware. "What do you do for work?" "I'm a systems @3$@istrator" Really? Seriously? You're filtering out the word "admin" from chat? Also the word "GM" so I can't say things like "Paradigm". And the gods forbit someone's name is "Gay". I've got several female friends who's name is Gay. Gay is a word that has become commonly accepted to define a homosexual. It's neither a good word or a bad word. It's just a word. Language evovles. Grow with it. Or if I'm speaking spanish to another player and trying to help them. I ask them about their computer. The spanish word for computer is "Computadora" But the word "puta" is in that. So it gets filtered and changed. Point is that it's really annoying. Leave language control to their mommy and daddy.
Compensations and Awards:
You have at your disposal multiple methods for delivering compensation awards. Whether they are from server crashes or from Balen recharges, adding them as an attachment to some message is, in my opinion, the worst method for someone to retrieve an item. If you're gonna give someone gold, then just give them gold. Same for Daru. Daru Pearls make no sense to me. Nobody can steal your Daru. They can steal your gold, so gold chests and keeping fully enchanted lower level gear is a great way to bank some wealth. But I digress. On April 13, I had a bunch of battle reports from being plundered and from plundering. I saw my message light blink and thought I had just been plundered again. So I clicked select all and delete. Ouch!! That was stupid! Why deliver any awards in the Battle tab? Point is, whatever method you choose to deliver something to someone, via a hot event, a pearl, a chest, don't put it in a message attachment that someone can just delete. And don't you have a log file? This is a server, after all. If I did something stupid like delete a message with unretrieved attachments that didn't even give me a warning like "you are deleting a message with unretrieved attachments, are you sure you want to delete?", don't you have a log showing that I did that? My point is you can catch a liar who says they deleted when they actually retrieved it. And you can also see who is telling the truth when they honestly "fat fingered" and mass deleted some messages, one which included an unretrieved award by mistake.
When I'm going through the various dungeons and arenas in the game, I'd like to see the rewards become character aware. Stop giving me VIP tokens if I'm not a VIP. There are some awards which are really a slap in the face. At my current level of 52, giving me an Exp book of 1000 Exp points is like giving me a penny towards a $1200 Armani suit! Stop giving me Bows and Swords if I'm not an Archer or a Knight. Or even better, let me give them to an Archer or Knight to build friendliness like you can give roses. And on that note, and this is just a personal request. Can you please find some other item besides a rose to give for friendliness? As a heterosexual married man, I'm not in the habit of giving roses to other men. So..ya know....something else would be nice. Maybe season tickets to the Arena or something. I don't know. Just something besides a rose LOL.
What's the difference between a bound and unbound item? I've never been able to figure that out. All it really does is annoy me with messages about unbound items becoming bound if I use them or combine them.
Plundering:
I actually think this is kinda fun and there are some controls to prevent abuse. But in my opinion these controls don't go far enough. I'd like to see a limit on the number of times a particular player can be plundered set to 3. Right now, a player can be targeted and replundered by different players every two hours. This gives a player little chance of building up enough gold to convert some gems, do a blitz, get some Astrals, make a guild contribution. I'd also like to see the plundering range changed to within 5 levels. Give someone a chance to get some potions and runes and get their revenge! But there's very little chance of defeating a player that's 9 levels above them. I'd like to move more. Plundering is fun, and so is getting plundered from time to time. But it can be a source of bullying and so I'd like to suggest some additional controls and limitations.
When being plundered, it's in AFK mode. You can't defend yourself. When I'm being plundered, I'd like the chance to fight back on my own. Pop up a message wherever I'm at that says "Your castle is under attack, do you want to defend?" If I say "no" then let the AFK battle continue. But if I say yes, then I'd like to fight back and win an award from the other player if I'm successful in defending and thwarting the plunderer.
Farming:
I'd like the ability to stop people from stealing from my farm, or enable me the option of buying a farm protection buff. If I have this option enabled, then I can't steal from anyone else's farm either. If I steal from a farm while my farm is under a protection buff, then my farm protection buff is removed. Just like plundering.
World Boss:
I'm really happy about the "stand in" for World Boss. However, I'm really irritated that it's only in Balens. Why not Gold, Daru or Vouchers?
If I do choose to be present, as long as I'm in game, I'd like to not have to keep walking up to the boss, and clicking to re-enter the battle. If I'm there I'm there to fight the WB, not to sit there and AFK. That doesn't include the AFK battle button. What I mean is that after I die, I have to sit there and wait for the respawn timer, then manually click my character to walk up to the boss, and click again to enter battle. I want to automatically re-enter battle after the respawn timer has expired. Other rants...the same people are always at the top. I've sat there and looked at my toon strike the last blow, but I've never been awarded the last blow. Everyone should get a little something for participating in person. A few vouchers would be nice.
Balens:
If I spent as much real money as this game wants me to spend, my wife would have me arrested! I have to reset the shop for balens. Balens, balens, balens...everything is balens. There is currently no event, award or any other sort of quest that will give you Balens in the game...unless you call watching ad videos an event like recharging stamina.
Stamina, Blitzing and Timers:
This is my last pet peeve in this rant. I know, thank god, right? :-) The time on some things is just outrageously ridiculous. When I'm in stamina, I can't do anything else for two hours!! Just set the limit to 200 stamina per day and get rid of the Stamina Sauna. What's the point of sitting there, not doing anything, not allowed to click on anything, not even collect an award, while you're in the stamina sauna? I have the same opinion of Blitzing. Just blitz, get your awards, and that's it for blitzing for the day. Or at least provide some other engaging activities to do while you're blitzing.
Thanks for letting me rant. Hopefully you agree with some of my gripes.
Comment